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At least 4500 (all kinds of technology should be high, at least 8), the archer is about 10w, and it is better to have more ballistas, there are fewer iron horses, the people are useless, there are fewer scouts, and the sword and shield are about the same as the spear. Bow 10w, gun and knife 3w each, iron cavalry 5000, chariot 4000, catapult is okay, 3w (volunteers are used to fill traps and reject horses). The rest of the classes are useless.
First 3w archers plundered, cleaned up the county soldiers, and then, followed by 5w archers, 2w swords and shields, 1w spears, 3000 iron cavalry, 3500 rushing cars, and the rest were sent to occupy with volunteers. After the team of the city is dispatched, the remaining 1000 chariots and 2w archers, as well as 1w swords and shields, 2w spears, and the remaining volunteers after the team of the city are dispatched, also bring the bed crossbow. After the Champa team returned, the school field was resurrected, and then 800 rushing cars, 1w bows, 5000 swords and shields, and 5000 spears were dispatched.
must arrive when the second time the troops sent to occupy the battle are not over). After the second round of occupation of the city, the resurrection soldiers sent the fourth round, 600 chariots, 5000 bows, 2000 swords and shields, and 1000 spears to continue to occupy. (It doesn't matter if you don't have enough spears, you must have enough swords and shields, and you must arrive before the end of the third round of battles) The fifth round also sends as many soldiers as the fourth, and then it always does.
The county seat can be beaten in about 8 hours.
Hit it all with your hands, give me points!
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Your little soldier, the city defense can't be attacked, 5000 rushes, war technology 9 or more is the best, bows are more than 10w, guns and knives are about 3w, volunteers are about 2w, scouts are about 3w, iron cavalry is 4000, bed crossbows are 4000, and light cavalry is 2000. The general's force is 2 above 150, 1 is above 190, and the rest is almost the same as 110. Remember to eat the military flag and the green bag book.
The first Qing soldier 3w bow, light cavalry 2000 military generals force ranking 3 "plunder".
The second time began to occupy the 5w bow scout, gun. Knives, 2000 iron riders, 2000 bed crossbows, 3500 chariots, and 1w volunteers. When occupying, bow and crossbow, advance to the point where you can hit the arrow tower and stop, and attack the opponent's light cavalry and iron cavalry first.
Then destroy the opponent's stone, rush the car and those creeps. The opposing archer and the bed crossbow will make you reverse, leave it alone. Then the Iron Cavalry marched forward to destroy the minions.
In the end, the other troops rushed straight to the bottom of the city, facing the wall, and the sword did not move. Rest of the backlash. Start with bows, bed crossbows, rush forward and other defenses.
And then the iron horse, the gun. The knife rushed, and the scout was rushing until the other party had no soldiers.
Capture again with 3w bows and iron cavalry with 1000 shots. Knife. Scouts each 1w 7000 Volunteers 1200 Bed crossbows 1000 Rush 1000 Tactics are almost the same There must be no intervals, and the seconds are beaten.
The same was true when the soldiers were cleared. If you have an ally by your side, ask him to clear your troops, calculate the time to send your troops, and you must be there when he finishes clearing.
Three occupations are the remaining soldiers, four occupations are resurrected soldiers, and then buy melon seeds and knock them off.
If you don't beat the city defense and wall to 0 the first time, then you are ready to withdraw your troops.
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For this question, you'd better go to the official ** to find the relevant strategy, or consult the hardcore players in the game. But it's best to try it yourself. Don't be afraid of the dead. There will be progress only if there is failure.
If the technology is strong, you can attack it directly with a rushing car. To fight the county seat, you can first scout and find the county town with a small combat power to fight, which is very important. You can plunder first, and slowly finish the soldiers in the county, and in the end, there are not many soldiers left in the county, so you can rest assured that you will fight with a rushing car. >>>More
It's almost like the monkey is going to hit the horse.
The monkey wants 1w 8000cc cn2w and then cannon fodder to fill the city defense, I am used to going to 1wtq to fill the city defense but at most 5,000 deaths You first use your 7wg to plunder once and then occupy it is 2wcn 3000cc 1wtq monkey is enough This is a war It is better to pick up that batch of plundering Plunder is the best to wait if you don't play When you occupy it, cn advances After the tower is destroyed, the monkey rushes forward and rejects the horse The rejection horse is gone, your tq or dd cq....If you go forward to consume the city defense, generally don't let the cc enter the city wall if the stone is not exhausted, and the stone can be smashed to the range, and stop at about 600. >>>More
If you want to raise a lot of soldiers, it is recommended that you have several methods of raising soldiers: 1. Send a large army to loot or occupy it remotely, of course, the premise is that the long-range city is your own trumpet or a safe city, fighting is not the goal, letting the soldiers spend a long time on the road is the goal, the longer the law is on the road, the more food you need to bring, so it is not much less than raising food at home. >>>More
There is a bonus to the soldier or the working population, and the soldier is 1 commander corresponding to the bonus of 100 people, for example, if you have a general, level 50, then put aside the equipment bonus His command rate is 50, and he can have a bonus to the attack and defense of 5000 soldiers (regardless of the type of troops), and the bonus to the building population seems to be 1000, so look at it, a 50-level martial arts or internal affairs of 100 of the bonus to the army or working population must be higher than level 30 and the internal affairs or martial arts of 120, The one I use now is about 80 for level 50 internal affairs, which is higher than the increased production of my original level 28 of 110.
Raising troops is to have enough resources to recruit soldiers, and there are several ways to obtain sufficient resources: appoint generals with high internal affairs as city guards to increase resource production; secondly, to occupy high-level wilderness and plunder the wilderness, here you must pay attention to your own strength to be sufficient; >>>More