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All of the above is garbage addition.
That kind of battle thief, when you pk with the enemy, it's rubbish.
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It's absolutely fine. Is the property right?.And try to keep 5 stars piercing the whole time.
When the energy is not enough, it will cover the blame.,Kill and impulse according to the talent point of the endless blade skill refresh time should be about 1 minute and 2 minutes.。。 So all you need to do is use as many 5 stars as you can within a minute... ps:
Don't make up the cut when the red light is 1 star, and make up the cutting loss when the yellow light is a little less.
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The whole process is a one-star cut, the key hit is on the last star, and then the five-star is cut at the combo point, and it is used when the impulse is used when it is used with accessories and yy, and it is used when killing is used when the energy is empty, and I don't know if your attributes are up to standard, especially the hit and accuracy.
This version of Assassination is the king to get a stage of Cheng Dagger After the assassination thief attribute reaches the standard, the random group dps is casually up to 3w
It's not bad to equip a keen thief, especially with the special effects of the final dagger, and the explosion is still very high.
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1. The deboning flow has relatively high requirements for armor piercing and critical hits, and if you want to hit high, you must stack high critical hits to attack strongly in the case of full breaking.
Change the main hand**, I remember that there was a hammer in 10 people. With that, I guess your DPS will increase even further.
2. DPS depends on the team, and the same person has different DPS in different teams. The gap is sometimes in 1000+.
3. If you want to have a high DPS, you need a good team, and you also need a reasonable team cooperation. There's an ice dk, there's a berserk war, and then there's a cat d, and the team is well-configured and no one makes mistakes. Plus a little luck, hehe, your DPS must be tens of thousands.
So, don't dwell on the numbers, compare horizontally, if you are always the first of which team, then there is no problem with your output and loadout, in the same way, you can never get into the top three or five, it may be a problem of technique, look at the essence of the post, and make more stakes to understand for yourself.
4.The deboning flow depends on the face, so it is still necessary to wash the face before playing the book, hehe!
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Precise, insufficient, to 26
The speed is a little worse, and the armor piercing is a little higher.
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One of the biggest drawbacks of the boning stream is that the main hand ** wants NB!
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The equipment of the thief is almost the same, and the 4 talents are all suitable, depending on whether it is output or fighting monsters.
ap, both are needed.
The explosion of the assassination requires a high point, the battle is to be AP high, the hit can not be less, of course, the fight is not too much, FB is different.
The thief's dodge, parry, and HP are all important, so you have to stack some sensitivity appropriately. For example, the equipment tends to be biased.
Min + Resistance + Violent Level + AP + Hit.
No buff burst on 30 is almost.,Then you can start piling up AP.,AP1800 or so is enough.,At this time, you have to consider your HP.,Although our regiment is still opening up the wasteland tile mm.,2 of the 3 thieves in the regiment are fighting.,Full buff has 15k blood.,Not ot.
The boss can't die.,You can output it with confidence.。
When you feel like you're almost out of gear, remember, be pushy, and then collect quickly. Anyone who plays thieves knows what speed means to a thief, 5x I will only cut, I will not tgOf course. Talent enhancements are to be added.
That's pretty much it, it's better to feel good, I wish you a pleasant experience!
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Armor Piercing can't be mythical, it's just that under the same circumstances, the armor piercing yield is higher than other attributes, and it's completely wrong to pile up armor piercing.
1. In the battle of ICC, my thief's armor piercing was 1200 and I had not beaten 900+ thieves. In the end, I found out that my critical hit was much lower than his. Although there is an element of the face, the same other attributes cannot be ignored.
2. The relatively balanced attribute deduction method is reasonable, highlighting the attribute accumulation method of armor breaking. In terms of your current attributes, I can properly pile up some agility stones. This increases critical hits and attack strength.
As for armor piercing, it is not a double armor piercing ornament, or a 277 level graduate, and if you want to break it full, you will lose other attributes.
3. There is always the technique first, don't waste too much time on the attributes, what to wear, try to wear a high level. It's as simple as that. What thieves always have to hone is their technique, their understanding of boss battles.
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I also take the level 80 to talk about it, level 85 has not broken the armor for a long time, and the equipment does not give attack strength anymore, and it is replaced by 1 agility and 2 attack strength.
As for the 351 battle thief, I can only say that it is easy to use to fight 5 people, and the dps is high, but for the team, it is better to have a team thief who is not able to compare with the assassination of the individual boss is stronger, and the assassination is better, and the assassination needs to be 17% of the spell hits, and then all reforge is proficient. Assassination belongs to the magic wound thief, relying on the output of poison As for the battle thief, 26 is accurate, 8% hits, and then it's fast, but the output of the real fight is much lower than the assassination, and the team recommends that it is better to use the assassination to keep the cut and then use the poison to refresh the cut. I'm playing the team now, and I'm basically injured in seconds, the 10-man regiment ranks 3-4, and the 25-man regiment barely climbs to 7--8, but no matter how the battle is output, the 25-person regiment has never made it to 8
It's very helpless, after all, LR is a VIP, and the mage is his own son, and the current thieves can't even compare to illegitimate children.
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Upstairs is obviously misleading.。。。
The Battle Thief's finishing skill must be released at 5 stars, and each time a 5-star damaging finishing skill is cast, the CD of the kill will be shortened!
In terms of technique, there is no need to break the armor, start to ambush the vital strike, 3-star cutting, and then directly start killing, after the killing is over, impulsive dark blade, 5-star cutting, 5-star deboning XN, enter the normal cycle, it should be noted that: first, the cutting can not be broken, see that the cutting is going to be broken, no matter how many stars in the hand, you have to make up the cutting; Second, the critical blow cannot be broken, and it will be replenished in advance when it is almost gone, and it can be made up in about 5 seconds left; Third, killing and boning do not need to wait for a red light, just let it go; Fourth, the Impulse Blade must be opened together, and if the Impulse Blade and Kill are available at the same time, the Kill will be fought first; Fifth, severance is also the main damage skill, and it can be made up in time if it is not available.
Equipment: To play the battle thief, the main hand must be slow first** (unless the dagger is dozens of loads higher than the one-handed**, etc.), and the off-hand ** is best to use the slow **, but you can make do with a dagger; The accuracy of the hit of the equipment attribute must meet the standard, each, not meeting the standard greatly affects the DPS, after the hit accuracy reaches the standard, the main pile is fast, followed by mastery, and the crit income is the lowest.
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Impulsively, the Shadow Blades open together, the Shadow Strike accumulates stars, keeps the vital strike buff, keeps the cutting buff, and then hits as many five-star piercing bones as possible. The Killing Feast card CD is released, and the energy is emptied as much as possible before being released.
You should be equipped with more than this DPS
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