-
If you select "Universal Units", normally, one unit is equal to 1 inch, if you have a circle in **, they are inches in diameter, but the data accuracy of 3dmax is true.
It can only be achieved, due to rounding, the circle will not be seen when rendering, in order to prevent this, if the design of the graphic contains such small details, the program will automatically change the correspondence of 1 unit = 1 inch to 1 unit = inch, so that the accuracy is improved.
-
If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).
Among the training institutions in the field of "3D modeling", [Wang's Education] is the leader in China, and it does not join the branches, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.
-
Rescale World Units dialog box Tools panel > Tools rollout > More buttonsTools dialog > Rescale World Units > Rescale World Units rollout > Rescale button The Rescale dialog implements the Rescale World Units tool, which controls the scale factor and whether it is applied to the entire scene or the current selection. Directions To rescale an object, do the following: Select the object in the viewport.
On the Tools panel, click the More button, and in the Tools dialog box, select Rescale World Units from the list. On the Rescale World Units rollout, click the Rescale button. Set the Scale Factor to the scale you want.
For example, setting the scale to will double the size of the object to which the scale is applied. In the Influence group, select the Selection option. Click OK to apply the scaling.
Interface Scale Factor — Specifies the factor for scaling. OK – Apply the scale. Cancel—Cancels the operation.
Influence Group Scene—applies the scale to the entire scene. Selection—Scales are applied only to the current selection. Resources.
-
3DMAX softwareHow to set up the unit? Many times when we use software to establish the model, according to the proportion of the non-Ling Xiaotong used units should also be modified accordingly, if all areas are used in a unit is likely to have problems, so today I brought you the method of modifying the unit of 3DMAX software, I hope it will help you.
3DMAX Game Modeling Software.
3DMAX Game Modeling Software. It is a professional 3D modeling and animation rendering tool, and the software will automatically back up the content of the user's design, place the loss caused by the user's misoperation and deletion of the file, and there are animation previews and window color modifications and other functions to make users more comfortable to use, greatly improve the user's work efficiency.
The specific steps are as follows:1.First of all, we open the 3DMAX software in the computer and enter the main interface of the software;
2.Then find the "Customize" option at the top of the 3DMAX main interface and click to enter;
3.Once inside, we will see the "Unit settings" option and click on open;
4.Once opened, you can find a "System Unit Settings" and then click on it again;
5.After opening, the "System Unit Setting" will be displayed, and then you can set the system unit ratio to the scale you want;
6.At this point, we can set the unit scale to "mm", and of course we can set it to something else.
-
1. Go to the "Customize" button in the upper right corner.
2. Click on the "Unit Settings" option. Calling for fortune.
3. A dialog box and segment will open, and you will find two options for setting the suspect unit.
4. Set the index of the unit in meters, centimeters, etc.
5. Another option is the American standard, which is used to set the units of feet and inches.
6. We have a system unit step option here, we usually take inches because the units of the imported model do not change when we import any other model in a project or project. Now press OK to set the units.
-
The unit in 3dmax is set to millimeters, and both places must be set, and the operation method is as follows:
1. First of all, open the 3DMAX software in the computer.
2. Then find "Custom" at the top of 3dmax and click on it.
3. After clicking, you will see "Unit Settings", and then open it.
4. After opening, find that there is a "System Unit Settings" and open it.
5. After opening, it will be displayed "System Unit Settings" to set the system unit ratio to the ratio you want.
6. Then set the unit scale to "mm" or set it to something else.
-
Set to millimeters, both places should be set.
In the Customize menu, under Units Setup, display unit scale -metric is set to millimeters
The other is that the System Unit Setup should also be set to millimeters
-
In the unit setting dialog box, in addition to the "System Unit Setting" button, there is also a display unit scale, the default is "General Unit", so there is no unit on the parameters of the drawn graph, select the metric system, and then pull down to select the millimeter.
-
I don't know how much I know!
-
The unit in 3dmax is set to millimeters, and both places must be set, and the operation method is as follows:
1. First of all, open the 3DMAX software in the computer.
2. Then find the "Custom" trap at the top of 3DMax and click it.
3. After clicking, you will see "Unit Settings", and then open it.
4. After opening, find that there is a "System Unit Setting" and open it after the ruler orange is bright.
5. After opening, it will be displayed "System Unit Settings" to set the system unit ratio to the ratio you want.
6. Then set the unit scale to "mm" or set it to something else.
-
How to set units in 3dmax:
In the main menu of Dian Zi Rent Fighting "Customize Unit Settings", open the "Unit Settings" panel, and set the unit and system unit for parting postures, and generally use the same Nian Xiang unit.
-
The situation arises and is resolved as follows:
1. Check whether the system unit of MAX is consistent with the display unit. Inconsistencies between the two units can cause disproportionality.
2. The model block should be drawn after setting the unit first, and two models should be drawn before and after the unit is set, which will cause the proportion of the two to be out of proportion.
3. Put the two closer to compare, observe the size of the two through the left or front view, and observe through the perspective view, there will be visual difference due to the distance.
Personal opinion, hope it helps you -
-
3max unit setting, 3dmax modeling basics 3dmax
Lights in 3DMAX VR are cached in the GI option.
Here's how: >>>More
The reasons and solutions for the 3DMAX model to render it completely black are as follows: >>>More
1. Different geographical concepts: the most commonly used word is America, which originally referred to "America", because of the rise of the United States, now it refers to "the United States" in most cases, compared to USA or US, America focuses more on geographical concepts, indicating the land of the United States. >>>More
Very good 3DS basic ** textbook, if you hurry up for a summer vacation, you can still master the 3DS basics. It's very systematic, it's good, you can**, you can**watch, a total of 13 episodes.
Attach the splines of the two points you want to weld together, select the vertex sublevel, look at the region selection in the Selection rollout, check the region selection, and increase its value. >>>More