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This is related to your profession, you can change your profession at any time in the game (such as two-handed ** warrior and shield fight, etc.), and there are corresponding skills and equipment, bring it to enchant.
The mage partner is also very important.,Different enemies also have different resistance to different attributes of enchantment.,In this game, your output ability is directly linked to endurance.,Pay more attention to collecting props that can restore endurance.,That's basically it.,It's very hard in the early stage.,In the middle and late stages, it's all over the world to find monsters and bully.。
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First of all, no matter what profession you want to practice, it will always end up between physical DPS and magic DPS, I think Dragon Dogma actually has a bonus point system, but he puts this system on each class, that is to say, when you use different classes to improve the level of the character, the attribute points added are different, so after research, you will find that 10-200 per level of physical DPS adds the most to the class is the assassin, and the magic attack power is the wizard, so if you want to achieve the highest output Then you have to change to one of the 2 when you are level 10 and level up all the time According to what I said, you have just been born in the first week Don't do side quests and do the main line directly Escort the ox cart to the collar is exactly level 10 Change jobs immediately When the Assassin Wizard ranks to the top, you have to practice other classes to gain the passive skills of other classes Of course, remember that you must turn back to the wizard immediately when you want to level up Assassin Here are the other classes you need to practice.
If your final class is Physical DPS: Warrior Rank8, Fighter Rank9, and if your final class is Magic DPS: Assassin Rank9, Mage Rank9, it should be the most extreme DPS after getting their passive.
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<> Dragon's Creed Demon Attack is the passive of the Fa Hunger Bender, and the rest of the passive skills are Eye Opening, Fighting Soul, Shura, Lingzan, and Suyong. When solo solo, replace Lingzan with Lone High. The output of mages is mostly based on holy enchantment charged shots, followed by fireball and lightning falling; If there are a large number of enemies, use the wall of fire.
The terrain advantage is quite important for the mage Rotten Spirit, who must cast his magic in a safe place; The mage didn't roll, but paid more attention to his position in the middle of the stand, and dodged enemy attacks with jump or staff levitation.
Set in a large open world, Dragon's Dogma offers exciting and satisfying action-adventure elements in a vibrant world to explore and work together. Players and three other teammates will have to defeat and destroy the mysterious dragon, and they will have to fight independently and freely with their teammates, and the game has a grand story and incredible action experience.
Fight yourself first of all The equipment should also be good No one brings the bad equipment brush map Now the Dragon Valley is very snobbish Look at the level of equipment. >>>More
Dragon Nest Shanghai calculation is very complicated Not counting the critical hit, the blood you hit the monster first depends on your basic damage Then the skill damage bonus Then the monster's defense Then the attribute bonus For example, the dark attack Light attack The monster's light resistance Dark resistance The monster's blood loss has no upper limit My Ranger's spiral blade hits the lion cub The general crit is 51000+ (2900 attacks) My friend's element A hot crit has 4w (3500 support) But this version emphasizes the comprehensive attributes of the put so to speak My wizard has removed the life crest on a blast I just want to add a critical blow My Ranger attack is only 2910 But some of them are fatal So the boss except Bran the Zealot can hit a critical hit So the damage is no less than that of a 4000 attack warrior That is to say, even if your attack is as high as 5000, the damage of your monster will be added to the damage of the skill bonus For example, the heavy hook is 78% + 16 16 fixed 78% is multiplied by your base attack 3000 attack A level 1 heavy hook can hit 2356 damage and 6000 attacks A level 1 heavy hook can hit 4696 damage just twice as much But if you pile up these 3000 attacks on the fatal, a critical blow of 3000 attacks will have an ordinary attack of 6000 attacks Ya yes digression Anyway, it's useless if the attack is too high It's almost OK It's going to pile up others For example, the lethal stun monster's blood loss is unlimited You can use 40 major skills to hit a Kaidra's monster can also hit more than 3w.
Haha, big brother, I'm the first one you ask, if it's okay, don't forget to give me a score. After recharging, you can shout, generally speaking, others want your bonds are nothing more than that: 1 >>>More
It is recommended that you give more points, and maybe you can attract a great god who knows.
The Abyss Barrier is the name of the Dark Temple Admission Ticket, and you can only enter the Dark Abyss if you have the Abyss Barrier, and you can get it as follows: >>>More