How to set the central axis in 3DMAX

Updated on number 2024-08-02
8 answers
  1. Anonymous users2024-02-15

    1. Open the 3DMAX2012 software and click [Create] - [Geometry] - [Sphere].

    <>3. Select the model, click [Level] - [Axis] - [Affect Axis Only], and the axis of the model will become adjustable.

    4. Pull the mouse on the model axis to the appropriate position and place it.

    5. After adjusting the position of the axis, we can mirror and array the model. Select the model and click [Mirror] - [Copy] to make another sphere model. Click [Tools] - [Array], set the array parameters according to the figure, and complete the model array.

    6. Center the axis to the center point of the model with one click. Select the model, click [Hierarchy] - [Axis] - [Affect Axis Only] - [Center to Object] to complete the adjustment of the model axis.

    7. For irregular models, the axes of the model can also be adjusted, and the steps are consistent with the operation of the regular model. Click [Hierarchy] - [Axis] - [Affect Axis Only], and then adjust the axis to complete the model.

  2. Anonymous users2024-02-14

    <> when clicking on only the affected axis in the hierarchy, the center axis is displayed.

    Using the Align tool, you can align it to another model or location. With this method, you can align the original model to the aligned model array.

    Alternatively, you can rotate the influence axis directly, and the direction of the central axis will also be rotated, and you can change the direction of the rotating model by using this method.

  3. Anonymous users2024-02-13

    Go to the hierarchy level and select the axis

  4. Anonymous users2024-02-12

    Are you the central axis to use in the array? With pickup.

  5. Anonymous users2024-02-11

    The method of adjusting the axis of 3DMax is as follows:

    1.Open the 3DMAX software, click [Create] - [Geometry] - [Sphere] to draw the sphere model in the drawing area. Click the 3dmax Shader to set up a white material ball and connect it to the ball model. Next, we're going to make axis adjustments to the sphere model.

    2.Select the model, click "Hierarchy" - "Axis" - "Affect Axis Only", and the axis of the model will become adjustable. Use 3DMAX software to move the mouse.

    The model is adjusted to the appropriate position of the Sun state.

    3.Adjust the axis position.

    After that, you can mirror and array the 3DMax model. Select the model and click "Mirror" - [Copy] to make another sphere model. Click "Tools" - "Array" and complete the model array according to the set array parameters shown in the figure.

    4.The axis can be adjusted by 3DMAX software to center to the center point of the nightshade model with one click. Select the model and click "Hierarchy" - "Axis" - "Affect Axis Only" - "Center to Object" - Model Adjustment.

    5.For irregular models, you can also adjust the model with adjustment axes, and the steps are the same as those for regular models. Click on the 3DMAX software hierarchy in order to click "Axis" - "Affect Axis Only", and then adjust the axis to complete the model system.

  6. Anonymous users2024-02-10

    Select the object to which you want to adjust the axis, press the "INSERT" key on the keyboard, and then use the "Move Nam" tool to adjust the position of the axis chain slide.

  7. Anonymous users2024-02-09

    3DMAX is mainly used in the field of interior design for the drawing of interior renderings);

    Click the left letter button to move the movable axis and move it to the specified position. That's all there is to know about how to set up axes in 3DMAX.

    The above tutorial on "3dmax setting axis", I share it here, I hope the tutorial can help you, you can follow the tutorial to operate, you need more practice to really master the imitation wheel. To learn more about Dahui's 3DMAX tutorials, you can click this link:

  8. Anonymous users2024-02-08

    3dmax popular tutorials recommend 3dmax zero-based interior design systematic modeling tutorials.

    3dmax2018 full set of ultra-detailed zero-based tutorials.

    3DMAX2022 from zero to proficient tutorial.

    3DMAX2022 Game Modeling Introductory Tutorial.

    3DMAX Architectural Landscape Topography Boutique Course.

    3DMAX2020 effect pattern type such as vray rendering ps post-panorama tutorial.

    3DMAX is one of the most used software in the 3D industry, if you want to engage in the 3D industry or plan to engage in the 3D industry, you must use 3DMAX software, which is widely used in advertising, film and television, industrial design, architectural design, 3D animation, multi-production, games, engineering visualization and other fields. No matter what industry you want to work in, you must first master the use of 3DMAX. It is an online design tutorial**, with tutorials on the use of 3DMAX software, interior design, game modeling, architectural landscape, rendering, material use, textures, etc.

    If you really want to learn 3D modeling, be sure to check out the teachings of the Feathered Rabbit.

    3DMAX is a method of setting the center of the model to the center by selecting the center.

    First open the scene file, click Select Model, then click Select and Move, you will see that the center of the model is on the right side of the scene, not in the middle of the scene.

    This does not affect the appearance of the entire object, but it is inaccurate because it is more cumbersome when performing rotations or other operations.

    At this point, you can set it up, select the model, and click Use Pivot Center.

    Hold down the left mouse button and then select the second option called Use Select Center, and then we can see the axes automatically snap to the exact center of the axes.

    This makes it easier to move or rotate.

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