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If you want to do a good job in this aspect, add points strategy and add points simulator, so that you can use a good point addition plan, go play and learn more.
If you don't know the address, play more by yourself.
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Give you a more complete Add a little bit dnf official** There is a search below Direct search There is definitely ··· And I've been playing dnf for a long time, and I found that no matter what you add, there are advantages and disadvantages, as long as you play it yourself, you can add it as much as you want, others are someone else's, it's best to refer to your own practice, and properly arrange your work and rest time, the game is just a pastime, oh...
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Silver Bullet: Level 5, Instant Kick, Full Move, Shot Level 15.
Death Revolver Full Awakening Full Random Shot Level 20.
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Knee hit, grade 7
Float Bomb, level 14
Mandatory - knee strike, level 1
Instant Kick, level 20
Revolver Mastery, Level 1
Quick Reload, Level 1
Lethal, Level 1
Mandatory - Float Bomb, Level 1
Treadling, Level 1
Slalom kick, level 20
Get up and spin kick, level 1
Force - Instant Kick, Level 1
Ranged Block, Level 1
Revenge Strikes Back, Level 18
Levitation Strike, level 16
Quick Draw, Level 5
Random Shot, Level 11
Headshot, level 3
Strike back, level 1
Multiple headshots, level 5
Twin Eagle Maneuver, Level 1
Triple Control, Level 1
Forced - Slalom Kick, Level 1
Mobile Shooting, Level 1
Aerial Shooting, Level 1
Mechanical
RX-78 Chaser, Level 5
Warthirsty Chaser, Level 1
Tactical
G-14 grenade, level 20
Silver Bullet, Level 1
Heavy Firearms
M-137 Grimm machine gun, rank 1
M-3 flamethrower, class 1
BBQ, Level 5
Mandatory – BBQ, Level 1
Anti-tank gun, rank 1
*Universal】**
Leather Armor Mastery, Level 1
Back Jump, Level 1
Mandatory - Backward jump, level 1
Roaming Gunslinger Leather Armor Mastery, Level 1
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Skill Simulator Plus Point Situation:
Class: [Spear God].
Rating: 60 Total SP: 4161
Used sp: 3875
SP remaining: 286
Quest gain SP: 680
Borrowed sp:0
Talent Contract: Unequipped.
*Skill Classification】**
*Archery】**
Knee hit, level 10
Float Bomb, Level 16
Mandatory - knee strike, level 1
Instant Kick, Level 10
Revolver Mastery, Level 10
Quick Reload, Level 1
Lethal, Level 1
Mandatory - Float Bomb, Level 1
Headshot, level 5
Strike back, level 1
Quick Draw, Level 5
Random Shot, Level 3
Multiple headshots, level 5
Twin Eagle Maneuver, Level 1
Mobile Shooting, Level 1
Force - Headshot Hit, Level 1
Slalom kick, level 20
Levitation Strike, level 16
Triple Control, Level 1
Treadling, Level 5
Revenge Strikes Back, Level 18
Ranged Block, Level 1
Forced - Slalom Kick, Level 1
Force - Instant Kick, Level 1
Mandatory - Treadling, Level 1
Mechanical
RX-78 Chaser, Level 1
Tactical
G-14 grenade, level 20
Silver Bullet, Level 1
Heavy Firearms
M-137 Grimm machine gun, rank 1
BBQ, Level 5
Mandatory – BBQ, Level 1
M-3 flamethrower, class 1
*Universal】**
Leather Armor Mastery, Level 1
Back Jump, Level 1
Mandatory - Backward jump, level 1
Roaming Gunslinger Leather Armor Mastery, Level 1
Crouched, Level 1
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17173 There is a link on the homepage!
As for PK plus points, I'll give you a suggestion, it's best and most mature to follow your own path, and it's always difficult to reach the top if you follow someone else's path.
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PK and ammo are only a group of refreshing.
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Well, I am Guanghua of Death Revolver Mountain 1, and I am majoring in the Half-Body Technique Revolver.
OK to start adding points.
Physical knee hit +7 or 8 In fact, knee hit + high doesn't have much effect.
Instant kick, full out, forced, good skills need no explanation.
Floating bombs above 15 or 15 out of force I personally add 15 to float too high and it's useless.
Roundhouse kick full out forced out of the stand up Many people say that Thomas doesn't need to be full, but we are from the physical arts department, so we must be full.
1 or 5 Forced to Shoot A good combo skill, if you force it, you can use the hand cannon to pull and shoot.
Aerial Shooting 1 and nothing to say, in fact, you can also leave it out.
Floating shovel 5 or no addition There are very few floating shovels for roaming now Everyone's PK awareness is now very good, floating shovel = useless = flaws for the other party Of course, in order to float, you can also add.
Death Revolver 1 does not add more than 1 level damage and does not add SP to the high damage
Quickly draw the gun at level 5 and the front of the headshot.
Headshot 5 out of forced anti-explosion Here I want to say that I personally prefer to sweep the floor, so it is basically above 10.
The anti-explosion is the front of the double eagle.
Levitation Volley: 15 or more Very good skill is equivalent to ACT4's mobile slalom kick.
Triple Control 1 Multiple Headshot 3 There is nothing to say, it is almost a magic skill, and it can be played on the ground and in the air.
Random shot 3 or higher The current version of random shooting is not in harmony with the old horse, ominous previous versions, so it is not recommended to fill up, but for the sake of combos, you can add a little more.
Mobile Shot 1 or 3 This skill does not need to explain the high rate of fire and high attack.
Double Eagle 1 The purpose of Double Eagle is not to hit people, but to suppress people, so they don't add much.
Awakening is not explained.
Mechanical robot 1 or 5 points to 5 is for the bloodthirsty chase If the point is to 5, steal the bloodthirsty point to 3 is a very awesome skill to interrupt other people's combos is very good.
Tactical Silver Bullet 1 or no 1 damage without saving SP
The grenade is full The range of the current thunderbolt is large, the air is high, and the point is full, I'm sorry for myself.
Heavy Firearm Grimm Machine Gun 1 out of BBQ front is also a good harassment skill.
Flamethrower 1 Close-to-mid-range harassment can also be used with combos.
bbq5 out forced bbq to add too much useless 5 and just right.
Sniper 1 has been used and said to be good.
Universal crouch 1 and then jump 1 out forced.
Yuexiang 1 Many people don't understand why Jia Yuexiang imagines himself being forced into a corner. Oh oh, I see.
OK Explanation is finished, I hope the landlord will adopt it.
- Death Revolver" Shandong District 1 Guanghua respectfully.
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Level 10 Quick Pull, Level 20 TMS, 15ST, 17 Floating Bullets, 10 Floating Shovels, Silver Bullets 1, (For Effect), Multiple 1, Mobile Shooting 1, Grenade 20, Crouch 1, Green 5 Out of Strong, Stepping Shot 5 Out of Strong, Random Shot 1, Double Eagle Not Point, Revolver Mastery 10 (Not counting the clothes ** or something), Floating Volley Level 12 (I don't feel like it's 60 and try not to waste it here, and this skill is about to speed up, after all, there is no roaming that specifically uses this skill to output) I play purely by hand, North 2 53 Roaming Supreme 3,If you are interested, you can find me to play.,My method of adding points is really good.,I added it myself after 7 times of washing.,I hope you can use it.。
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Three Nothings for Pure Body Surgery! No headshots! No Death Revolver! No awakening!
I think the physical roaming is more powerful than the shooting roaming PK, so I recommend you to add physical skills!
Headshots are shot streams, so don't learn!
The Revolver of Death is also a shooting stream, so don't learn!
Awakening, if you're a pure PK, you can't learn it even more! It can only be used 2 minutes after the pk starts, and it is despised to use it!
Therefore, PK has to be physically arts, three nothings!
Physical Flow Roaming (PK).
Trick archery. Revolver Mastery]: + Full.
Knee Hit]: +7, +8 is enough.
Roundhouse Kick]: + Full.
Mobile Roundhouse Kick]: + Full.
Floating Shovel]: + Full.
Get up and spin kick: +1
Instant Kick]: + Full or out of force (depending on personal habits, I don't force out, high output skills).
Quick Draw]: +5
Float Bomb]: +15 or above, no need to fill up, but you can also fill up if you want to wait for CD.
Aerial shooting: +1
Stepping on the shot]: + full must be forced (with the gunner pk,TMS in the past to receive the treadmill shot,Afraid of his knee collision or BBQ,The single output is good,You can tear and break the hegemon,Generally step on 5 bullets,Take the lore and step on 7 grains,I use +10 lore to step on each bullet wearing heavy armor can generally hit about 600,Except for the crit miss,Stepping on it can hit 4000+,A particle of leather armor is not surprising,It is not surprising that a particle of leather armor is a bullet,You can see that the blood bar falls one by one,For the end of the combo to protect when stepping on, Generally, you can also connect a full-level ST, TMS, and definitely overclock! )
Auto Counterattack]: + Full.
Ranged Block: +1
Mobile Shooting]: +1
Random Shot]: +1
There is no need to add more to these two awakening prefixes.
MechanicalRX-78 Chaser: +1 or none (depending on personal habits, used to harass the enemy).
Play. Silver Bullet]: +1
G-14 Grenade]: +Full (starting move, good starting with a large range).
Heavy FirearmsM-137 Grimm]: +1
bbq]: +5 out forced.
*Universal】**Post-jump]: Don't add (I don't see roaming in the PK field, and I don't need it).
Crouched]: +1
Stealing skills. Frozen Bullet]: +1 (Cycled with silver bullets, mainly used for stepping on fire, stepping + attribute bullets that blood will fall down one block at a time!) )
Stunner: +1 (for long-range pinching enemies).
Arousal. To Death: Give Up.
Slaughter]: No.
This is what I think is the most suitable plus point for PK!
If equipped: 45-50 streamer set If you have the conditions, everything + to 8 If you can add it, add it to 10
Jewelry depends on your personal preferences.
If you have any questions, come + ask me!
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First of all, I would like to ask the owner of the downstairs %......What is Synthetic--
If you want to pk, don't swipe the picture, and vice versa.
Those who want to brush the picture and want PK have no future, and they ......
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Knee Hit Level 5, Green Level 1 (BBQ Front) BBQ5 Out Forced, Instant Kick Full Out Forced, Roundhouse Kick Out Get Up and Forced, Floating Bomb Level 14 Out Forced, Level 5 Headshot Hit Level 5 Forced, Quick Draw Gun Level 5 Front, Mobile Shot Level 1, Multiple Headshot Level 5, Random Shot Level 5, Double Eagle Roundhouse Full, Awakening Full. Only brushing is recommended!
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Rating: 60 Total SP: 4121
sp: 4105 used
SP remaining: 16
Mission gain: 640
*Skill Classification】**
-Fancy Archery]--
Knee hit, Rating: 5
Mandatory - knee strike, level 1
Floating bomb,Omen level:15 (Level 15 505% damage cd is short and very easy to use,Be careful:This floating height can sweep the ground with empty bullets + mobile shooting,All the bullets of mobile shooting will not be missed when hitting the monster body,When the small size monster hits in the air and picks up the mobile shot, you have to wait for the monster to hit the ground and start shooting)
Revolver Mastery, Level 10
Quick Reload, Level: 1
Instant kick, level: 10 (some people have filled up this skill, I feel like it's a bit of a waste of sp, just add it to a robot that can make a dead move).
Lethal, Level 1
Mobile Shooting, Level: 9
Quick Draw, Level 5
Random Shot, Level 11
Slaughter, Level: 7
Multiple headshots, level: 13
Roundhouse kick, Level: 5
Levitation Strike, Level: 1
Death Revolver, Level: 10
Headshot, level: 18
Strike back, level 1
Double Eagle Maneuver, Level: 8
Force - Instant Kick, Level 1
Treadling, Level 1
Mandatory - Float Bomb, Level 1
Mechanical
RX-78 Chaser, Level 1
--G-14 grenade, level: 1
Silver Bullet, Level 1
-Genqingyou Heavy Firearms]--
M-137 Grimm machine gun, rank 1
BBQ, Grade: 1
*Universal】**
Leather Armor Mastery, Level: Hail Pin 1
Back Jump, Level 1
Mandatory - Backward jump, level 1
Roaming Gunslinger Leather Armor Mastery, Level 1
Crouched, Level 1
Physical Critical Hit, Level: 10
Here's the plus point for roaming brushes (to me.
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Male or female, brush or pk
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Skill Simulator Plus Point Situation:
Class: [Spear God].
Rating: 60 Total SP: 4171
Used sp: 4165
Remaining sp: 6
Quest gain sp: 690
Borrowed sp: 0 with Yunzi
Talent Contract: Unequipped.
*Skill Classification】**
-Fancy Archery]--
Knee hit, Rating: 5
Float bomb, stupid level 13
Mandatory - knee strike, level 1
Instant Kick, Level 10
Revolver Mastery, Level 1
Quick Reload, Level 1
Lethal, Level 1
Slalom kick, level 18
Quick Draw, Level 5
Random shooting, quiet spring level 11
Mobile Shooting, Level: 9
Slaughter, Level 1
Mandatory - Float Bomb, Level 1
Treadling, Level 1
Force - Instant Kick, Level 1
Multiple headshots, level: 13
Headshot, level 16
Strike back, level 1
Twin Eagle Maneuver, Level 1
Force - Headshot Hit, Level 1
Levitation Strike, level 16
Triple Control, Level 1
Forced - Slalom Kick, Level 1
Revenge Strikes Back, Tier 1
Mechanical
RX-78 Chaser, Level 1
G-14 grenade, level 20
Silver Bullet, Level 1
Heavy Firearms
M-137 Grimm machine gun, rank 1
Anti-tank gun, rank 1
BBQ, Level 5
Mandatory – BBQ, Level 1
M-3 flamethrower, class 1
*Universal】**
Leather Armor Mastery, Level 1
-Bong.
Empty Slash, Level 10
Forced - Air Slash, Level 1 >>>More
The mission is all cleared, and that's how I added it.
Snowman. Elegant. Move cast. >>>More
The senior old ghost tells you that if you want to be awesome, you have to learn the awakening to the full, and all kinds of formations are full, and it is not recommended to pay equal attention to the magic explosion and the ancients, because the sp will not be enough, since it is not a ghost, you should fill the four formations, Carlo is full, and the tombstone is full I think the ancient is more stable than the magic explosion.
DNF Reduction of COF Index Method:
1. Brush the map by yourself, try to increase the percentage of operation and skills in the process of brushing, and there is less damage from monsters, brush a few more times, and you can slowly reduce the COF index. >>>More
They are not systematic, I will answer.
The first question: it has to do with time; >>>More