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A design book for everyone to read
Sense of Form+ - Creative Development and Rapid Performance of Web Visual Design".
Design Geometry: A Study of Proportion and Composition
GUI Design Taboo
Eight Japanese Aesthetic Senses
The Story of Art
Interaction Design (Mobile).
Mobile Design: A Practical Handbook for Mobile Design
Design for Safety: Delivering High-Availability Mobile Products
Mobile Internet: A Guide to User Experience Design
Mobile App UI Design Patterns
UI Evolution: Human-Computer Interface Design for Mobile Devices
In turn. Touching Hearts – Designing Great iPhone Apps
Turning Stones into Gold: Visitor-First Web Design Secrets
Between the Fingers: A Practical Handbook for Mobile Design
Elements of User Experience: User-Centered Product Design
Psychology of Design
Cognitive Psychology
The Beauty of the Moment: How Web Interface Design Makes Users Tick
About Face 3 Essence of Interaction Design
Lean Design: How Design Teams Improve User Experience
Dear interface makes users happy to use and love it
UCD Spark Set
Emotional Design
Designers need to understand psychology".
Simplicity Matters: Four Strategies for Interactive Design
Napkin series
Mobile Design: The Secrets of UX Design
Interaction Design Meditations
Interaction Design Guidelines
UI Evolution: Human-Computer Interface Design for Mobile Devices
Designers need to understand psychology".
Breaking the Cocoon into a Butterfly: The Growth Road of a UX Designer
The Road to Interaction Design
Interaction Design for Mobile Devices
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1. "Principles of Graphic Design" is a one-stop resource library for students studying design, which is not only an interesting basic tutorial, but also a "primer" for in-depth practice in the field of design. The Principles of Graphic Design revolve around three progressive fundamental principles, the rules of the creative process, and the rules of design in various fields. Basic Rules:
From the perspective of design elements such as text, color, layout and design style, well-known designers will explain the basic and general methods of graphic design. Principles of the creative process: Analyze the working methods and key points from concept strategy, market research, graphic imagery to design workflow and post-production with project cases.
Design rules in various fields: through the analysis of their own design works by well-known designers, and share valuable experiences with readers. These examples cover almost all areas of graphic design.
3. "Grid System and Typography Design" In this book, Elam still shows a sharp eye and clear explanations, explaining one of the most popular and perhaps the most subtle, but least understood by Chinese readers, the grid system.
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1. "Design Book for Everyone to Read".
A Chinese translation book published by the People's Posts and Telecommunications Publishing House in 2009, written by Robin Williams (), compiled by Su Jinguo and Liu Liang. This book is suitable for books, magazines, and online talk stations, and condenses the principles of design into "intimacy, alignment, repetition, and contrast".
2. "Design in Design".
This book was written by Kenyaya Hara, a famous Japanese designer, director of the art of Muji, and a professor at Musashino Art University.
I don't understand design, but I like the minimalist design concept and its products, the so-called road to simplicity, simplicity but not simplicity is this truth. Dare to name the design in the design, which shows that the essence of design is understood.
3. "Graphic Design Rules".
The Principles of Graphic Design is a book published by China Youth Publishing House in 2009 by (American) Derby Millman.
4. "Kandinsky's Argument on Lines, Lines, and Surfaces".
Kandinsky's Arguments is a book published by the Chinese University Press in 2003 and written by Kandinsky (Russian). This book systematically explains the understanding of the elements of painting, and analyzes each element of painting in two aspects: external and internal.
5. "The Awakening of the Solution".
The Awakening of Design is a book published by Guangxi Normal University Press in 2009, written by Kazuko Tanaka, which introduces the rise of Japanese design, the birth of the brand concept of "MUJI", the cultivation of young designers' professional sensitivity, and the design story behind famous brands.
Personally, I prefer to visit station B in my free time, and among the dazzling **, I like the ** of Director Ao. Most of his ** are mainly experience games, he is playing games while explaining, his speaking style is very funny, and he is very conscientious and often buys or relies on "buddies" to get the games that have basically disappeared from various channels, so that the majority of players can figure out the ins and outs of this series of games. What's more, these are basically made with personal funds, almost without any advertising, with a fresh and surprisingly fresh style and humorous style, which has made Director Ao gain more than 2 million fans as a grandmother. >>>More
I recommend the Keep app, which is a very good fitness app, you can choose a weight gain tutorial on it, follow the tutorial step by step, and you can successfully gain weight.
Good house type! North-south transparent.
Just pay attention to one thing, that is, don't hang up yourself before the boss hangs.
Absolute recommendation.
An anime that you will regret if you don't watch it! >>>More