-
Cloud gaming is a cloud-based gaming mode, in which all games run on the server side, and the rendered game screen is compressed and transmitted to the user through the network. For users, you only need to install a login for the cloud gaming platform, and then log in to the platform, without installing any game programs on your local machine. With the breakthrough of key technologies such as 5G, GPU, and virtualization, this game mode is expected to completely replace the previous large-scale game mode, bring a new experience, and also bring an opportunity for the transformation of the pattern.
At present, there are three forces that are "eyeing cloud games": one is traditional game manufacturers, who do not want to be left behind in the new era; The second force is cloud computing giants such as Amazon and Alibaba Cloud, hoping to take advantage of the advantages of technology to share a bigger cake, and the third force is naturally the mobile operators who are close to the water, hoping to make the game a tool to get rid of the fate of pipeline with the advantage of network experience.
At present, the development of reliable cloud games is also accelerating, and popular IP products such as Glory of Kings, Minecraft, After Tomorrow, QQ Speed, Peace Elite, and Fifth Personality can be experienced on the platform for free **** seconds to play. After testing, in the process of gaming, there are few frame drops and stuttering, and the Huawei-developed Kunpeng cloud server used in reliable cloud gaming is equipped with enterprise-level cloud storage to ensure the stability of the game to the greatest extent. In the process, we tested manually disconnecting the network, and the game can still be retained within 5 minutes and will not affect the game process, even in a harsh network environment, it can also ensure that the game will not be directly disconnected to avoid the trouble of repeated logins.
-
It sounds like a very distant thing.,It's also unrealistic.,If there's really no piracy.,The stand-alone game market is even more sluggish.,And there's no piracy.,It's estimated that it's impossible to play a Chinese game.,Do you think anyone will play? The sinicization of this game is not something that ordinary people can do.,At present, visual enjoyment is the main thing today.,It's not possible to play a stand-alone machine with a low configuration.。
-
Yes, in the future, when technology develops, there will definitely be fresh technology that will be welcomed. At MWC2019 in Barcelona, Tencent and Intel jointly launched the online cloud gaming platform "Tencent Play Now". To put it simply, with the help of the cloud service capability of "Tencent Instant Play", players can save a long time and waiting time in the case of networking, and realize the instant opening and playing of the game on different terminals, even if the current capacity is often hundreds of GB3A masterpieces, it can be opened and run smoothly in a very short time.
In addition to a number of 5G and folding screen products, the cloud gaming platform that was born from concept products has attracted enough attention.
In fact, the concept of cloud gaming has long been formed, but it has not been realized due to constraints such as hardware network environment. Now, with the advent of the 5G era and the rapid improvement of hardware levels, players' dreams of "instant play" are about to become a reality. Once the cloud gaming platform is truly popularized, the gaming industry will change dramatically.
Cloud gaming is explained as a cloud-based gaming method, in which all games run on the server side, and the rendered game screen is compressed and transmitted to the user over the network. On the client side, the user's gaming device does not require any high-end processors and graphics cards, and only needs basic decompression capabilities.
From a conceptual point of view, "Tencent Instant Play" is a very standard cloud gaming platform. According to Tencent, on the basis of the commercial use of 5G technology, "Tencent Instant Play" can use cloud service capabilities to complete the most expensive hardware resources and functions in the cloud, so that players can get rid of the shackles of hardware and platforms and realize the dream of instant play. The way for the "Tencent to play" cloud gaming platform to realize the opening and playing of 3A masterpieces is:
By receiving the player's operation instructions and running the game in the cloud background, and then encoding the content into ** stream to the end player, it has the characteristics of cross-platform, low latency, high image quality, covering more playable terminals, and unlimited space limitations.
-
Yes, but not in the last few years, or even a dozen years. The current network and computer performance are fully able to support all the big games on the market, and there are no games on the market that cannot be brought except for the highest configuration, so there is no need to use cloud gaming, and the current network performance and network speed are not enough to support the operation of cloud gaming. However, after the emergence of 5G, the realization of the cloud will be accelerated, probably in the 6G era, there will be some cloud games, but these games will either be extremely expensive (because of the deployment of countless processors and equipment with extremely high performance and enough servers for gamers with a large base), or the effect will be average (similar to general games), mainly to test the availability of cloud games, when the 7G era, cloud games will probably appear in large numbers.
In any case, the ** of cloud gaming will not be cheap, but the same game of the same game on a normal console or PC will definitely be released with cloud gaming** will be slightly lower. However, the emergence of cloud gaming is to allow some players who are not worthy of the top console to experience the highest gaming experience, so the release of **compared to one or two top-of-the-line graphics cards** will definitely be quite beautiful. As for the PC or console that is sold separately, it is only for local tyrant players.
-
Yes, with the advent of 5G, there will be almost no delay in cloud gaming, which means that all you need is a good monitor and a host with Internet access.
-
No, what he solves is the problem of users not using the game and the convenience of multi-terminal switching, the core of the game is the quality of the gameplay content, who cares about playing the game and is afraid of the game, do you play the game because it is convenient? Or do you think it's fun? That's the point.
-
It is very likely that it will, because of the arrival of 5G, his game operation and experience will be very good.
-
Probably, because the market for games in the future will definitely be directly linked to technology.
-
Personally, I think it's possible, and the experience of cloud gaming will be better.
-
Yes, 5G technology will make cloud gaming smoother.
-
Yes, because the market for 5G is almost now.
-
It should be, it's faster and the experience is better.
-
It should be, it mainly depends on the popularization time of 5G, the faster the network speed, the better the experience of the cloud computer, I will now use Jiyun Pratt & Whitney to play games.
-
Philips E518 This old mobile phone is not high in configuration, so there are many third-party software that cannot be installed, even if there is software that can be installed, it is difficult to run, this mobile phone can basically only use some software that comes with the system. Philips E518 This old mobile phone is not high in configuration, so there are many third-party software that cannot be installed, even if there is software that can be installed, it is difficult to run, this mobile phone can basically only use some software that comes with the system.
-
Probably. It mainly depends on the technology in the future.
Yes, in the future, when technology develops, there will definitely be fresh technology that will be welcomed. At MWC2019 in Barcelona, Tencent and Intel jointly launched the online cloud gaming platform "Tencent Play Now". To put it simply, with the help of the cloud service capability of "Tencent Instant Play", players can save a long time and waiting time in the case of networking, and realize the instant opening and playing of the game on different terminals, even if the current capacity is often hundreds of GB3A masterpieces, it can be opened and run smoothly in a very short time. >>>More
Since Sanqi Mutual Entertainment has entered the cloud gaming platform, it is natural that it has taken a fancy to its immeasurable market share in the future. In the future, with the promotion of 5G, "cloud" will inevitably become popular, and users no longer need to install a client, they only need an entrance to play games, in addition, it also eliminates the trouble that players often need to update, and truly achieves "click and play". >>>More
The latest version of Caiyun Game Browser has a stylish translucent interface, a new icon design, a user-friendly full-screen, split-screen function and a dynamic interactive experience, and strives to create a new sensory experience environment for players in every detail. >>>More
It can't become, because the game can only be better understood and have its own opinions if you experience it yourself.
You understand correctly, the cloud server is the "computer" that it is set up in the designated computer room, which works 24 hours a day, and it is not your own entity. But the cloud server is not for you to play games, it is more of an enterprise-level thing, and even say, it may not even have a graphics card, it requires a powerful CPU as well as a hard disk, the client is one-to-one for the game, and the server is one-to-many, it is better at computing power than graphics.