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It's a lot, depending on personal preference, Olaf, female knife, dragon girl, **, old bear, little mage, etc., a lot of them can be brought, depending on what you like.
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Heroes with high damage over time or skill burst but little control, such as Alchemy, Wandering, Barbarian, Vampire, etc.
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Doghead, Vampire, Shen, and Bald all have a characteristic: the continuous output ability is greater than the burst (in fact, the bald burst is not low, but they are spell machine guns).
Like gravedigging, it's suitable for ghost walking, and the rest can think about it yourself, and it's boring to listen to what others say.
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Heroes like the Barbarian and the Panson can be taken away, depending on the situation, Ash will sometimes take them away, and so can the Lion.
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The choice of summoner's skills is a matter of personal preference.
These heroes you mentioned are sprinting with better results.
However, you can choose your own summoner skills based on your personal preferences.
Like Han Bing, Zhao Xin, Barbarian King, Centaur, Olaf, the effect of sprinting is also better, and alchemy is a hero who must sprint.
And the flexibility to choose skills is best when the opposite side chooses these heroes.
The hero you choose to lane against may consider using Sprint as well.
This will make it more likely to kill the opposing side.
Finally, it is better not to sprint with a bald head and caution.
Be cautious and then flash to hit the surprise.
And the bald head needs a human head very much, so he needs to support all roads with teleportation, and the movement speed has increased very significantly after his ultimate revision, so it's better to flash with teleportation.
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Generally some heroes with strong continuous combat ability.
The top single is represented by the barbarian king, and the barbarian king is disgusting with the sprint with w sticky. In addition, there is alchemy, which is also a disgusting one.
In the mid-laner, snake girl, cards, etc., continuous output or continuous control, team battles can also be adjusted with high movement speed.
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Some heroes whose damage needs to be played consistently, such as Vampires, Barbarians, Nohists, Koheads, Centaurs, etc.
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Barbarian, Olaf, Vampire, Alchemy, Cards.
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Ice, Doghead, Barbarian King, Nok,
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A hero with short hands and no movement skills. Representative characters: No, card, Sinjid, Victor.
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It depends on what kind of hero, like a dog's head, a barbarian, etc., you can use a sprint.
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Depending on what hero you use, decide.
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Look at personal hobbies plus heroes set for!
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Ice Shooter Ash This hero is a physical output hero, ranged, initially available. Have a good rhythm of a soldier, practice how to be a soldier, and accommodate heroes. At the same time, familiarize yourself with the hero's skills, the e skill is mainly used to explore the map, view the surrounding environment, and through this skill, you can learn to view the minimap. Don't ignore the role of the minimap, you can find out if you are in a dangerous environment and if the opposing hero has a chance to take advantage of it.
You'll be able to get out of the siege in time, and you can run to intercept enemy heroes and kill them. This is also the beginning of using your brain to play the game, and slowly experience the fun. R skills can be used to practice the prediction of the enemy's hero's escape route, and the range of skills is still relatively wide, when the opponent's hero escapes with blood, put R on the general route to harvest people's heads.
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Of course, I choose those that are easy to use, and I choose Teemo.
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I think Galen and the Bullhead Chieftain.
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Personally, I think teleportation + sprinting is better.
First ignition is useful in the early game, but it doesn't have a lot of effect in the middle and late game.
Secondly, because the dog head is on the order, it takes a long time to support the next road.
That's where teleportation comes in. In addition, if you want to burn the armor yourself, you can better find opportunities to lead the troop line.
Because this hero is meat and also has a slow ability, the need for flashes is not that great.
The sprint came in a real way. The duration is enough to put 2 Qs.
The number of heroes in the game "League of Legends" is also relatively large, and I think Aloy has the highest base damage among many heroes, if you don't count skill bonuses and passives, Aloy's damage is also a little terrifying, because this hero's tentacles can restore health while playing, even if there is no AD outfit, you can also play high damage, with a base attack power of 5 points, and it is also ranked first in the data. In addition to Eloy, Irelia's base damage has also been enhanced after the rework, and the survival rate is also significantly higher in the process of team battles, with a 4-point bonus attack power, and in the data, Irelia's ranking is also second. <> >>>More
Top single stone man, AD Ezreal, and support cats, these heroes develop in the early stage, and the team battle in the later stage provides output space for teammates, which can be mixed.
The fish man is very powerful, the most important thing is that you need to be able to use e, e has to practice more, and some places can jump over, my fish man is finished for a while, it's still good, the only focus is ......Head, focus on grabbing the head for 30 years, no head fish man is waste, online fish man is also easy to be harassed, and the replenishment is also a little aggrieved, he is most afraid of those who are controlled, and the heroes who are not controlled will directly explode ......You have to practice, play E well, combo moves are generally rwqe, and the head is generally in hand, so you can just ignite it if you can't do it.
You don't need to kill him alone, after all, this is a very strong hero in positional warfare, so make up the knife in the early stage, if the opposite side will not do vision to protect yourself before pushing the line, then call the jungler, after all, the big head is a crispy, and there is no escape skill, but never kill him in the middle of his turret, especially the big turret that R evolved, if you or the jungler is a crispy, so it is best to be one for one, and the gains outweigh the losses.
Blade Will. Semi-meaty high output. The Q skill has no CD when killing creeps, and the ultimate can restore a certain amount of HP according to the percentage of damage dealt. >>>More