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BecauseLuban No. 7It is necessary to consider the speed of the installation and the rhythm of the game, so most Luban No. 7 will not attack the fast loadout.
When playing Luban No. 7, the outfit itself of Luban No. 7 is not fixed, and different players will have different game styles. In most cases, Luban Seven will prioritize the Endless and Electric Blades, and will finally make the Armor-Piercing Bow. In the late game, Luban No. 7 will also choose to break the army.
and resurrection armor, so Luban No. 7 basically has no chance to attack the quick outfit. In addition to the attack speed attribute of the electric knife, Luban No. 7 will not specialize in attack speed equipment.
1. Luban No. 7 needs to consider the loading speed.
When the first piece of equipment is released, Luban No. 7 will generally choose a small vampire scepter, and finally consider an endless one. After having endlessly, Luban No. 7 needs to produce the electric knife as soon as possible, so as to give full play to the maximum effect of the electric knife. Just imagine, if Luban No. 7 goes out of the attack speed outfit first, because the attack speed outfit cannot directly improve the attack ability of Luban No. 7, the threat of Luban No. 7 will be greatly weakened.
2. Luban No. 7 also needs to consider the rhythm of the game.
Because of the glory of kings.
The pace of the game is very fast, and it is rare for a game to go straight to the late game. For a hero like Luban No. 7, Luban No. 7 can complete all the equipment in the shortest possible time, and at the same time, it is also necessary to make corresponding trade-offs in the equipment. If you look at it according to the habits of most players, Luban No. 7 needs to give priority to ensuring its attack power, and finally ensure its survivability.
3. Each player's game habits are different.
Some players will value the pure attack ability of Luban VII, and some players will value the survivability of Luban VII, but few players will take the initiative to specialize in attacking the quick outfit. Although Luban No. 7's passive speed has a certain relationship with the attack speed, this passive does not directly determine the outcome of the game, so players generally regard this passive as a better than nothing attribute. <>
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This is because Luban's loading speed is relatively slow, and he also needs to take into account the rhythm of the game, so he doesn't need to attack quickly.
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Because after Lu Ban came out with the speed boots, the attack speed was already full, and the attack speed suit did not have much effect on him.
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The Luban VII attack speed threshold is %,Glory of Kings Luban No. 7 Inscription Recommendation: 5 Concealment + 5 Capture + 10 Eagle Eye + 3 Peerless + 6 Disaster Source + 1 Inheritance.
Outfit Recommendation: Haste Boots + Endless Blade + Lightning Dagger + Weeping Blood Blade + Dawn + Broken Army. This outfit allows Luban to get a safer output position by strafing, so when the opponent does not have an assassin, he can choose to break the army to defeat the opponent's front-row heroes as soon as possible.
The skills of Luban SevenThe Invincible Shark's Mouth Cannon's skill range is very wide. In addition to direct damage, it can also be used for reconnaissance, making it a very useful skill. This skill will explode after hitting the enemy, and it comes with a certain percentage of lost health damage, you can use this feature to grab the red buff and increase your own lane ability.
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If the opposing hero is in front of Luban Seven, this skill can also knock them back. Because this skill is a full-screen skill, Luban No. 7 can often harvest the opponent's head from a long distance.
His second skill is to fire a rocket cannon in a specified direction in the whole map, and once it hits the opposing hero, it will deal a huge amount of physical damage and attach a certain amount of spell damage.
Luban No. 7 Note:
In the current season, Luban No. 7 has such a high heat, and the winter vacation is one of the reasons, but the main thing is that Luban No. 7, the hero, is more comprehensive and stable. However, it is not easy to use Luban No. 7 to stabilize the score, and there are still a lot of points to pay attention to.
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In Glory of Kings, Luban No. 7's passive skill is called fire suppression.
1.Effect: The fifth consecutive Normal Attack pulls out a machine gun and fires wildly, dealing 70% Physical Bonus Points of Physical Damage for each segment.
2.Description: Luban outputs the core, the attack distance is long, the range damage, and there are multiple effects, so it should be matched with equipment with special effects.
3.Lu Ban's strength lies not in his ordinary attacks, but in passive strafing damage, because strafing is carried out in multiple stages, which also means that multiple equipment effects can be triggered, and the combination of three skills and basic attacks can allow Lu Ban to hit more than ten attacks in a short period of time, which is very terrifying. Therefore, Lu Ban's gameplay is to randomly attack 3 stacks of buffs before the team battle, use skills after each strafing, and then continue to strafe, and so on.
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Passive: [Fire Suppression]: The fifth consecutive normal attack will pull out the machine gun and shoot wildly, dealing 60% physical damage for each segment, and dealing physical damage for each segment Each segment dealing physical damage.
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1. Fire suppression.
Passive cd: 0s Cost: 0.
Passive: When Luban VII uses a normal attack in a row, the fifth normal attack will pull out a machine gun and fire, the strafing will deal 3 damage, deal 6% of its maximum health physical damage to enemy heroes each time (1% for every 100 additional physical attacks), and deal 120 (+50% physical bonus) physical damage to creep towers; After using the skill, Luban Seven's next normal attack will be changed to strafing.
Luban VII's passive skills make him have a strong suppression effect on the tank, especially the percentage of physical damage, which makes the hero with a thicker health bar more painful to beat, this passive gives Luban VII a position in the forefront of the output of the shooter in the King Canyon, and the skill connection and basic attack can be triggered, which makes him greatly improve his line clearing ability and endurance.
2. Puffer fish grenade.
Active CD: 7 seconds Cost: 50.
Luban VII throws a puffer grenade at the designated location, dealing 450 (+75% physical bonus) physical damage and reducing their movement speed by 25% for 2 seconds to enemies in the area.
Lu Ban's one skill can reduce the movement speed of the enemy hero as early as possible, which improves Lu Ban's survivability to a certain extent, and a skill comes with a high physical damage bonus, with passive fire suppression, you can play an advantage in the early stage, high-speed clearance, and after the equipment is formed in the later stage, as long as a skill hits, with the passive strafing suppression effect, you can easily kill the enemy's back row in seconds.
3. Invincible shark mouth cannon.
Active cd: 15 seconds Cost: 70.
Lu Ban fires rockets in the specified direction to knock back enemies in front of him, dealing 400 (+70% physical bonus) physical damage when hitting the hero, plus 5% of the target's lost health spell damage;
Luban No. 7's second skill has the effect of long-range harvesting, because it comes with splash damage, so it can perform thousands of miles to collect people's heads, spring water to grab the dragon, grab buffs and other fine search operations. And its accompanying knockback effect has greatly improved the survivability of Luban VII.
4. Air support.
Active CD: 40 seconds Cost: 100.
Luban summons the Puffer Airship for air support, which lasts for 14 seconds, and the Puffer Airship illuminates the field of vision and throws bombs at a random enemy in the area every second, and the bomb falls after a second, dealing 500 (+75% physical bonus) physical damage to enemies within the target area.
Luban No. 7's three skills can greatly improve Luban No. 7's output ability, in the range of its three skills, it will always be up to a high amount of physical attack, with a number of skills grenades and passive skills, no hero can be in a healthy combat state. The range of three skills is very wide, and a reasonable release of three skills can well block the movement and create a better output environment.
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