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Hello! 1. The kind of red and red bunches of mobs (the map behind also has blue mobs) is set in the game and cannot be modified.
2. There are generally seven out of five monsters in this pile, and there is a leader holding a magic battle (like an old man), he will attack from a distance with fireballs, and as long as there is a corpse of that kind of monster on the ground, he can resurrect the monster. It is recommended to rush in first and kill the leader, as the so-called capture the thief and capture the king first.
3. In some scenes, there will be a mini-boss, the same appearance as the small boss, but with attributes, it is also a long-range attack, it can resurrect those small bosses, and the way to deal with it is to find a way to kill him first. Thank you!
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When you're low, you can beat them to level up
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One who holds the battle is the leader, the blue one can resurrect the leader, the leader can resurrect the imp, kill the blue first, and kill the leader first if there is no blue.
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Just bring a nature necklace and everything will be calm after the monster dies.
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Bring a super frozen necklace and you'll never see them again.
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Necromancers' corpses explode or turn their corpses into puddles of water (** with cold damage or sapphire).
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There is a kind of mage in that group of red monsters, who is relatively large, and can repeatedly summon other dead mobs, kill them first, and the others will not be resurrected when they die.
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In fact, all equipment can be dropped by any monster, including turning over the box, but the probability of coming out is different.
You want a low-level suit, just play Mephisto on normal difficulty, that guy is easy to kill and easy to drop the green suit.
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There are no fixed people dropping fixed equipment.
My experience is that 5 bosses, 4 Elder Guards in the Swamp level, and Ancient Monsters summoned by Baal will all drop.
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I don't know if you're talking about single-player or Battle.net.
It is difficult to get out of a stand-alone machine.
Battle.net depends on the server.
I'm playing on impk battle.net and brushing ashes inside level 25. I can flash out the kit. Can be burst green or gold. Don't tell me you don't know the ashes.
The kit I was talking about. Not a complete set. Just one piece. And it doesn't have to be a kit item.
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It's possible to fight anything, and I've fought the Sinking Demon with green and dark gold ......Everything is RP ah......
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In the settings, turn on the monster power mode After selecting the chapter, you can choose the monster power level below.
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Ann mm on Hell difficulty, ** monster in the Ancient Passage of ACT2, Mephisto, Grumpy Skin in ACT5 Red Gate, Baal....These are bosses and monsters with good equipment. (Diablo is not included in the list of equipment because it is more troublesome to brush and a little difficult to farm)
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The probability of an old ink storm is higher! (Nightmare, Hell) is also relatively easy to fight.
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Molphisto who fights hell has a general chance of falling, and I have played a set of towers from him in Battle.net before. Rasha...
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There is a randomly enhanced version of the big pineapple that drops the dark gold charm and destroys the small charm is better.
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I got an oversized amulet in Hell.
12% reduction in shop gear price.
24% get magic gear.
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[Diablo Bar Data Navigation.]
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It's random, and the chance of a stronger monster dropping good equipment is relatively large.
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The higher the level, the higher the level of the monster's assembly, and the relative probability is also very small.
Generally Mephisto and Grumpy Skins and Baal on Hell difficulty.
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5 bosses, various golden mini-bosses, monster heads, there are a bunch of immunity, resistance.
will drop the better ones.
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That monster is the hardest to fight, the hardest to fight, so when you die, you must drop good things
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The odds of strikingly gems all feel similar. Because the cattle in the cattle farm are one by one, they are relatively dense, so they are brushed faster, and the gems are produced faster. Shattered, cracked gems are farmed on Normal difficulty, and flawless, perfect gems are farmed on Nightmare difficulty.
To be a little patient, RP is also very important.
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Farm gems.
The easiest, with a trumpet, goes to the fourth act to knock. However, it is generally for the purpose of farming runes.
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Third World Mephisto (popularly known as MF).
The Fifth World, the Red Portal in the City, after entering, the boss of the main hall (commonly known as KP).
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Darkness descends on the seagulls.
Hehe: I haven't hit it.
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There are 2 ways to do this.
2: Under the premise of normal gameplay, increase the probability of dropping your MF (generally equipment has a % chance of dropping magic items), the higher the chance of dropping magic items.
Like the little amulet on the first floor, which was obtained through a modifier, I despise it!
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If the MF value is high, it is Magic iTeam Find, which can be improved by various equipment. For example, cuckolds. SC of 7 (small amulet, in the package)...Take the rings of the Golf. Many, much more.
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Standalone or LAN can use high drops patches.
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Did you use some plug-in to block all the white equipment? In this case, only good white materials for inlaid runes are usually displayed, and generally they are shielded.
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You see if there is any garbage such as potions on the ground, if not, it should be shielded.
No matter how high the MF is, the mob will still drop white equipment, which is unlikely.
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