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It's a matter of personal preference, so you might as well try both. Choose what you like to better experience the joy of the game.
Benefits: If you come out early, plus you can find Big Set (100+ money) as soon as the CD arrives, you can pay for yourself. This adds 30 attack speed out of thin air.
Of course, if there is a paladin on the other side, or a summoning school such as a fawn, it can be said that one of their skills is nullified.
Cons: Compared to the helm of domination,** about the same. But the helmet adds bloodsucking, attacks, defense, and persuasion (that is, the CD is too long) But you can summon a little brother in the woods, and when you have the other party gank you, you can flash to him to increase the survival rate.
On the other hand, it's about increasing money.
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Is this gold hand?,I think it's still prepared to deal with the summoning stream.,The paladin is excited with 4 summons (one of the dominant helmets).,Your team has a gold hand.,The treasure of the paladin was refined into gold (instantaneously),Must be depressed to death.。
If there is no summoning flow person, then it is better to come out with other equipment, and the money can be made by mending knives, mf, or taking human heads......
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You don't need to use the Phantom Assassin to make a crazy axe at all, and the money is very fast, and the 4 times the soldiers will be cleared once The most common equipment of the Phantom Assassin is Domination + Crazy Axe.
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The effect is not good, and after PA has a tough ball, it will play a lot smoother, and there is no need to be so troublesome as a gold.
This includes the problem that the PA jungler efficiency is relatively poor, so it is not recommended to have a penny.
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No need to come out! It's easy to make up for the soldiers with a quick action of the phantom stab, and after the tenacity ball, the knife + skill jump to make up for the money is faster. Phantom Thorn is not a non-god outfit like many late-game heroes, shoes + 2 lace-up (optional) + vampire + tenacity ball + domination + prosthetics +, you can play and avoid being damaged by the first round of skills!
Of course, the pressure is small, and the late stage is relatively stable, shoes + 1 lacing (optional) + vampire + tenacity ball + domination + berserk + satan + butterfly +
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What kind of money to spend money on equipment should be completely determined by shaping.
If there is no other late on your side (4 guarantees 1).
It's absolutely fine to make a penny.
If you have a late stage here, it's best to have some output outfits first, and you can fight directly, otherwise your equipment hasn't been formed yet, and the base will be gone.
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It's out before 15 minutes, and it's out after 15 minutes.
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Not recommended CW Ueno, generally long-term eyes, in the wild, there is not enough space and time for you to use Midas Hand.
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8 points before the end of the day Let's say passers-by are not cw We don't have that level First dominate the prosthetic leg Crazy battle Black and yellow It's OK Dian Jin is still useless for the big late stage.
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It depends on the time you come out, if you can come out in 15 minutes, it will come out, and after 15 minutes, it will be meaningless. The gold can immediately recover the cost, and it can also increase the attack speed, which is very good if it is fast in the early stage.
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For PA, it's better to play a frenzy than to make some money.
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The Hand of Midas is precisely used to fight the jungle, and it costs about 250 yuan to order a big field, which also saves you half a day's time, and the attack speed can also improve your jungler efficiency, depending on whether you like the wild or online, if you are a long-term mixed line, you still fight directly.
In the past, there was a flicker patch, but now PA's 1 skill has been changed from Shadow Raid to Suffocating Blade, and the Suffocating Blade patch is more effective, so forget about the idea of using flickering can't.
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It's better to support the attribute than to make a little gold, and it was too soft when the point was made, and it was the peak of gank at that time. It's not as good as the whole prosthetic leg, come with a few straps.
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It's generally not out.,It's useless.,If you're active, it's enough to kill people with your own blue.,I'm too lazy to say anything else.,It's a waste of money to get out of that.,
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It's good to play in the late stage, and it's generally used to point level 6 monsters, and if you want to come out, you must be the first equipment, and the sooner it comes out, the better the effect.
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The Hand of Midas is very cost-effective, the money comes quickly, and the late stage of the Assassin is very suitable.
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Recommended: Silencer, Blackbird.
For such an over-equipped, the price-performance ratio is too low.
As long as you have a heart for logging, a sense of anti-gank, a mending knife and axe, and make money, it's quite fast.
The new version of the assist also has money.,A late stage even if you play it, you have an assist to get money.,It's the era of big gank.,You can see it from the appearance of some things.,For example, secret shoes and something like that.,It's more convenient gank!
Let's talk about this in the later stage, what is the use of the later stage, it is used to play the later game, the early 1900, for a late stage, it is already very expensive, such as the troll 1900 must definitely choose a prosthetic leg or domination, if you are a ghost, it must be a vanguard shield, and the dragoon is also a prosthetic leg or domination, 1900 out of a gold hand, too flashy, and then a little gold hand is just to increase the attack speed, it is better to add another 200 out of an exciting, the early gank is to take advantage of the late stage when it is not up to catch wildly, The gold-dotting hand that does not support blood and blue will be spurned
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Gold Hands are generally suitable for heroes with fast junglers, with the exception of Werewolves! First of all, the cost performance of the gold is relatively low, and it is relatively expensive, so if you can play a point faster in the early stage, you can better speed up your money, and if you hold back for 15 minutes to make a point, it is completely unnecessary. The gold is generally out within the first ten minutes to better help you.
Suitable for heroes: Prophet, Puppy, Void, Skeletron can also play fast money. If the prophet wants to give out some money, he must give it out in 6 and a half minutes.
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Puppy. Xiongde. Prophet: Wait, as long as you get out in about 10 minutes, it's okay.
I usually look at whether this hero wants to attack speed, such as the prophet with gold and then out of the electric hammer + strong attack. It feels good. Although the gold is usually sold in the late stage, it is better not to waste the 30% attack speed in the middle stage.
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Suitable for late-stage heroes who can jungle Skeletron and puppy There is also TB (this product is a little bit of a golden hand that develops too fast) There is also a little bit of a golden hand to come out within 10 minutes Otherwise, the effect is much worse Generally, the puppy is properly mixed with the line, and the round shield mixed field area can definitely be played within 10 minutes 20 minutes is basically a prosthetic leg armband 30 minutes can be a big thunder hammer! Basically never lost unless it crashed in the early stage.
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I feel that it is suitable for late stages that require attack speed, such as Little Black TB, Skeletron King, Ghoul, etc. (Ghoul Level 1 Lower Field, 7 minutes to point the golden hand, then 5 minutes to a large piece), but it is not absolute, for example, the prophet to point the golden hand is also very common. I play the bone bow must be out of the gold hand, after level 6, the gold increase trick to play money upgrade speed is considerable. It should be noted that it is best to make a gold hand before 8 minutes before the effect is more obvious.
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Puppy Prophet Werewolf Silence Warlock, simply put, is based on relying on physical output, can be early mixed or online ability is strong, attack speed for the output ability of the hero is greatly improved.
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Junglers, such as puppies and Xiong De, are generally out later.
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Since we are still at the stage where we don't understand this.
After all, it is a relatively powerful person's equipment, and the puppy and the like are almost certain to come out, but those are all professional or can be powerful, and the difference is not much.
The point metallicity is too poor, and the key is development, so like Radiance, you can come out early, very early, that's good, after all, there is no meaningless equipment.
The money is part of it, but there's also the experience that these are good.
But if you can't, it doesn't make much sense, so I don't pursue this kind of equipment.
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As long as you play the C position early, it is suitable for out, which can improve your speed of playing money, and there is also an experience bonus. If it's not naked, it's okay to come out before 7 minutes.
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DPS that is more difficult to play money in the early stage
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Point the gold hand, and the hero out has to play money quickly.
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Of course, it's high, big brother can come out, soy sauce can also come out, the faster it comes out, the better, but there are some situations that are not good, so don't come out.
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The guard is the outermost peasant in the upper row of five, the scroll is the first in the second row, and requires the acceleration glove + crafting scroll.
The natural disaster is the bottom of a vertical row of peasants on the left, and the scroll is the same as above!
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The hand of the team is ......Ahem......The biggest benefit of the tumor hand is actually experience, and it is very good to have one out of all those who need a level, and one is basically out of one like Carl's level. It's also very good for soy sauce, when it's a disadvantage, the auxiliary is everywhere, the line can't be played, there is no money and no grade. There is a gold hand, and occasionally a wild, and it will not be too miserable in the later stage.
Of course, it also depends on the situation. You can't hold back some golden hands in order to die too miserably in the later stage, and the key eye should be inserted.
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Now 90 seconds, it used to seem to be relatively short, but then it was cut.
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Increases attack speed by 30%.
Refining (Active):
Instantly converts enemy non-hero units into 190 yuan + its own kill reward gold, increasing the monster experience points.
Cast Range: 600 Total**: 1900
Acceleration Gloves: 500
Hand of Midas Crafting Scroll: 1400
Actually, I think there is a misunderstanding for newcomers who are new to Dota is what hero is very powerful, in fact, this idea is wrong, it's not which hero grams, which hero is used well, and the right equipment can be used Any hero can be bull b Of course, it is important to make up the knife, especially in the early stage of the game, denying can not only make the opponent unable to get money, but also make the opponent lose a certain amount of experience. >>>More
Of course it's worth it, the Phantom Thorn is strong now and must be practiced!!
There are several ways to play the electric baton.,Generally, it's to support the meat so that you can output more on the battlefield.,And it's a great improvement in combat ability.,After gnke, others are red-blooded, and you're still very healthy.,So the opponent has a fear of you.。 It is not recommended that the prosthetic leg is recommended to be phased, and if you kill a single person to chase someone, you will open a big while pumping an attack, no matter who you are, you will not dare to fight a because you have a pumping attack, so he only has to run, so you can open the phase to keep up. First straw sandals turn phase,And then challenge the vanguard (now it's all about playing gank, how to reply.,And if you have a good recovery ability, you can take the initiative to trouble them.,So the electric baton is generally used as a meat beating) The output is loaded with a yaksha turn a doppelganger butterfly.,There's no money to make a small piece of loose blade armor.。
If the operation is the same, the hidden thorn can be, but you have to start first, don't underestimate the outbreak of the hidden thorn, there is a burst that purifies his can reach 700+ blood within 3 seconds (physical resistance and abrasion resistance have been considered), and he can chase you without appearing with skill B, let the back in a you, if the operation is good, you can kill alone. It's okay in the early stage, but it's not okay in the later stage, Xiaoyu's 3 skills are very domineering, as long as you can't control it, it's a death.
Eat and drink, fist gloves, branches go out. Ashes、BKB is a must.,If you get used to it, you can drum with the ancestors.,It's better for this hero to play gank.,Don't play the late stage.,It's a little empty.,After all, you have to have residual blood to be powerful.,It's easy to die.。