League of Legends Marriott s R skill is really difficult to use, how to use his R skill well?

Updated on Game 2024-08-10
6 answers
  1. Anonymous users2024-02-15

    According to the direction of your mouse, determine the person to **, if you hit the front row first, find an opportunity to put him into the opposite crowd and then e. If you need to protect the back row, cut in from the opposite side, and you can just get him out. You can also find an opportunity to go around and bring the opposite C position R back to kill it in seconds.

  2. Anonymous users2024-02-14

    For mid-laner and uplaner, R is good for making up for damage, nothing special. In terms of support, the key to using a good R is to find a good position, and then Hex flashes out and carries the key person to his own side to concentrate the fire in seconds.

  3. Anonymous users2024-02-13

    This depends on where you stand before the teamfight begins. With flashing, you can bring the opponent's C position into your teammates, which is a very good skill.

  4. Anonymous users2024-02-12

    League of Legends Marriott's R skill is simply not too simple, directly E flash R to bring back the enemy's C position, and the opposite side doesn't even have time to react. And his R is a non-directional skill, and it's a big deal to directly R go over and hold the C position to go heads-up and realize the flesh to open a group. So learned.

  5. Anonymous users2024-02-11

    If you want to use R skills well, you must learn to go around the back. We need to avoid the enemy's field of vision, go around the enemy's rear, rush out during the group, and carry the opponent's C position to our team.

  6. Anonymous users2024-02-10

    Passive:

    Tough Wrist: Sethi's normal attacks alternate between a heavy left punch and a heavy right punch, always starting with a heavy left punch. Attack speed increases the speed of both left and right punches.

    Left punch deals normal damage.

    The right punch is faster and deals 5-90 (at levels 1-18) (+extra AD) extra damage.

    Half-Beast Heart: Every 5% of Seti's lost health grants him additional health regeneration at level 1 6 11 16.

    If Seti doesn't land a right punch for 2 seconds, she will revert back to her left punch. The attack speed of the left punch is the same as the normal attack speed of Seti, while the attack speed of the right punch is 8 times the attack speed of the left punch.

    q:

    Itchy and eager to fight, Sethi gains 30% movement speed for seconds when moving towards enemy heroes.

    Seti's next two basic attacks deal 10 20 30 40 50 (+target max health) (extra damage per 100 total attack damage + 1 max health).

    w:

    Passive: Seti stores 100% of the damage taken as Pride, and the reserve is capped at 50% of Seti's Max Health. Intent decays rapidly 4 seconds after Seti stops taking damage.

    Active: Sethi throws a punch in one direction that unleashes all of his Ambition, dealing 80 100 120 140 160 (+25%) (10% of 100 total AD) True Damage to all enemies in the area of effect. Enemies that are not in the midline of the area of effect take physical damage instead.

    Seti also gains a Rapid Decay Shield, which is worth the amount of Burst of Pride for 2 seconds.

    e:

    Seti slams all enemies on either side of him into each other, dealing 50 70 90 110 130 (+ total AD) physical damage and slowing them by 50% for seconds. If Seti captures at least one enemy on each side, all enemies will be stunned for 1 second.

    r:

    Seti captures an enemy hero, carries the hero forward, and then slams the hero to the ground, causing all enemies near the landing site to take 200 300 400 (+1 extra AD) (+40 50 60% of the captured target's extra health) physical damage and be slowed by 99% for 1 second. The farther away the enemy is from where Sethi landed, the less damage they take.

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