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Both are equally important, 3D to make the effect, most of them need to be modified and polished with Photoshop, so the effect is better. Once you have both mastered, the work you make will be closer to your ideas.
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If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).
Among the training institutions in the field of "3D modeling", [Wang's Education] is the leader in China, and it does not join the branches, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.
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These two software are usually used together, with 3DMax for graphics and Photoshop for post-processing.
It stands to reason that all of them are indispensable, but if it is important, it should be 3dmax.
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I'm doing landscape work now.
If you want the best results, it should be 3DMAX modeling.
Photoshop can only be modified.
For example, there is a construction site that has not yet started to be built, but if you want renderings, you can only use 3DMAX, which is up to you.
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I feel that PS is more common tablet application.
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Let's put it this way, I don't think the friends upstairs are very comprehensive. I'm in this business. Say it.
Huanyi is divided into indoor and outdoor, regardless of inside and outside, and the floor plan layout drawing is the first thing to draw. After the layout is completed, you can come to stereoscopic modeling, coloring, attaching materials, lighting, rendering, (3dmax).
The idea of post-processing (photoshop) is very clear.
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Needless to say,You don't have a software foundation and you must start with graphic software.,I don't believe that you can't photoshop to build models very well.,Of course, it doesn't rule out that there are such people.,That's a genius.,Since you ask such a question.,Prove that you're an entry-level player.,You can also go hand in hand with that buddy on the third floor.,But it's a lot of endurance and perseverance.。 The main attack of learning environmental art is MAX.,The other two are just used with him.,You have to shift the focus when you have a way to learn for a while.,Today's Max is much stronger than the original.,It's also more convenient.,It's not very difficult to learn.
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In fact, I think 3DMAX is better than PS, after all, scarcity is ......expensive
My classmate's advertising companies are now vigorously recruiting 3D talents, and there are many people who can PS and Flash, but few people who can 3D.
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Photoshop is a must-learn, and I recommend learning both, because the two software can be combined.
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You have to learn, photoshop is mainly bitmap software, it's best to learn a vector map software, plus a 3dmax
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As far as your profession is concerned, learning Photoshop is good, and 3DMAX is not very useful.
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The software just allows the ideas in your mind to be perfectly presented on the computer screen, so that the customer's ** can be easily presented.
Of course, you said that your drawing skills are not very solid and inadequate, so don't be too impatient, proficient software requires a process. As long as you have perseverance, you can practice well. Your teacher is right, for the primitive things of hand-drawing, it is what you really need to spend a lot of time to grind, and these inner things are the most important.
What is lacking in today's design companies is that they know how to design, and there are many draftsmen. If you can, we can communicate and learn together, my level is limited, and the elaboration is not very clear, please understand.
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Of course, good ideas must be output. It will affect you a lot and become a bottleneck for your progress.
For example, if you think you have a good understanding of grammar, but the number of words is very small, can you communicate perfectly? The teacher is right, he is talking about the fundamentals, the principles, the design, not the drawing.
However, there must be a way to express it.
Regarding hand-drawing and software, you can choose one to specialize, in fact, you have been studying diligently, and you can reach a relatively good level.
It is recommended to draw by hand first, ask the teacher for guidance, and then go to the company to learn software for internship, and the progress will be rapid.
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I don't think it needs to be too good, but at least it will.
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If you don't want to practice hand-drawing, you can learn those two software well.
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Design: As long as you know CAD, you can do it.
If you're going to be able to perform, it's PS and 3DMAX
The second is a lot of software.
Some well-paid designers are not famous for their ability to use a lot of software, but rely on their design level and creativity, and the performance of these things is no better than that of a rendering company.
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CAD + Sketch by hand + Plagiarism + Fool Party A = Okay.
It doesn't use that much software. Someone did those things that were purely drawing.
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If it is a print advertisement, the commonly used software is Photoshop, Coreldraw, Illustrator, and if you do animation advertising, it will involve interior design software, 3DMAX is to build 3D models, CAD is to make construction drawings and mechanical purposes, and 3DMAX will not be used in general advertising.
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Use both. There's more dynamic ads than print ads now. That's why 3D is more important. PS is to do some beautification after the animation.
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3DMAX is more inclined to advertising design.
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It is good to learn which of these two softwares is mainly based on what you are interested in.
Learning design is not difficult to say, it is not easy to say that it is easy, it is very important to cultivate interest in learning, it is best to do a small test before learning Click to test whether I am suitable for learning design.
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It's better to learn PS first.
Learning 3dmax, depressed to death, directly hit my self-confidence...
PS is used a lot of conventions.,Generally modify the picture to the film** can be used.,It's very practical.,It's also easy to learn.。
3D is a bit more specialized, and the source content is more complex, but I've heard that it's very useful to work in the future (I know that I'm studying architecture, so this is more useful for us).
Basic mastery of PS can be regarded as a hobby or specialty.
Mastering 3D is a professional skill.
I don't know much, so let's exchange my thoughts, hehe. Road.
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CAD prefers 2007,Because he can save as R14 version,Because 3DMAX can only open R14 version of CAD files,3DMAX I will choose,Because my technology is limited,To bring its own hair function,And the rendering above is not too like,PS will choose,Link layers are more convenient。
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Let's learn PS first.,Although the two software don't have much to do with each other.,But PS is easy to learn.,PS is used to deal with **,And 3DMAX is used in column packaging pull,Simple architectural modeling。。。 Something like that.
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cadsu
PS rendering. 3dmax and so on.
The more powerful the software to learn, the more difficult to learn.
Like these GIS.
Generally, there is no problem with the 6 basic drawings of the previous few plays.
3DMAX is not recommended to learn more.
But it's not that you don't learn.
After all, the landscape wants your design and your interpretation of the site, and the thinking of your own design plan in the later stage.
and an application of the scheme on the original site.
as well as solving problems in the site, etc.
Design is more important than software than willing.
You will be able to use some software that can represent your solution.
One word. Design matters.
The software will not be designed any more.
You're just a drawer.
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