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Personally, I feel that it can, but I need to be more downwind in the early stage, and the outer tower has not been pushed as much as possible, otherwise even if you can't beat the other party except for the sheep knife. If you come out of the sheep knife, you can get close first-fog-backstab 2-3 knives-(out of the fog range) turn into a sheep - 4 seconds can cut 3-4 knives - and finally look at the opponent's blood is less, if there is a flickering result for him, if there is more blood, run away first, and wait for the skill CD to come back to a set. In team battles, you can take the opponent's big control or DPS first.
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Sheep knives are still left to teammates out of it You're carrying, mainly out of agile outfits, recommended to be lost, every time I play hidden stabs, I will be lost, and the fog plus will be lost once on a head, 8 times used up and then upgraded, and 8 times, when 16 times are used up, it's time for the game to end.
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Entertainment is okay, it's better to have butterflies, after all, assassins don't lack demons, and the opposite side is more controlling, you have more sheep to help, and it is the king to bring blood and attacks up.
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10 minutes out of the scattered, at least 10+ people can be killed to suppress the opponent.
Team battles put a fog and drop 1 in seconds, and then fight It's much better than you holding the sheep knife.
The equipment of the mage must be tragic in the early stage, and it is meaningless.
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Go out 2 head rings, 1 eat tree 1 ointment.
Upgrade to B in the first 1st stage
Level 2 Fog Rise. Level 3-5 liter backstab.
Level 6 large. Level 7-9 to B
Level 10 to upgrade to backstab.
Level 11 large. After that, the fog rose, and there was a great increase.
If you want to equip yourself without being pressed, you need to tie up the prosthetic legs first.
The prosthetic leg cuts the force first.
Backward turn agility. Early blood is king.
After that, it was lost and slowly accumulated.
Best out 25 minutes ago.
And then the Yaksha + the butterfly.
Sacrificial chicken ribs. Can be compatible or not.
Scatter the doppelganger axe.
Pursue alternatives. You can use a sheep knife.
It's very cool to abuse passers-by.
The other party controls too much, and it can be black and yellow.
Cooperate with the fog. There is a stable output of 10 seconds+.
The way to play is. Pay upfront.
Mid-term gank
In the later stage, with the Phantom Axe, it is a qualified DPS
The main thing is that the medium-term advantage is too great.
High output. Explosive.
Strong survivability.
It should be noted that killing people should not be directly b-passed.
Approached first. aGrind the blood twice.
Then right-click on the ground in the distance.
Go into stealth.
Do this 2 times.
Then you can kill it after you become a relative.
Kill at the right time. Approached first, ahim.
Fog (position in the direction of his running a little advance).
Lost again.
A again and then B again
A qualified hidden pure Li Ling thorn.
It's important to learn to look at your opponent's equipment.
Whoever brings the True Eye, who brings the powder, who has the Level 3 Necromantic Book, must be aware of it.
If the opponent does not have Hidden Equipment.
Then don't hesitate.
Follow your opponent and help your teammates get their vision.
Don't attack in a hurry, just keep up and get a good view.
Wait for your teammates to come before you get on.
Pay attention to the location of the fog.
Late team fights. B to the back row of mages first.
Open the doppelganger axe + fog.
Killing the mages in the back row is your number one priority.
That's all. Hope it can help the landlord
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My brother Wang Xianzai's collection, take a look at the potato limbs!
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Go out and load Agility +3 a 3 branches A large medicine jar A group eats trees.
Mid-term prosthetic leg If it's a downwind game, go straight out and lose the butterfly After that, if it's a drowning game or you want to play a little more steady, first hold 3 frenulum big magic wands, and then scatter the butterfly.
In the later stage, the dragon's heart, butterfly, cannon, flying shoes, sheep knife, and the attack god was outfit
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Go out: 2 Min Shoes (for poor ghosts) + 1 tree eating + 1 big blood + 2 branches.
After:Magic wand,Scattered (must come out) power shoes + butterfly or doppelganger axe or bone crusher hammer or golden hoop stick or sacrifice or strong attack are all OK.,This hero is not very suitable for black and yellow.,He's not a hero who outputs in front.。。。 Kill the mage with a flashing timely cut into the battlefield, and his 3 skill backstabs determine his obscene output...
When he kills someone, B passes first, and after C, the speed is lost to the other party, and basically 3 seconds can kill one in seconds).
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Go out and pack 2 agile loafers 2 branches, a blood vial, and a tree Agile loafers can be used with thin belts Equipment is a prosthetic leg Yaksha is lost after the strapping (if you get out of the lacing, the yaksha will not come out) Then the butterfly black emperor cannon finally dragon heart or satan 2 choose 1 recommended dragon heart.
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It's so joyful to come to those floors...They all said the same thing about the outfit of the hidden thorn, but I didn't see the shadow of the butterfly from the beginning to the end, I expressed loneliness, and it was necessary for the hidden thorn bkb? ...Cut into the battle and the casting of the fog, and the first-level cooperation of the hidden stab is very ruthless to the friendly press...Said yes.
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Novice, proper straw sandals - vanguard shield - prosthetic legs - lost.
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In the early stage, it is best to have two frenulum on top of the poor ghost shield prosthetic legs.
The mid-term offerings are lost.
In the later stage, the butterfly Black Emperor Staff came out with a dragon heart.
The best way to upgrade is to jump first, level 2 fog, and then backstab to jump to the point, and when you play money in the early stage, it's best to bring a return trip and a big blood vial.
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The prosthetic leg is missing the standard equipment, and then one or two pieces of equipment are available, depending on the situation. It's usually almost over by this time.
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Butterfly Lost Blade Prosthetic Leg (Late Flying Shoes) Sacrifice BKB There is one more to see the situation Less control out of the sheep knife Purple resentment Afraid of being the opponent on the dragon core in seconds I feel that the output is still not enough Just the cannon.
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Are you all wrong, don't you know that you want to make 6 sheep knives? You can change 5 people, and there is a backup, do you know?
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Hidden Knife! Tomahawk Rage! Secret Shoes! Refresh the ball! Blow stick! Sheep knife!
It's stealthy and AOE, and it's not lacking in blue, and it can be refreshed! Can blow people, can sheep people! ·· You are the special god!!
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On the first floor is the dish, the hidden thorn should be quickly out of the prosthetic leg, scattered, and then the butterfly, the cannon.
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Artificial legs, frenulal, scattered, yakshas, butterflies, dragon hearts. God costume. Scattering should be out as soon as possible, and it is okay to have a vanguard shield in the early stage.
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Scattered, not scatteredWithout the cooperation of teammates, it is difficult to confine the enemy to their own fog.
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The suffocation is too low-end, decisive, and the double knife sacrifice is out of the butterfly and abuses.
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Prosthetic legs and then scattered, double knife butterflies.
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Do you mean solo?,Wash and sleep if you solo.。。
If you are a passerby, go out: branches, branches, socks, socks, eating trees, large medicine jars (attribute recovery-based).
Mid Poor Ghost Shoes-Prosthetic Legs Thin Strap 1-2 Scattered Big Magic Wand, TP
Later stage butterfly cannon and other output equipment True vision anti-trap eye (you can also bring teammates, it is best to bring your own) Dragon heart, BKB and other survival equipment, sheep knife. Wait for a single kill outfit.,If you need to bring a line.,Out of a flying shoe (the other 5 grids are full.。。 Anyway, it's very casual in the later stage.
As long as you don't get out of jp.。。 The Void Spirit Knife is such a strange thing, and it is generally no problem.
As a near-sensitive, there are generally not many initial routes... All take attribute resistance to beating as the main theme in the early stage, and output survival as the main theme in the later stage.
Add a point to recommend a level plus b, and then it depends on the situation, a level of fog before level 5, the backstab is the output core, and the fight is full and early.
Level 6 after the increase in the observation form to consider the line or wandering. SA is not a big late stage, in fact, it is very reluctant in the late stage, and the strong period is just out of dispersion, and level 16. The probability of entering 15 is not high. Hope you can find out.
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Scattering is not necessary If you are OK WL on the other side, you must be out of scattering Now this version has more SA equipment routes.
The mid-term prosthetic leg single knife output is more considerable, but less control, I personally prefer the double knife, crazy face, halo hammer, this is really true, any late equipment, but the magic ball is lost, there is no such ability, this equipment route is more meaty, and the team battle has an outbreak to ensure that a back row can be removed in seconds in the fog, and then make up for butterflies in the later stage, bkb sheep knives and the like.
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Prosthetic legs, soul purifying (lost) blades, sacrifices, butterflies, and black and yellow battles can be considered for the control of hostile heroes.
Cannons and golden hoop sticks can be produced.
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Heads-up wrist guard prosthetic leg artifact, and then scatter the double knife or something, pay attention to the anti-eye, heads-up level 6 to buy the eye is too aimed at you.
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Heads-up Butterfly (30 Evasion) Clone (40% Attack *2) Golden Hoop Staff (100 Hits) Assault (Armor Increase, Armor Minus) Prosthetic Leg (Always Need a Shoe Bar, Unless You Can't Run While Standing) Satan (Necessary for Vampire).
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Challenge the French system first, pioneer first for melee, and then lose the prosthetic leg.
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Prosthetic legs, crazy face, stun hammer, butterfly, this route is also good.
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Look at the opposite side of the impact and then analyze, but butterflies, strong attacks, doppelganger axes, prosthetic legs are necessary.
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I feel that the loss must come out, and the fog is too imba.
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The landlord sa's style of play I feel 1 2 each point level, being stabbed is the main learning, there is a big point big! A B of what is chased in the early stage is basically enough, and the puncture point is high with C, and you can get more damage out of A! A level 4 stab with an agile prosthetic leg will kill the basic mage within 5 clicks!
Approach the mage A, put C, chase A, it depends on your own level, if the level is good, you can at least A three times in C, and finally A does not die directly B, kill and leave!
Of course, the outfit is the first choice to scatter, followed by butterflies and other equipment, the early disadvantage can be a pioneer, and then turn to a large piece later! SA A scattered + butterfly, plus its own agility, backstabbing a damage is about 800!
It's not very easy to play well, and the high-end games are basically with pink eyes or gems! SA should pay more attention to the equipment on the opposite side, and don't bring gems on the opposite side and you go to send ......And then say that others open pictures ......
Pure hand fighting, hope!
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Go out and eat one tree medicine, socks *2, branches *2, turn poor ghost shield in the back, buy little red shoes, the early stage is very smooth and can be directly lost, the balance of power or headwind can be out of the ashes, prosthetic legs, early participation in gank, speed out of the loss, after the equipment, Yaksha (late turn clone), bone crusher hammer (high-level sheep knife), butterfly, strong attack heart DC. The tactic is to develop first 10 minutes ago, 10-15 minutes to participate in gank depending on the situation, 20 minutes or so to lose a good time is to do a strong period, 20-30 minutes to establish an advantage is very important, do a good vision, positive gank. After that, the situation is difficult to say, the essence of the hidden thorn is the early speed of the core equipment, prosthetic legs, scattered, and then rely on gank to accumulate advantages, one eliminates the other, and defeats the opposite traditional late stage with the economy.
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23212423334111+4 Obscenity to level 7 gank Catch people Cut Mage first The core equipment is scattered and the appropriate stacking of small pieces in the early stage.
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The meat is very powerful. Take on a prosthetic leg poor ghost challenge. In addition, the SA guard frame itself is high, and there are output, battery life, and meat limitations.
Cooperate to create chaos and rush to the face. There is no doubt about the addition of the main B. The rest depends on the situation.
The more you encounter the master, the more important it is to get out of the flesh, because the opposite side reports the group early, and the team battle has a mantra, and it is useless to be stealthy. The rest out of the 30 doppelganger butterfly bkb in short, casual.
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Clones have invisibility and inherit passive skills. After looking out of thirty, there are some cases where you still need to go out of BKB. Butterflies are more practical than body axes, and melee combat generally does not produce clones.
It would be nice to have a yaksha. You can turn double knives, and 73 is crippled and can't count balls. Playing sa,The opposite side will generally have eyes with gems,So in the case of multiple controls on the opposite side,BKB is also a good equipment,You cut into the BKB fog can directly disrupt people's formations,In BKB time, directly kill the core mage control of others,The use is self-evident,General prosthetic legs,Poison ball,Thin belt to do early equipment,Thirty is a must-have equipment,Sacrifices are best for teammates to come out,Butterfly,Abyss blade or something is a better output equipment。
SA mainly relies on the magic ball and B to output, so when people can't move, hitting the back is the key. What equipment depends on the situation. There are no key routines.
Scepter, Lincoln or something is to lie to the child, Lincoln is garbage to sa, what is the use of the scepter, I have never heard of it.
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Clones do not become invisible.
And then it's not very good to come out of the doppelganger.
Because SA is mainly sneak attack, relying on B to chase people, after you doppelgänger, your doppelganger can't be like chaos B past.
So it's not very good to get out of the doppelganger, but it's not that it can't come out, it's just that the cost performance is not high, and if you lose it, you'll catch someone, and you'd rather not kill it than die by yourself, so it's not difficult to get out of the butterfly, or the most fierce butterfly, the one that called you out of the scepter, Lincoln, and said that the doppelganger comes with a critical hit, it's really 2
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Butterflies add flash power, distraction increases power speed, but backstabbing must be agile and have wood there! Distraction is not good. Each clone takes 350% damage, and you can split one AOE from the other party!
Most of them are remotely used to gather fires. To come up with butterflies is to be obscene! Stealth side waiting for the other party's yellow blood to be lost, fog, backstab, flash second him!
Junglers are also a good option.
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The clone is not invisible, and there is a passive stab. Of course, butterflies are artifacts, and doppelgangers are not bad. If there are more people killed, won't they come out!
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Of course, you have to match the opposite lineup and your own lineup.,If the opposite side is strong in anti-hide, you must be a doppelganger axe + bkb.
The first big piece must be thirty, and the butterfly is the ultimate equipment.
Agile heroes are out of nothing, and butterflies and butterflies are going to come out.
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