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The predecessor of auto chess is actually some custom maps of war3, these custom maps can be said to have created a lot of inspiration and gameplay for many games, I remember that there is a one called pet defense battle in war3 that is particularly similar to the auto chess mode, and I have seen similar articles before that the predecessor of auto chess is this map. <>
Of course, the most amazing thing is the Dota map, and now Dota is also a self-contained portal with its own independent client.
Recently, when I watched the live broadcasts of some Dota streamers, I found that they seemed to be playing a "new mode", which is called Dota Evolution Island. <>
The map of this mode was directly said by the author in the early days of creation, relying on the War3 map "Darwin Evolution Island" to create, and the gameplay in it is almost exactly the same as Darwin's Evolution Island. <>
The gameplay is to evolve into different forms by constantly absorbing the energy of other creatures and players. Once you have evolved to the top, you will be able to dominate the entire island. In addition to competing with each other, players also have to form temporary alliances in order to defeat a powerful player who is about to win, with good randomness and a certain amount of strategy.
This game is actually quite unfriendly to novices, because at low levels, you can't even beat some wild monsters, or if you have beaten them, they will be killed by the enemy, and the randomness is relatively large, of course, the operation is also needed. <>
Because this game is not officially made by someone, there are still a lot of bugs in the game, but as more and more people enter now, it is estimated that the dota2 official will rearrange the map to fix the bugs, and add more elements about dota2.
And could this game be the next auto-chess? I don't think so.,First of all, it's also said above.,This game is a very poor experience for novices.,I went to the post bar to find some players who felt after playing this mode.,It's just that I don't know how to get started at all.。 <>
Of course, if this point is gradually paid attention to by the official, then there will definitely be some tutorials or strategies for beginners to get started, and some anchors will also teach everyone how to play, but don't worry too much.
The second is that this custom mode is a casual game, and there are still more elements of operation, even after a novice gets started, the time spent on it is not as good as opening a dota2.
The third is the audience.,I found that most of the people who are interested in or praised this kind of war3 map are players who have played this kind of map before.,The rest are basically novices.,They actually have a good impression of this mode.。
Therefore, the current number of players is still difficult to compare with the original verandah auto-chess, even if it is another reset work "Jungle Hand-to-hand Combat", which was more popular at the beginning, now it still ends up with a cool ending, and it has not driven more players.
To sum up, the outlook for Evolution Island is not promising. But no one can say for sure what the future holds, and in my opinion, this kind of gameplay is much more playable than auto chess, and maybe it can really bring the next big hit.
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To put it simply, the picture of ob not playing can't be popular.
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No, because there are fewer and fewer players in Dota. This map is the redevelopment of War3's Darwin Evolution Island, which has existed for more than ten years.
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"Dota Evolution Island" is a survival game similar to the absolute survival genre, so it can't be auto-chess, but a completely different type of play!
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Of course you can, because it's a particularly good esports circle. As long as there are new moves, this can improve the ability and of course make the player like it.
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Dota Auto Chess divides the 8 players participating in the game into 8 different chess boards, grabs the chess pieces in the chess pool each round, selects and matches different combinations of chess pieces, and confronts players or wild monsters to obtain gold coins, buy chess pieces, and constantly strengthen their combinations to win.
The gameplay of Dota Auto Chess is hedging tower defense, similar to the RPG map battle with War3 in the Three Kingdoms mode, as well as the ninja battlefield where OB was hot some time ago. It's easy to pick up and get hooked on the game.
Step 1: Spend gold from the recruitment panel to recruit your favorite pieces. Left-clicking on a hero will recruit that hero for the gold of the number in the red box.
Step 2: Tap on the selected piece from the waiting area to send the piece into the field, or adjust the position of the piece. Each player will have a cute courier player with 100 health, and the blue amount is the number of coins.
Step 3: 3 pieces of the same type will be combined into +1 high-level pieces at the same time.
Step 4: The chess pieces on the field will be automatically played against each other, and the opponent is a random hostile player, or a mirror image of a cloud player.
To the left of the question mark in the upper left corner of the game interface, the familiar scoreboard has become a chess piece book, which can be clicked to see the race and class of all the pieces, the skills of the pieces, and the amount of gold that the pieces cost.
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1. Operation.
Auto chess operates with 5 buttons, from left to right, to select and move the pieces. Select a piece on the field and return to the standby area, exchange the pieces for money, refresh the pawn shop (consume 2 gold each time), and upgrade the level (consume 5 gold each time).
2. Gold coins and levels.
Gold income per round = 5 + interest income + victory reward Compensation for losing streaks, interest income is 10% of the gold at the end of the round. Interest income is up to 5, so it doesn't make sense to exceed 50. Victory rewards 1 gold coin, losing streak compensation 3 gold coins, the level can also be considered as a population, which will affect the probability of you being a high-level hero, the higher the better.
3. Synthetic heroes.
3 x 1 stars = 2 stars, 3 x 2 stars = 3 stars. The exception is the Druid race effect (4 Druids), 2 different Druids on the field, 2 1 stars = 2 stars, 4 different Druids on the field, 2 2 stars = 3 stars. When operating, you must first meet the conditions on the field, such as 2 2-star deer, and then make up 4 kinds of druid effects, at this time, it will not be automatically synthesized into 3 stars, you must first take a 2-star deer and then put it on.
4. Tips.
When you select a store, you can lock it so that the store doesn't refresh. The good thing about the early stage is that sometimes there are 3 of the same or 3 or more of the same want, but you can't get it in one round. The advantage for the later stage is that the key heroes may not have enough money or the grid in the standby area is not enough, and even when it is too late to operate, lock it first to prevent it from being missed.
Since the interest rate of gold coins is 10%, the part that exceeds the integer number is actually not so important, if there are 16 gold coins, you can spend 5 gold coins to upgrade the level experience. The hero pool is fixed, and if a team consumes some heroes, the probability of getting the same hero is low. When an enemy has 3 stars for a hero, it is basically impossible for the same hero to be promoted to 3 (except for druids).
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The rules of Dota 2 auto chess are as follows:
1. There is a 30-second preparation time and 5 seconds of preparation time before the start of each round, followed by 1 minute of battle time if all 8 players end the battle. It is worth mentioning that 30 seconds of preparation is more than enough in the early stage, but the hand speed is very tested in the later stage. and search again; and to increase the population; and two stars again; If you have to change the lineup again, time will be very tight, so don't get entangled, cutting through the mess quickly is the last word.
2. The first three waves of the initial system are wild monsters, and the basic calculation is that the system sends equipment, and the equipment is randomized, depending on the face.
3. From the fourth wave to play against seven other players, each round is a random opponent, it is possible that you have several waves in a row to meet Tianhu, Bobo is bloody, or it is possible that the system favors, Bobo meets the next stallion.
4. From the beginning of the 10th wave, there will be a wave of wild monsters every 5 waves, and each wave of wild monsters has different skills, and the lineup needs to be adjusted accordingly, the following are the precautions:
The wolves of round 15 are assassins, and they will jump directly in your back row, and after the 14 waves are over, be sure to move the back row forward, otherwise it will be easy to be wiped out, and blood will be lost, and you will take less equipment.
round 35 Black Dragon King - The attack is a group injury, the attack speed is still fast, don't put the lineup together, three people go down and die. Because it is a circle range, the back row with a small attack range will also be affected, so it is best to spread the chess pieces in a line, and then combine them with control kills to be the most stable (shaman becomes a sheep, witch doctor is stunned, etc.).
Other monsters can pass as long as the lineup strength is enough.
5. The vast majority of games will compete for the top four before and after 30 waves, and the 35-40 waves will basically win or lose.
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To put it simply, it is to combine heroes and equipment to form an advantage to defeat the opponent, and at the same time adjust the position and layout of your own heroes according to the opponent's lineup, and become the last person to survive.
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Q: Adjust the position of the selected pieces.
w: One key to withdraw the selected piece to the waiting area.
d: Use two dollars to remake chess and cards.
f: Use 5 gold to gain 4 XP.
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Select five cards from the library and distribute them to the game using the Q key.
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Level experience is the rhythm of the whole game, you can only get 1 XP per turn, and you can only level up by getting 4 XP with a small amount of money. After the non-monster battle ends, you can get a reward for winning streaks, up to a maximum of 3 dollars. At the end of the winning streak, an additional $1 in interest will be awarded for every 10 dollars you have.
After the interest settlement is completed, a fixed amount of 5 yuan will be paid per round.
Damage blood loss is based on level, into a 1-star card 1 blood, 2 star card 2 blood, 3 star card 3 blood. The summon counts as much health as the card that summoned him. You can draw cards at any time for 2 yuan, and you will be given 5 cards at random.
When it comes to card drawing, you need to know that everyone shares a pool of cards, and if you draw a card, no one else can draw it. This is also why Dragoon is the head of the Three Phantom Gods, because everyone needs Dragoon. The higher the level, the probability of rare cards will increase, and the probability of ordinary cards will decrease, so there is a detail compared to the mage stream that the troll stream would rather lose blood in the early stage than draw more cards.
The lock card is a lock mark under the gacha interface, and after clicking, you can give up the free gacha of the next round, and lock the current chess piece unchanged. You should know about locking the card: locking the card once is equal to losing 2 yuan, because it means that you draw the card less once.
Lock cards are especially useful in the first wave, assuming you go out with two pairs, or even three times out, you can synthesize 2 stars as quickly as possible. There are several ways to return to blue: attack damage back to blue, it seems that 1 star monster attacks a basic attack back to 8 points, and is knocked out of blood back to blue.
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Brother, is there a solution, I am the same.
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It's okay, I've encountered it, you try to update it, you can, try it, you should be able to.
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First, turn on Smart (Rapid) Cast. Then, point the mouse at the piece you want to move, press Q on the keyboard, move the mouse to the target position, and press Q again. If it's coherent, it looks like dragging. Auto-chess lineup.
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Of course, one point at a time is slow.,Place,Revoke,Sell is the shortcut key of the skill.,So you don't need to click one by one throughout the whole process.,Just like releasing skills.,You can place chess pieces directly by pressing the button.,And the space bar is the chess bar that can be purchased at present.,alt select the experience bar and you can also check the experience value required for the distance upgrade.,This is very critical to upgrade and deploy.,Through this you can find out how many upgrades are needed to expand the number of people.。 Hope it helps.
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Mobile games can also be played on a computer.
The network can check whether the line or other programs are occupied, and the hardware is too low to be replaced.
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How to enter Dota Auto Chess.
Original experience. zedankk 7144
Dota has launched a new auto-chess battle mode, which has been liked by many people. A lot of people are looking at how this model can be a little more powerful. Do you want to play too? Do you know how to play and how to enter?
Open your own Dota game.
Once opened, find the option for a verandah at the top and click to enter.
After searching to open, on this detailed page, you can see an install button, we click install, and we need to install it** on your own game. (Since it is already installed, the button to open the game is displayed here).
Once installed, you'll see auto-chess on the page you've installed.
Once opened, you can see the button to enter the game. Click to enter.
To enter, you need to match each player, team player and teammate, and play with 8 players.
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Auto chess routine recommendation: 6 methods, 3 battles, 4 humans, 2 elements.
9 Population Formation Lineup: Electric Baton + Ice Girl + Tiny + Light Law + Captain + DOOM + Parker + Lena + Zeus.
In the early stage, take three goblins or three battles to support, if the face is black, sell blood and eat consecutive defeats. The mage has high requirements for the population, and in the forming lineup, the light law, doom and captain are all purple cards, and they have to rise to at least 8 to have a population to be able to make up, so they don't want to be D in the early stage, just eat interest and save money. If you have a dark shepherd, you can reduce the pressure on your blood line and avoid sudden death in the early stage.
Of course, if you are not the chief and play hide and seek with you, then it is recommended that you quickly switch to the lineup, after all, auto chess is a fairly flexible game, and it is impossible to use the same lineup in every game.
If the early stage is full of European energy, Xiaoxiaosheng 2 electric batons in hand, then you can first form a 3 methods and 2 elements with a shadow demon, which can basically help you steadily transition to the middle stage, there is really no two-star Xiaoxiao, and you can also go to the current row of 2-star warriors. Z Jun is generally used to make a transition with 3 goblin buffs before the 10th round, and when he sees the mage, he takes it, and after he gets all the three methods, the goblins are all sold (the two-star wood harvester can be left), and the 3 methods 2 humans and 1 demon lineup are gathered, and by the 19th round, the 3 laws and 2 elements 2 humans and 1 demon 7 population are basically formed, and then you can continue to eat interest and rise to eight.
After getting together the 3 methods, the 6 law lineup is not in a hurry, and the priority of the two purple cards of doom and the captain is higher, and there is no stable front row and control, even if the 6 methods are hard, it is the younger brother. By about 24 rounds, 8 people will be formed, and if the character is good enough, if you plagiarize Zeus, you will directly have no brains, and if you don't have it, you will continue to wait. Shunfeng 28 rounds on 9, there is really no Zeus 2 star blue fat also directly pulled up to do the pendant, the little Xiaoice girl chases three, and the other can rise to 2.
When entering the game, select it from the drop-down list.
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