Why did I become crazy, baby, and the jumping power is the same as normal biochemistry

Updated on Game 2024-07-24
53 answers
  1. Anonymous users2024-02-13

    This is because of the different patterns. The biochemical pattern is less than the savior and less than the end. I found in Biochemical Mode that Mad Baby and Normal Ghost have nothing but skills.

  2. Anonymous users2024-02-12

    At 12:13 p.m., a child can be seen walking in the corner of the building, his face cannot be seen, if the news is not spread 5 posts, the family will be ruined, and the heart of the child who died will be killed.

    Excuse me.

  3. Anonymous users2024-02-11

    Sometimes jumping up like crazy, drinking is like a normal ghost.

    After a while, it'll be fine, or try again.

  4. Anonymous users2024-02-10

    Crazy baby will jump higher after leveling up, and when you are the mother, you try to jump high or not!

  5. Anonymous users2024-02-09

    Wow: So it's all the same? I see, it's stuck, or restart first.

  6. Anonymous users2024-02-08

    It's stuck, or it's not evolving.

  7. Anonymous users2024-02-07

    Crazy Baby can jump 2 boxes, and Baby Zombie can only jump 1. Maybe you didn't skip it.

  8. Anonymous users2024-02-06

    Because the number of people infected by you is zero, your jumping power only increases slightly.

  9. Anonymous users2024-02-05

    You feel short on your own and look tall on others.

  10. Anonymous users2024-02-04

    After the baby evolves, there are skills, and the use of skills will be more obvious.

  11. Anonymous users2024-02-03

    You've got a lot of people, it's not a mother, it's not evolved, so it's not very high, but it's definitely higher than normal, and you can go and try it.

  12. Anonymous users2024-02-02

    what?How can it be? Crazy baby jumps up and has a floating feeling, you can jump as high as 2 boxes, maybe you didn't pay attention.

  13. Anonymous users2024-02-01

    You look at the new game.

  14. Anonymous users2024-01-31

    Impossible, you take a closer look, I haven't tried it dozens of times.

  15. Anonymous users2024-01-30

    You're playing the savior mode, and you have to evolve once to do it.

  16. Anonymous users2024-01-29

    See if it's a problem with the computer, try a different one.

  17. Anonymous users2024-01-28

    No, tx can't modify the data casually without the player's consent, this is stipulated by law, tx is the seller, we are the buyer, even if it is weakened, an announcement must be made, after all, we have the right to know, it should be that you are a little stuck or jump too early to the edge and then jump to try to answer for you.

  18. Anonymous users2024-01-27

    It's not that it's weakened, it's that you can't jump, if you're a ghost jumper, you can try it.

  19. Anonymous users2024-01-26

    It depends on the child's level of exercise.

    If it's a dry jump

    Half a meter is no problem.

    If it helps.

    It could be higher.

  20. Anonymous users2024-01-25

    It's impossible、、I use crazy babes and jump high and jump far、、、

  21. Anonymous users2024-01-24

    In fact, there is a difference, and if you squat every second after jumping, it will be far away!! I think "crazybaby" is the wildest in the pyramid.

  22. Anonymous users2024-01-23

    It doesn't evolve, and the jump height of the crazy baby is about the same as that of ordinary zombies, so you'd better buy a ghost blade when you're crazy to increase the block evolution speed.

  23. Anonymous users2024-01-22

    That's because you're not crazy yet, you catch a few more of you, whoa, absolutely crazy, and now, the baby doesn't have that soul hermit cow, let's play with it.

  24. Anonymous users2024-01-21

    The jumping ability has been reduced by the system....I've used it, and I need a ghost blade for eight dollars for three days.

  25. Anonymous users2024-01-20

    Play the savior mode, the savior has no jumping power before the savior does not change, don't worry.

  26. Anonymous users2024-01-19

    The savior mode has changed the baby's bounce.

  27. Anonymous users2024-01-18

    Her advantages: 1 Crazy baby has a strong jumping power, from the previous version of the high jump gua, the corner that can be reached is basically crazy baby.

    2 Crazy baby can be invisible, but I personally think that stealth is not very good, because stealth is not complete, and it can still be seen.

    3 Crazy baby is fluttering, just start to grasp to know, because for example, playing the biochemical pyramid, if you are not careful, you will skip your head, and you should pay attention not to make a big fuss.

    4 Crazy Baby's blood volume is still the same as that of ordinary zombies, and it has not increased, but the shape is at least a little better than that of red zombies, eh.

    5 Crazy Baby will have a sound effect when grabbing something, and the sound is not bad when grabbing.

    7 Crazy baby's heavy knife, in fact, is the right mouse button, gravity to grab the sub, I personally think it still depends on people, in general, like the cage of the biochemical pyramid, this trick is very useful, the range is wide, the claws are long, however, the interval is long, and the blood is less cautious! Something else, the crazy baby with the scalpel, the most primitive is infected into a zombie, not selected by the system, the second blow of the heavy knife, the claw will be grabbed first, and then the 2 hands are closed, and it becomes the second stroke, which generally has no effect. Look at the time, and the personality explosion will have an effect.

    8. Crazy Baby will not speed up and go berserk.

    9 Crazy baby, there is one of the biggest strengths, I personally think, is to be able to break the defense. For example, if someone blocks the intersection, like in a historic site, someone is standing on a ladder, and then you can't catch him, then you scratch his paw squarely, and he is infected, and he will not be like before, and he will have to jump little by little to catch it.

    Summary: Crazy Baby's jumping power is really strong, for example, in the biochemical pyramid, many people will hide on the high platform, many platforms, and the one that can go up to the chest on both sides. Crazy Baby relies on the power of jumping, and can jump straight from the platform on the first floor, not the ground, to the room located inside, and humans will basically be infected.

  28. Anonymous users2024-01-17

    Mad Baby can be invisible, and it jumps much higher than the average ghost. 、

  29. Anonymous users2024-01-16

    At present, I have only found two points: 1 is higher than the average zombie jump, and the same height as the open high jump plug-in, 2 can be invisible.

  30. Anonymous users2024-01-15

    Jump high, fast!The distance of the grasp is long.

  31. Anonymous users2024-01-14

    Ordinary biochemical ghosts are not good, evolved biochemical ghosts have acceleration skills, but only a small amount, and Hulk has a skill that accelerates significantly. Crazy Baby has twice the jump power of ordinary zombies, and the skill translucency has 8 seconds. , Soul Ninja, who is short, doesn't have to squat to walk in the cage, and has a repelling grenade.

    Misty Ghosts can emit black smoke.

    The last and strongest biochemical ghost is the "Terminator". The mutated biochemical ghost is even more manic than the normal ghost, attacking the human survivors everywhere, and no one can escape from his attack, and people are terrified to call them "Terminators".

    With a powerful electric shock force, it attacks the ghost hunter with 6000 blood and even kills in seconds.

    Each has its own strengths, and I personally think the Terminator is the strongest.

  32. Anonymous users2024-01-13

    Young, Medium (HP) Medium to High Skills.

    Little Red 2000 5000 8000 Sprint (consumes 500hp).

    Hulk 3000 8000 11000 Super Sprint (ditto).

  33. Anonymous users2024-01-12

    Personally, I think the Flying Tigers are good, and the benefits are 1: The Flying Tigers are permanent 2: The Flying Tigers are fast to run, the body is thicker, and the body is more durable3:

    Crazy Baby is in BioChem and is limited to playing BioChem 4: Crazy Baby is not permanent. If you play CF just to play biochemical mode, then buy Crazy Baby, and vice versa, buy Flying Tigers.

  34. Anonymous users2024-01-11

    There is no doubt that it is good to buy the Flying Tigers, and the one-time investment is used permanently!From this point is also to buy the Flying Tigers!Even if the landlord plays cf every day and plays biochemical mode, can you guarantee that you will become a zombie every time!

    You can't turn into a zombie, the baby is a waste material, and it's a waste!Baby is a 1-month term, which is neither economical nor affordable!

  35. Anonymous users2024-01-10

    Resolutely affirm the practicality of the Flying Tiger.

    And Crazy Baby is just biochemical mode, and Savior mode is used.

    Of course, it's going to be the Flying Tiger.

    Flying Tiger !!But you can also consider Blade, although it is a bit expensive

  36. Anonymous users2024-01-09

    It's good to buy the Flying Tigers, he is permanent, and the crazy baby just jumps a little higher, and it's not much use. The Flying Tigers can also make the enemy mistake you for a teammate, so it's better to choose me

  37. Anonymous users2024-01-08

    It's better to buy Crazy Baby, because the Flying Tigers have a higher rate, and Crazy Baby is a great weapon for biochemistry lovers, and the cost performance is higher than that of the Flying Tigers.

  38. Anonymous users2024-01-07

    Speechless You must be a newbie How do the two compare The Flying Tigers are the main characters used in team competition and explosives, while this crazy baby is a character for biochemical use.

    The Flying Tigers are large but have high defense, and they are expensive, it seems to be 50, it is recommended that you buy the Fox Hunter, because of his small size, beautiful and practical.

  39. Anonymous users2024-01-06

    Crazy Baby is a biochemical character, and it can only be used in biochemical mode (or savior mode), and it can't be used in normal times, and the Flying Tigers can use it at any time, but it's useless except for being good-looking, it's better to buy a spirit fox, thin, run fast, jump high, and not easy to beat. However, gods and horses are all floating clouds, and good marksmanship is the king.

  40. Anonymous users2024-01-05

    The Flying Tigers are good, you don't have to buy it, there is a great possibility of drawing an 8 yuan prize, I am like this, permanently, but I still advocate you to use Pandora, the Flying Tigers are too big and easy to be beaten!

  41. Anonymous users2024-01-04

    Buy the Flying Tigers. The Flying Tigers can reduce recoil and buy babies if they like to play biochemistry. Explosives, buy the Flying Tigers.

  42. Anonymous users2024-01-03

    lzThat's what you play regularly, if you play biochemistry a lot, then crazy baby. If anything else, the Flying Tigers. I hope LZ is satisfied with this suggestion.

  43. Anonymous users2024-01-02

    Crazy Baby is dedicated to playing Bio Flying Tigers is the character of the game different from personal advice. Buy a spirit fox hehe, it's very ** I've used a spirit fox for a year.

  44. Anonymous users2024-01-01

    The owner of the building must use the Flying Tigers to play biochemistry, and usually use crazy babies to fight transport ships or something

    When will you be able to use your baby to hit a transport ship, I will give you extra points

  45. Anonymous users2023-12-31

    Does the landlord like to play biochemistry? If you like it, then buy the baby. If you don't like it, don't buy the Flying Tiger and be willing to buy the Fox Hunter, because she has a small bullet area, it's not easy to hit, and she's flexible, it's permanent...

    I'm the fox hunter I use, remember to adopt it...

  46. Anonymous users2023-12-30

    Crazy baby is really good, but it is only limited to biochemical mode and savior mode, and there is no limit to the Flying Tigers, although the size is large, but it is indeed more practical to buy the Flying Tigers.

  47. Anonymous users2023-12-29

    If you play more biochemically, you'll be crazy baby. If you play more often, you will fly tigers.

  48. Anonymous users2023-12-28

    That's up to you to play with shrimp, if biochemistry is of course crazy baby.

    If you play ordinary, of course, the Flying Tigers are good.

  49. Anonymous users2023-12-27

    Flying Tigers good.

    Because the Flying Tigers are 50 yuan indefinitely, crazy Baobei, 50 yuan only to play for a few days, Satan Satan can not master master master teacher student fly is relaxed relaxation non-normal whether it is the master master is the Eastern era is whether it is Satan is flying ahah ah Satan way received is Satan is Satan Yes.

  50. Anonymous users2023-12-26

    My suggestion is to pick Crazy Baby Features: When infected, it has stronger jumping ability than normal biochemical ghosts. Skill (G): Becomes invisible for 8 seconds, consuming 500HP to self.

  51. Anonymous users2023-12-25

    This depends on what you often play If you like biochemistry, it's crazy baby, but it's not permanent, or it is recommended to fly tigers.

  52. Anonymous users2023-12-24

    Crazy baby is good, because her jumping power is several times higher than that of Blade!

  53. Anonymous users2023-12-23

    The Flying Tigers are characters that belong to the permanent 49 yuan 9 . Crazy Baby, on the other hand, is a functional prop that can only be used in biochemistry and has a time limit. But Crazy Baby works really well and can be tried.

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