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The King of Fighters 97 98 joystick moves, that is, to control the arrow keys with the joystick, combined with the four buttons of ABCD to play skills and combos.
1. Kusanagikyo rocker moves:
Outside: Boom Axe Yang b
Waishi: Narakuluo (Jumping) c
Eight Pick Eight +d
Hyakshiki: Oniyaki A or C
Seven Picks Up Seven Styles: Solo Slaughter b or d
Two hundred picks two styles: Qin Yueyang b or d (or b or d can also be issued) seven picks up five styles, change b·b or d·d (can be pursued after d), hundred picks up four styles, wild bite a
A or C in the Hundred Two Pick-up Eight Style, Nine Wounds and Wild Bites
Hundred and two pick up seven styles, eight and nine wounds in a or c
百菰拾五式·七濑 Nine Wounds B or D
A or C in the Outer Style, Masonry through the Wild Bite, A or C in the Eight Wild Bites
Bite C
400 One Style: Sin Chant Poisonous Bite Action A or C
A or C in the 400 Two Style: Chant of Punishment and Sin
900 Pick-up Crane Pick A or C
Secret Mystery Hundred Eight Styles: Snake Nagi A or C Final Battle Mystery "No Style" A or C
2, Daimon Goro rocker out of the table:
Jade Collapse A Head Brush C
Mine Shock A or C
Superreceptor B or D
Izumo cast a
Cut the plant back to C
Heaven and Earth Return (Close) A or C
Extra-large external circumcision (close-up) b or d
Root return b or d
Litto B or D
Hell Blissful Fall (close-quarter) A or C Arashi no Shan (close) B or D Continued: Cutting the plant back to the Arashi Mountain B or D
Root Pull Litou (normal state) Continue, cut the plant and return to the center B or D, continue to return to the heaven and earth (maximum energy state) Continue, cut the plant to return to the center B or D3, King rocker out of the chart:
Sliding step kick d
Viper strikes B or D
Double Viper Strike B or D
Landing Strike B or D
Tornado kicks b or d
Amazement Rose A or C
Delusional kick b or d
Dance of Fantasy B or D
Silent flash b or d
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The King of Fighters 97 is a simplified move on both the computer and the arcade machine, such as the must-kill, most of which are shaken before and after or after the bottom; Close quarters kill requires the rear to go forward, the back to the front, and so on; 8 The gods and eight childish women can go down before and after, or down, front and down, a c.
There is no way to simplify the King of Fighters 98, and the must-kill can only come step by step; 8 And the slaying of God shall be to go down and down, and to be behind; 8 Wine glasses can only be lowered forward, down forward, a c
The strategy is just hand speed, habit. When you are used to the speed of your hands, you will naturally be fast, use your wrist when using the joystick, and don't move your elbow because your elbow is flexible.
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97 Whether on the computer or the arcade machine, it is a simplified move, for example, it is a must-kill Most of it is a swing method before and after the front or the back down and the front Close to the close kill requires the back down and the front and back and the front and so on, and so on.
98 There is no way to simplify the nirvana, which can only be done step by step 8 God's nirvana has to be backward and forward, and after a c
8 wine glasses can only go down the front a c strategy is just hand speed Habit Get used to the hand speed and naturally be fast When using the joystick, use the wrist and don't move the elbow because the elbow is flexible.
On the computer, try to raise your hands as high as possible, and don't touch your arms on the table, like playing the piano, and after research, this is the fastest press.
This is what I have learned from more than 10 years of playing The King of Fighters.
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Ask! The original team of Daoyuan worked hard to create "Ask! The top ten features of "The Legend of the Road" are the first **.
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Why ask this question? I think the average joystick enthusiast comes out of the arcade hall.,It's the same as playing there.。。。 As for the strategy and the move table,The keyboard of the online search is the same (after all, it is all determined by the computer,The input standard must be the same),Personal experience,Joystick because there are a lot of keys that can be entered in a short time,Some keyboard operations that must be simplified do not need to be simplified here,"Hard out"。
In addition, it is not easy to run and grab on the joystick, but if you get used to the card key in the "back down" direction, it is still very easy. Others, almost, play more
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I wrote it myself for you, the novice version of kof98 ranks in the top 6! (For beginners) (Keyboard clumsy and unskilled combo version!) The experience of the King of Fighters in 11 years and 98
No. 1 character: Chan Kwok Hon (proficient in ABCD cancelling the ball) (nimble).
Jump CD, jump C, jump D, the ability to contain fists and feet is really strong! It can often be beaten so that the opponent does not dare to attack. The opponent finally got close, and he can also use a very fast A to cooperate with the ball spin, command to throw, and not to disassemble the throw to deal with!
If you are in a hurry, you can also bare your hair 2626a to the air! his lungs!!
No. 2 character: Old man.
The body shape judgment is weird, and the fist and foot judgment is super strong, if the old man runs towards you like crazy, you will find that the old man's attack flaws are actually pitiful. CD air defense performance is excellent. There are 2 segments in 2c. And non-detachable! If you are in a hurry, you can also bare your hair 2626a to the air!
No. 3 character: "Gate" (unskilled bug shock).
Even if you are not proficient in bug shocks, you are still powerful! I was forced to kill each other in a hurry!
No. 4 character: Cousin.
The perfect combination of speed and swimming, and the invincible MAX2424D anti-air mode when you are forced to hurry!
No. 5 character: Athena.
The perfect combination of wave rise and swimming, you can also bare hair 624624c if you are forced to be in a hurry (= = don't force me.) Because of the weakness, there is often a situation of being forced to be urgent).
Ranked 6th character: Ralf
He is full of iron and blood, and he may be a little low in the rankings, but the integrity of this character is very remarkable, whether it is momentum or psychology, he is a good fighter, coupled with the unparalleled way of simplifying the complex, it is undoubtedly destined for his stability and psychological game fun. Jump A to the air, strong C, command throw.
ABCD corresponds to your UIJK. My keyboard setup is jkli
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1. Shenglong is the DSD + attack button. In fact, your question is how to press the " " button.
2、The King of Fighters 98 keyboard moves table (including hidden characters) Press and hold the start button, there will be a dry earth, seven Jiashe, etc.,There are also people who have not changed but the moves have changed (all the waves of the hungry wolf team are stupid chain songs full screen) The main ones are those special moves that can be changed by a few people, and you need those people's big moves. ps like the third floor can not be dispensed with, take up space.
3. What are the combos of the King of Fighters 98 characters. Don't use numbers to represent the arrow keys. Let's talk about details. Okay, you can add points.。。 It is best to use arrows to indicate the arrow keys. Fist and foot with Zheng with abcd. If you know how much you call, you can say as much as you want.
4. When you make a move, just ignore the diagonal arrow, such as your Deer Dance (close-quarters) A or C, in fact, just press A or C, and the oblique arrow has been pressed when you arrive from to, just press it smoothly.
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First of all, I want to tell you that the eyes and the direction have nothing to do with it.
The person does not move when he is looking, and if he moves, it means that his vision is not successful.
Then explain that the explanation is called eye-ake:
Meki is simply the rhythm.
For example, Yagami hits hard and light punches, and receiving it consistently is a kind of eyesight.
Xiaocao squatted down and struck 4 times in a row, and it was also a kind of eyesight.
Each character can watch. By inference, as long as you are familiar with it, you can even do very udo extreme moves. For example, Tyley's highest gaze is: 11 squats and light punches. I can only get 10 hits so far, which means that I am not familiar with the eyes.
That's all I can tell you is that if you want to practice meo, you have to feel the rhythm more. There is a big difference between a wild press and a rhythmic press. Masters use eyes to play beautiful combos, such as Mary 18 times, with light punches and light feet.
So if you don't understand, ask me.
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There are two types of couplings between buttons.
One is similar to the next B connecting point, which is generally called continuous play.
Different rhythms can be combined, but there is only one rhythm for the gaze.
Professional explanation: In a very short time to enter the specific combo that can be successful, similar to the ten consecutive moves in Tekken but not exactly the same, the simplest is RYU squatting light foot connection point (2B), and squatting punch followed by squat heavy punch, KYO's squat B > Li C is the best example. Players need to have a sense of rhythm and accuracy.
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