What is Centaur Chieftain s level 6 ultimate?

Updated on Game 2024-02-11
4 answers
  1. Anonymous users2024-02-06

    From the beginning, Centaur Chieftain strengthens the ultimate, changed from permanent plus strength to rush and charge Strength growth from plus to rush and rush shortcut: t

    Increases the maximum movement speed of your and your teammates' units on the map and the collision volume to 0 for a short time. Any enemy unit you collide with will take damage and be stunned for seconds, and enemies will only be affected by one charge.

    Impact Radius: 105.

    Mana cost: 80.

    Level 1 - Lasts for seconds, dealing damage equal to 1x Centaur Strength.

    Level 2 - Lasts for seconds, dealing damage equal to 2x Centaur strength.

    Level 3 - Lasts for seconds, dealing damage equal to 3x Centaur Strength.

  2. Anonymous users2024-02-05

    Vanguard Shield, Pipe, Radiance, Dragon Heart, Assault, and of course, shoes, flying shoes are good, depending on the situation, you can make a jumping knife, anyway, Vanguard Shield, pipe, Radiance, these three must be out! Compare the cow!

  3. Anonymous users2024-02-04

    If the opponent has more crispy skin and more jumping knives, the Vanguard Shield must be out, if the opponent controls more Vanguard Shield challenge turbans are must, if the opponent has more thick skin, the flying shoes will not come out of the prosthetic legs, and the ninja armor will not come out of the jumping knife.

  4. Anonymous users2024-02-03

    Slams the ground, dealing damage and stunning enemy ground units.

    Mana cost: 85 100 115 130.

    Radius: 315

    Rank 1: Deals 100 damage and stuns for 2 seconds.

    Rank 2: Deals 150 damage and stuns for seconds.

    Rank 3: Deals 200 damage and stuns for seconds.

    Rank 4: Deals 250 damage and stuns for seconds.

    Concentrate. Damage Type: Magical Damage The Centaur Chieftain gathers his inner strength to perform a powerful attack that deals damage to himself and the target and units around him.

    Mana cost: 0.

    Cast Range: 150

    Radius: 190

    Rank 1: Deal 175 damage to both sides.

    Rank 2: Deal 250 damage to both sides.

    Rank 3: Deal 325 damage to both sides.

    Rank 4: Deal 400 damage to both sides.

    Concentrate. Damage Type: Magical Damage.

    This skill cannot be used to commit suicide. The Centaur Chief is quick to respond to any enemy who attacks him.

    Rank 1: Feedback 16+26% damage of self strength.

    Rank 2: Feedback 18+34% damage of self strength.

    Rank 3: Feedback 20+42% damage from your own strength.

    Rank 4: Feedback 22+50% damage of self strength.

    Concentrate. Damage Type: Physical Damage.

    Deals damage when an enemy attacks a shot.

    Applies to Buildings Increases the maximum movement speed of your and your teammates' units on the map for a short period of time and has a collision volume of 0 for seconds. Any enemy unit you charge into takes damage and has 100% reduced movement speed (movement speed down to 100) seconds. Enemies can only be affected by a single charge.

    Mana cost: 50.

    Radius: 105

    Rank 1: Deals Centaur Chieftain Strength x1 damage.

    Rank 2: Deals damage equal to Centaur Chieftain Power x2.

    Rank 3: Deals damage equal to Centaur Chieftain Strength x3.

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