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At the beginning, it is generally 1 shoe and 3 blood.,There is a vampire gun.,Harassment with Q more online.,W belongs to life-saving skills Just learn a little.,Vice E plus a little damage is high.。
It is recommended to make ice poles to help the team a lot.
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Vampire's God Outfit CD Shoes Ancient Will Hat Ice Staff Central Asia or Abyss or Dharma Rod Langton.
The definition of the late stage of vampire is the continuous output of the mage of the partial half of the flesh To put it bluntly, the late stage is considered a law t, go out with 1 shoe and 3 blood, and then hold it until 1200 and go home to get out of the vampire gun, and then the hat The opposite side of the law is high on the law to pass on the law is always set on fire to Central Asia Why do you want to go out of Langton, let me explain First of all, Langton provides -cd plus shoes It will cost 20, and then with talent and blue, it is almost 40 (blue is not necessary, let it be given to those who need it more) Secondly, Langton plus Central Asia's armor is about 150, it seems This is that you can withstand an AD half-flesh and continue to output with peace of mind, and add blood because of the passive relationship, and at the same time, the addition is strong, and Langton also has a slowdown, which can be a better kite opponent.
As for the other 3150 heroes, the metal master is really good, there is no pressure to make up the knife, and the basic team battle will be won when you get an ADC in the late stage of the ultimate, and there is a fatal flaw, that is, there is no control skill, which is a hard injury. AP words Akali and Carter are both 3150 Both have different burst output and vampire positioning Neither can be regarded as a half-flesh mage Akali is a back-row killer Team Battle Reaper Carter is a hero of the big move It requires a good timing to cut in Can't eat control These 2 are very brittle compared to vampires But the burst is much higher If there is anything else, please ask.
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The half-flesh mage of 3150 is the metal you say. Metal is a rebellious guy in development and teamfight output. But correspondingly, he needs a lot of reinforcements to ensure his development.
And barrels. Domineering burst in the middle and mighty damage and high flesh in the late stage. The operational requirements are slightly higher than metal.
Vampires are the half-fleshed mages that many masters love. Its strong mid-to-late game output and passively provided half-meat ability are the ones that many people are unwilling to face. The operation requirements are quite strict.
Puppy (Void Fear) is also a nice ap half-meat. Meat provided by ultimate. Passive, strong line ability, and a few skill APs, good bonuses, and good AP are also good AP half meat.
It suddenly occurred to me that the problem was the first of all. Vampire has a strong blood card and red medicine on the opposite side in the early stage. The control line is in front of your own tower.
Of course, one shoe and three reds are also a good choice. Mid-vampire shot. The law wears shoes, and according to the situation of the scene, the flesh or pursuit is appropriate, except for the mage, the most famous is the warrior.
From the powerful half-meat of the berserker to the mighty Zhao Xin after the revision, he is very good. There are also 2 special ones for AP Half Meat. One is AKL (Akali).
One is kat (Katarina). These two are all killers for abusing newcomers. If you play it well, it is also a nirvana that overwhelms the opposite.
Getting out of the meat is a certain demand. These 2 are both guys who are alive and have outputs, so they are to be selected.
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Shoes are bright, uplifting, vampire, Central Asian.
The metal is powerful, invincible in the late stage, and the early stage is worth money.
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**The master is good, and the late stage is very powerful.
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Metal True TM is not average, especially suitable for novices.
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Vampires, one of the heroes loved by many players, have extremely high survivability and output, and can play an important role in team battles. And if you want to maximize the potential of vampires, builds are also very important, and this article will introduce you to the strongest vampire builds.
1.Shoes: Magic Shoes.
Magic shoes are the most suitable shoes for skill heroes and circles like Vampires, which can increase the frequency and effect of their skill releases. At the same time, the magic shoes can also provide a certain movement speed, which is convenient for vampires to operate in the game.
2.Item 1: Shadow Battle Axe.
The Shadow Battle Ax is a very important piece of equipment for Vampires, increasing its attack power, attack speed, and life steal. At the same time, the Shadow Battle Ax also has a unique passive ability that provides an additional attack speed or movement speed boost every once in a while, which can be very helpful for vampires' output and survival.
3.Item 2: Shadow Blade.
The Shadow Blade is a very important core piece of equipment for Vampires, increasing their attack power, attack speed, and critical strike chance. Shadow Blade can also provide unique passive skills that trigger additional critical damage with each attack, which can be very helpful for vampire output and team fights.
4.Item 3: The End of the World.
The Apocalypse is a very important defense for vampires, increasing their attack power, attack speed, and life steal. The end times can also provide unique passive skills that reduce an enemy's physical defense and magical defense by a percentage each time they hit, which can be very helpful for vampire output and team fights.
5.Item 4: The God of Daybreak.
The God of Daybreak is a very important jungler piece of equipment for vampires, increasing their attack power, attack speed, and life steal. At the same time, the God of Daybreak can also provide a unique passive skill, and each attack will deal an additional percentage of True Huaiyan damage, which is very helpful for vampires' damage output.
Overall, the above is the strongest vampire loadout, each piece of equipment has its own unique role that allows the vampire to get the most out of the game, but it also needs to be adjusted according to the game situation to achieve the best results. Hopefully, this article will be helpful to vampire players.
The Void Staff is better The hat plays a greater role when it comes out first, and the effect is greatly reduced when it comes out later, and it is better to replace it with an ice staff. >>>More
You start with a small vampire robbery, vampires don't have vampire guns** are vampires. Another ice fight. If you fight well with the enemy, you can go out of Central Asia first, in fact, you don't need to be excited, the blood added is less effective, you have to pursue high blood and you can go out of the madman in the later stage.
Count Vladimir**: 2300 bonds 23qb online banking Special effects: No special effects. >>>More
It's a good point to fix the rune talent is mainly to strengthen the advantage of the early lane Should the growth be at level 12 or level 9 to achieve a fixed amount of blood The vampire after 9 is definitely very sharp on the line.
Do you want to be a vampire? I know a guy who goes to the Vampire Patch Bar and finds Elizabeth Alice and she'll give you the answer.