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If you have a military uniform, you can't play high.,Don't feel that the gs of the military uniform is high, your dps should be high.,The French system is quite hit-eating! Are you hitting enough? Look at how many misses do you have in your stats?
You know, if a ignition is a 1w explosion, what if your ignition is a miss? Not only is the 1w damage not there are no burnouts in the next 3 So the military uniform is used to fight people, not to fight the boss Finally, I would like to add that the hit should be piled up to 370 (the 3 hits in the talent), and if there are no points, it will be piled up to 450 (the hit value in the character panel, not simply the hit level of the equipment) I hope mine will help you somewhat.
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The most important thing in the hit, and then it's the magic injury and the law explosion, look at the timing of opening the jewelry, what demon to bring, and then the talent points are sure to be added correctly? If it's all right, there's something wrong with your output loop.
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Make sure your skills are at the highest level, enchant the equipment, and insert gems, but it's best if you don't rush it now, and graduate the TOC first!
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1 Is your hit enough to 17
2 Do you have a problem with your technique Go and see if the SS master has experience.
3 sp is suitable.
4 Whether the enchanted jewels are all made The magic injury is the first.
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Upgrade the equipment first, 4000 equipment is too poor to play high DPS
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Hits first to 368
Then attributes: Hit" Spell Strength "Haste" Crit "Spirit".
The priority of the destruction skill in the technique: Sacrifice "Incineration" "Arrow of Chaos" is burned.
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4000gs don't mention these dps not dps.,Hit.,Rush or something.,You can't keep up with a single attribute.。。 Wash a demon and play random swipe cards, go, the mob brainless seed, the boss brainless shadow arrow.
I can't climb yet, I'm thinking about jumping...
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1 Poor equipment DPS can't go up (brush the book to get a brand and equip 5000gs to make up the basic attributes).
2 Poor technique, every day stake, practice skills, punctual hair extension
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A GS alone doesn't mean much, there are many factors that affect your DPS
Whether your skill is already at the highest level, whether it is still a low-level skill, there are many, many people who have made this mistake, I have used low-level sacrifice and chaos arrows for a long time.
Your technique,Now this version of the destruction SS technique has not changed much.,It's still the starting spirit diversion (wlk added the spirit diversion carved pattern addition injury) sacrifice.,Ignite,Chaos arrow,Burn out,Cycle,It has always maintained a sacrifice effect.,When the middle ignition and chaos arrow are cd,It's always burned out to fill the void.。 And now with a glyph, your Ignite will no longer eat up your sacrifice effect, which is much easier.
Your measurements, hits must be up to standard, definitely. If you don't hit enough, you won't be able to hit the DPS. One of your misses loses DPS that you can't get back with two critical hits.
The second is the magic injury.,Of course, the higher the better.,Critical hits and haste,I personally think that haste is higher than the benefit of crit.,I'm prioritizing to pile up haste.,Because crit is more face-to-face.,Is your talent correct.。
I'm also a destroyer SS, more than GS5100, 2927 with armor damage, more than 27% critical hits, and 707 hasteThe DPS of the non-buff stake is around 5500, 6000 for more crits, and 5000-5500 for fewer crits.
Your DPS is really not normal, theoretically at least as many gs as you should play as many DPS
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First of all, I'm glad about the problem of lz, since the description of lz is not complete, I can only type and speculate to give a few possible problem points, I hope it will help lz:
First of all, we don't consider talents.,Talent is a thing.,As long as you wash the points before any guild activity.,When the time comes, it's OK to follow the strong ss in the guild.,So I won't discuss talents here.。
The first problem I encountered was the glyphs, and there are several glyphs in this version that must be had: the spirit diversion glyphs, the burning glyphs, the burn glyphs, and the chaotic arrows, none of these 4 glyphs are missing.
The spirit diversion glyph allows you to have tens of seconds of magic damage improvement time every time you change your blood to blue, and you can greatly improve your magic damage by keeping it throughout the process.
Burning the glyph makes your burn not devour the sacrifice effect, meaning that you can burn 2 times at a sacrifice, greatly reducing the cost of DPS if the sacrifice is used too often, while also increasing the time and overall damage of the sacrifice DOT.
The other 2 are very straightforward damage ......Not much to say, for the high storm SS, I personally prefer the chaotic arrow ......That's it, without explanation.
Secondly, let's talk about bb,ss,SS hit a copy with a ghost.,This is pi Needless to say.,The damage of the imp is ss.
DPS, so if we can increase the Imp's damage, our overall second damage will also increase.
When the imp appears, there are several natural skills that are always activated, and one of them is called "phase shift" (the imp is in the gap in space, and then can't hurt or anything) ......If you don't modify this talent skill, it's always on, and it makes the imp not be damaged by the boss, which looks good, right, but it also leads to a very tragic problem - the imp doesn't have a buff! Yes, if you look at LR
bb, or summon a blue bb out, when the collective shooting buff, these bbs can enjoy all kinds of buffs and totems, only the imp is not, this is because it is in the gap between time and space! So, this skill, please make it and turn it off decisively!
After turning off this skill, various group buffs and totem effects will appear on the head of the imp, including the king's wisdom, so needless to say, you will find that your imp is as ...... as taking x medicineAs a result, your DPS will happily increase.
Finally, we talk about technique, there is no shortcut to the technique, and the easiest and most painful way to improve DPS is to improve your technique, only if the technique is fast and the keyboard is diligent, your DPS is likely to be high. And the best way to improve the technique ......It's to go to Orgrimmar to make a stake ......Usually in the game, the little SS asks me how to practice the technique, and my advice is - go to the Internet café to charter a night, and then go to Ogur to make an all-night stake ......Your DPS will increase your ...... dramatically
...... above...... not explainedHope it works for lz.
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The rush is a bit low.
1Is there a problem with the output method? --I won't say much about this Start with a shadow arrow or a first-level shadow arrow, and then the ghost shadow corrosion spell is painful and impermanent, and then look at the dot timing bar to make up for the dot, pay attention to the ghost on the boss can not be broken, the ghost flight time is very long, grasp it yourself, the pain impermanence and so on when there is still 1 second to disappear read the strip to make up, the painful curse and so on after the jump and then make up, idle shadow arrow.
4 dot shadow arrows,25% of the time to keep the dot on the boss constantly and then absorb the soul,The output loop please check on the 178 network Not much to say here Remind me that the ghost on the boss is haunted and don't break,2 Is there a problem with the baby's use? --This bring the dog talent don't forget to strengthen.
3Is there a problem with the equipment matching? --You didn't say you were the attribute of that suit, what about the glyphs, are you inserting it correctly?
Rapid Withering Engraving: It can effectively accelerate the benefits of corrosion and increase the number of casts. Installing this engraving can increase DPS by 500+
Haunted Glyph Glyph: Increases continuous damage by 3%, and the proportion of continuous damage to total damage is very large, so this glyph is also one of the must-have glyphs.
Life Diversion Carving: Due to the high blue consumption of the Pain System, adding the Life Diversion Carving can make better use of the skill of Life Splitting.
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I can only say that you have a problem with the selection of equipment, when I was GS4700, I could play 4000+, and now my GS5450+ has hit YX stakes can reach 6600+, and occasionally the delay is low and can be on 6800Don't look at the gs when you choose equipment, it's all floating clouds, you can go to the hero list to see my equipment selection with enchantments and gem inlays, my ID: Demon Spirit Spirit Soul Reager.
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What gemstone are you inserting? The rush is too low. Pain SS haste is very demanding, and it's hard to see the full DPS data without the stake slash phase.
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1.Obvious hit overflow, in the case of point 3 point suppression, it takes 368 hits, if there is am or quail, only 289 hits.
2.The glyph is wrong, life is diverted, burned, burned out.
It is the head Kenrito, the shoulders Hodir, the cloak 23 haste, the clothes 10 attributes, the wrists 30 hair gloves 28 magic wounds, the belt eternal belt buckle, the legs with brilliant magic threads, and the shoes FM ice.
4.The Turbulent Energy Statue is a very bad ornament, and if you change it to something else, the Mother of Dragons from 10 Ulduar is a good thing.
There are 3 kinds of stones, 23 law injuries, 12 law injuries 10 haste, 12 law injuries and 10 spirits, according to the color insertion, if there is a blue hole reward is not a law injury, ignore this blue hole, directly insert 23 law injuries.
6.Novices, novices choose SS, they suffer more, and the output can rarely be high. This version of SS has to be played well by veterans.
7.How much dps should you play? For example, Crusader 1, you should have about the same damage as the mage of the same GS, and SS needs to make up for the class gap.
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Hits are a little more.,It's estimated that the equipment isn't too good.,Wait until the 25HTOC equipment is estimated to be missing hits.,Now I feel like the crit is a little bit bottom--.
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The point suppression talent only needs to hit about 340 SS, and at this stage, the destruction talent is mainly based on magic damage critical hits.
Swap it out to burn it out.
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It's not very popular to play FB now, the talent of destruction is the mainstream, and the pain is okay.
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Analyze your own recount damage composition, resistance ratio, damage times, and compare it with the same talent SS of the same team, and then you can see that the problem is that the main output skill is not selected correctly, or the skill damage is not high due to equipment matching, and then prescribe the right medicine, and then go to NGA more to see the equipment requirements and output techniques.
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