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Nightmare is better, add Fa Qiang and Fa Wear, the saint only Fa Qiang, I feel that Fa Qiang and Fa Wear will have a higher output, and the mage rune is a nightmare.
Analysis of the inscription of the sage.
Attribute: Spell Attack.
Inscription Analysis: Level 5 Rune Saint is a level 5 red rune, and Level 5 Rune Saint is the rune with the highest spell increase among the red runes, and players who pursue high spell damage can choose this type of rune.
Inscription Nightmare Analysis.
Attributes: Spell Attack Spell Penetration.
Inscription Analysis: Level 5 Rune Dream Demon is a level 5 red rune that can increase spell attack and spell penetration for heroes. Players who like to play mages must select the type of rune on the red rune page.
Comparative analysis of inscription saints and nightmares.
In the game, it is very important to wear the spell, especially if the enemy is out of the magic resistance, if you can't penetrate your spell damage, no matter how high the damage is, there is no way to pierce the damage you play. Unless the enemy doesn't have magic resistance equipment, the problem is that except for elementary school students or people who can't play, who will not use magic resistance equipment when there is a mage on the field? Therefore, it is recommended to use Nightmares, Nightmares not only add mages to penetrate, but mages only attack a little less than saints, but the damage dealt by wearing the Nightmare Inscription will be higher.
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Honor of Kings mages generally use the Inscription Nightmare.
The Inscription Saint attribute is Spell Attack Increase, and the Level 5 Saint is the inscription with the highest Magic Attack increase among the red inscriptions, and players who are looking for high spell damage can choose this type of Inscription.
The attributes of the Inscription Nightmare are increased spell attack and spell penetration. Spell penetration is important in the game, and when both enemies have spell defense, inscriptions with spell penetration damage output are higher than inscriptions with only spell attack attributes.
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"Nightmare", "Nightmare" not only adds mage penetration, but the mage's attack is only a little less than that of "Saint", but judging from the damage hit, the damage dealt by wearing "Nightmare" will be higher.
The Glory of Kings mage commonly used inscriptions with:
1. First of all, it is a set of inscriptions that can be used by mages, there is a strong law, there is a way to wear, there is a vampire and a cooling, it is quite comprehensive, but it is not all-powerful, it can only be used by mages, but it is not necessarily suitable, if it is a civilian player, it is recommended to give priority to a set of general inscriptions, and then consider the exclusive inscription of a hero.
2、The second is the ultimate attack speed spell inscription,You can see that there is a 32% attack speed,There is also a movement speed method and critical hits,It's very suitable for Luna.,The fast attack speed can mark the opponent faster.,And the high gradual departure is also very dependent on the attack speed.,And the high gradual departure from the big general attack can also be critical.,This set of inscriptions is a perfect match.。
3. This set can actually replace the above set, but the red moon is replaced with a nightmare, and the law is stronger and the law is pierced, and the object of use is wider.
4. This set of inscriptions has cooldown and vampire, which is suitable for mages with high explosives and relying on skill output, such as Xiao Qiao, Angela, etc.
5. This set of inscriptions can be used in heroes such as Diao Chan and Zhuge to mainly improve the law and strengthen the law and suck blood.
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Is it better for the Glory of Kings mage to take nightmares or saints? In fact, it's all about the same, it depends on what kind of mage hero you play! The following will bring you the article recommended by the King of Glory Mage with Nightmare or the Saint King of Glory Mage inscription. I hope it can help everyone.
In the Glory of Kings, there are several sets of inscriptions, and many friends don't know which one to choose? For example, nightmares and saints, with greed and reincarnation, mercy and sacrifice, then the following iron bones will give you an analysis of the comparison of these inscriptions, I hope you like it.
It's definitely a nightmare from a numerical point of view.,After all, the value of adding magic wear is higher than that of a simple magic attack.,Of course, it's not much! It's the same as a **bonus.,Students who have already made a saint's banquet tease use it.,It's pretty much the same.。
It's the same as mutation and inheritance, mutation is better.
I choose mercy if I have mercy and sacrifice, after all, the physics tank support can also be used, and there is really no difference between 24 magic attacks and 3 cold shrinkage.
Compassion and reverence look at personal preference.
Greed and reincarnation I definitely recommend greed, 24 magic attack in the early stage is no different, but 6 vampire in the late stage is definitely the key to life and death.
It's definitely a nightmare from a numerical point of view.,After all, the value of adding magic wear is higher than that of a simple magic attack.,Of course, it's not much! It's the same as a ** bonus, and the students who have become saints can use it, almost. >>>More
1. The Expedition of the Six Nations.
The Six Nations Expedition can be farmed six times a day, from which you can get different levels of Six Nations coins, which can be exchanged for level 2-4 inscriptions in the Expedition Shop, and then the exchanged inscriptions can be broken down into inscription fragments, and after accumulating enough 1600 fragments, you can exchange for a level 5 inscription. Of course, the Six Nations Expedition does not allow you to achieve the level of your inscription overnight, so it needs to be accumulated over a long period of time. >>>More
Directly save level five, otherwise you will have to change it in the future, it's not worth it.
Sell it and exchange it for other inscriptions, even if it is the same series, there are different inscription matching needs, such as physical critical hits, armor piercing, defense, survival, movement speed, and cooldown series. >>>More
Data comparison. If it is 0 inscriptions, 150 inscriptions. Roughly convert the above attributes into physical equipment. Probably one more meteorite + a pair of straw sandals + dagger than you. >>>More