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The fangs suit was originally designed for druids, and it was used by wild virtues, because in the early version, professions like shamans, hunters, and druids, even if they enhance the attributes of shaman or wild de, they also have intelligence, which is the original design, so it makes these professions very confused in the choice of equipment, and many equipment is still not ambiguous, and now it has long been modified, and hunters no longer use mana bars, so hunters and intelligence say goodbye forever, and intelligence is no longer visible in the equipment that enhances sa and wild, So there's no need to worry about this kind of low-level equipment, in principle, this set of equipment is designed for druids, but there is no career limit on the equipment, which means that there is nothing wrong with similar professions to wear, as long as the attributes are not wasted, so you shaman and thief don't need to be entangled, whoever rolls up can use it, and how many people can save enough fangs for over-equipment, and there is a suit attribute, which is replaced by wearing it when you rise a few levels, if you have to say that there is intelligence in this suit attribute, you have to give it to a profession with mana, It's too hypocritical.,No.,In the case of not enough suits.,The attribute that works on the body is just sensitive.,Why can't the thief use it?,Don't pay attention to him when you encounter this kind of hypocrisy.,The little family is angry.,Most of them are also a female player.。
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The fangs are wallets, and the shaman can't transform them if he takes them.
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It is highly recommended to play Thief, if you feel that the three talents of the guide are relatively simple, it proves that you do not understand the thief thoroughly at all.
I have been playing thieves since I was level 60 7 years ago, and I have witnessed the changes in every skill of thieves, the changes in every talent, from the beginning of PVE to the heart of the melting fire, to the founder of the cheerleading team of PVP Warsong.
Until I graduated from college, I took the heart of the dragon's tooth in the last version last year. Sometimes I am very reluctant, and many friends ask me to return, but every time I go online and find that there is a daily routine that I can't finish, I feel that World of Warcraft has become a memory.
Until now, I don't have the time and energy to participate in various activities, and then I don't want to play, and I can understand the feelings of the landlord. Shaman is honestly more brainless, as a player of all professions and races, thieves must be recommended, only when the output is still leading when the DPS equipment is much worse every time, can it be called a specialized thief, only when every pvp battle teammates fall, you practice killing two or three, while controlling, while output, it is called really understanding pvp.
Of course, the landlord is not very demanding, if you want to have an in-depth study of thieves, you can find me.
Of course, shamans are the same, and I personally think that enhancing sa is worth playing, but the elements and ** are not interesting.
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Choose dz now, there are fewer people playing, dz alone, nothing to do, sneak to a scenic place and cry, no one sees.
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dz bar Shaman in the dungeon now output is not as good as the thief, if you like ** shaman.
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I'm doing my eighth profession... FYI.
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The arena is inherently a place where there are different opinions, and different players have different styles and different views on their professions. For example, in my eyes, the arena thief is superior to the shaman; Others may not think so.
The strength of the shaman is the ability to control the field; The disadvantage is also obvious, and that is instability, especially the instability of checks.
The advantage of the thief is in the early rhythm control; The disadvantage is that it is weak in the later stage, and sometimes there is a lot of pressure to sell faces.
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To put it simply, hunters don't need spell power. The damage of the Hunter's magic attack is the same as QS, all calculated according to the physical strength, you can add intelligence, but the spell strength is useless against the Hunter.
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The hunter is a ranged physical, and the increase is the ranged attack strength, and the attack strength is added to both the ranged and the near station, and the spell strength is meaningless to the hunter, so there is no need to add it.
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In the past, LR skills were also subject to spell strength bonuses, but now they have changed, and LR's skills are not subject to spell strength bonuses, but are only related to attack strength, so now spell strength is useless for LR.
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Spell strength is useless for hunters, even though skills such as hunters' arcane shooting are magic damage, but enjoy the bonus of attack strength
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Indeed lifted! But that's for Xiao De and Shaman.
Leather! Can thieves still use it, do you add strength to thieves?
Hunters all look at the attacking strong.
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It's useless for hunters to ask for spell strength, they need attack strength.
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As early as the Earth Age, magic damage had a bonus to spell arrows such as LR's arcane shooting, and there were tens of thousands of damage from one target. However, it was later regarded as a bug fix by Blizzard, and spell damage no longer increases LR's skill damage. Only heap attack strength too.
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What hunters need is attack power, and spell power doesn't seem to be useful.
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With arcane shooting, it has something to do with magic strength.
But basically useless.
This version of the Ao Shot is also scrapped.
In previous versions, someone wore a cloth armor.
Talent Leo is full of shots.
Specialized in playing Olympic shooting.
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Hunter is a ranged physics output class, spell strength is of little use to hunters, hunters need attack strength and agility.
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It's not completely useless to have a veterinarian hunter who once had an upset 1200 magic injury Giant Khan ...
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What LR needs is AP and agility Hit Spell strength is completely useless for LR Maybe he has some effect on arcane shooting or something, but that image is definitely negligible.
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All I can say is.
Ever Mana Qiang had an effect on LR's Arcane Shot and Viper Spike and two fire damage traps.
Now, shooting is only subject to attack bonuses, and traps have no bonuses.
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I think back then, when I was playing with my classmates, when I was on a mission, there was a kind big brother who took me there once, and as soon as I came back, I planted a flag at the crossroads, and it was really invincible, and at that time, 17 22, no one ever messed with me.
Little lr's me has good memories.
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The equipment before 70 was all floating clouds
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Powerful FS begging group wailing cave!
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LZ I suggest that you change your shoulders to T6 shoulders (if you want the armor-piercing attribute), the cloak is best if you can exchange the original sin, if the leggings do not have an eternal night, it is recommended to use the brand's pants, after all, the hit 240 still has to be maintained, the ring is with a D ring + disaster, talent Dagger fist gloves specialization (5 51 5) ** The main hand is best to change a JD claw, so the armor-piercing attribute is greatly improved.
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Of course, it's the brand claw, the pair that wants to be slow.
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Alas, our service card dealers are rampant, 2500+ cards for me, his uncle. Lava claws are useless, and they are not as good as brand claws.
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It's good to be brave, and everything else is nonsense.
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Kill when you come up It is possible to put 2 times in a boss fight.
4 stars on boning (to prevent triggering to add one star and waste stars).
Keep cutting throughout the process, and make up for the cut.
You're not good at taking swam double claws.
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The shaman wears it according to your thief, and if you want to improve the output, you don't know that you haven't played the thief.
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ok very wordy. Don't get bored, good luck, DPS is getting higher.
Copying someone else's hope will help you!!
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It depends on what kind of talent you play dps must be a thief, milk words I recommend milk sa milk sa brainless! Let's play knights.
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