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Depending on how you appoint, you don't need too much food to appoint internal affairs, and if it's an offensive or a complete appointment, then you definitely need more food, because the computer's AI often sends troops, and the soldiers consume more food outside the city than in the city.
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You must have given a portion of the general rations to the appointed legions.
You can set the amount of money and rations. Then your harvest in the autumn of each year should be the harvest of the city you rule. Each of the other commissions went their own way.
Secondly, I think Three Kingdoms 9 is good, but it can also be regarded as a small bug in terms of food consumption.
Once you replace all the soldiers with soldiers, even if they all go out to attack and consume (not to mention that there are many wounded soldiers after the attack), in most cases the return on military rations will still be negative.
In short, I think the best of Koei is the Taiko series and the Nobunaga series. The three countries have been borrowing from them.
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This question seems to be related to the attributes of military generals.
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There is a proficiency behind each art of war, you send more generals out to fight, or use crossbowmen and archers to defend the city, and others come to fight you, which can increase the chance of activationIf you want the generals to learn the same type of more advanced art of war, as long as there is a general with a more advanced art of war in a team. There is a probability of comprehension.
Military general of the Wei State. 1. Cao Cao (90 points): Comes with his own tactics and treacherous heroes in troubled times as a command skill, stable and integrates damage increase, damage reduction and recovery, his own four attributes and four arms are in the upper class, but the main or secondary, not easy to die violently, and the effect will not be too bad in any team.
2, Chen Qun (10 points): Internal affairs general, no chance to play, dismantling the tactics of frustration and Sun Jian are the same, the first three rounds of the single 65% probability of weakness is indeed too weak, the local tyrant can be arranged to be an official, it is really a material general for awakening.
3, Cao Zhi (20 points): Internal affairs generals, the first choice is to dismantle the tactics and defend them, and the four rounds of mocking the enemy's generals are indeed super restraint for military generals such as Lu Bu, Huang Zhong, Tai Shici, and Gan Ning, and it is suitable for Xiahoudun and other generals who command high-energy counterattacks to carry, and they can catch kitchen knives on the battlefield, which is a good way to protect the general.
4, Xu Chu (60 points): high attack, low intelligence and medium command of the general, in the team is generally a deputy general, the damage is not low but needs to be completely killed, with a single point blasting ability, against the intelligence team is not dominant, if there is a Dian Wei Cao Cao Lie Biography bonus and the kitchen knife team battle to win a higher chance, dismantling the strategy of invincibility is a simple and powerful output strategy, a is expected to launch twice about 5000 damage.
5. Cao Ren (40 points): The attributes are average, the tactics are solid and instantaneous, and the team that opposes the intelligence team or relies on the output of the tactics is not advantageous.
6, Cheng Yu (85 points): Gao Zhi is currently one of the few forbidden generals, the tactics of ambush on all sides have a 35% chance and instantaneous, the damage is medium but the enemy in a negative state has additional damage, and the team with Xu Shu or the control system outputs the tactics and Liu Bei and other recovery system teams have the power to fight.
7, Xun Yu (20 points): Internal affairs general, the first dismantling of the tactics is embattled, and the effect of cooperating with Cheng Yu above is very good.
8, Xu Huang 75 points): The output is not low, the more you fight, the more painful the generals, the attributes are medium, can be used as the main output generals, dismantling the tactics of the army to gather the crowd to passively restore the tactics, suitable for Xiahoudun, Cao Ren, Sun Jian and other active generals, it is recommended to retain, more can be disassembled.
9, Xiahoudun (85 points): Carrying and beating the representatives of the generals, fighting while fighting back, with the tactics of defending and solidifying, gathering the crowd and fighting back against the kitchen knife team, the effect is excellent, it is recommended to retain, and many can be disassembled.
10, Yu Ban (20 points): The attributes are too poor, and the generals with a black history are destined not to be too strong, it is recommended to dismantle and defeat the enemy, and give the generals Lu Meng, Deng Ai, Zhong Hui, and Yuan Shao who have both martial arts and wisdom The effect is very good.
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There are three factors that depend on the chance of activation:
Proficiency in the art of war, in addition to the innate proficiency, depends on the number of launches, the more you launch, the higher the proficiency, of course, 1000 cap;
Whether they are proficient in the art of war (hidden attributes);
The position of the military general in the formation of troops.
ps: To emphasize, the probability of the art of war has nothing to do with the commander, which has been proven by countless gods in the post bar.
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The art of attacking is to fight a team of people without dying.
For example, assault. Flying Launch: The strategy of warfare is an undead fight against a man.
It is suitable for when there are fewer people and you want to bring more troops.
The power of the team is determined by the leader + formation or weapon, and has nothing to do with the number of generals (probably -.- A team of more than one team will go out with the same art of war, and there is a chance to trigger the chain of war, causing higher damage to the opponent, and the general situation is that one team takes 3 out.
Because the first two rows of the Art of War have a higher chance of triggering.
In the words of the Blade Formation.
There can be 3 people in the first row.
Increases the chance of the Art of War triggering.
Multiplayer teams are suitable for people with the same art of war going out together.
Easy to trigger chain tactics.
Chain means that the same team of people use the same attack type of war.
There is a chance to trigger a chain to activate the Art of War together.
The damage will be reversed by a certain percentage.
The general's banner is the number of generals in the team.
There are a few sides that mean that the team has a few generals.
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Three Kingdoms 9 has a cap on money and food, and the solution is to appoint several legions, each legion has a cap of 1 million, but if you rule all of them, it is also a cap of 1 million, so depending on the situation, divide some soldiers and appoint them to other legions.
Suppose you have 30 cities, 1,500,000 troops, and 1,000,000 grains. When all are under the direct rule of the monarch, 1 million military rations will supply 1.5 million troops, and the food ceiling will only be 1 million and cannot be raised.
And when you appoint two legions, assuming that each legion is allocated 300,000 troops, then each of these two legions has a ceiling of 1 million, each of which uses 1 million grain to feed 300,000 soldiers, and you yourself use 1 million grain to feed 900,000 soldiers, so as long as the income of the city is enough. After the commission, your forces will have a total of up to 3 million grains, and if you don't appoint, you will have a maximum of 1 million grains... The exact number of legions to appoint, the number of troops and the city to appoint depends on personal preference...
In addition, the information shows the total amount of money and food for your faction, including the legions. The map shows the total number of cities directly ruled by the monarch, not including the legions you appointed.
Each regiment is self-reliant and self-reliant. Money and food between clans and between clans and monarchs will not flow automatically, and must be transported manually.
Called the emperor. Reputation 1000;
Occupy at least one complete state (some states have only one or two cities, others have seven or eight cities, and all of them are considered to occupy a complete state).
If the emperor is still there, the emperor will move to the city where the emperor is located;
I don't know if it's necessary.
If it doesn't happen yet, just be patient and wait for a season.
I say... You're amazing. 1,500,000 soldiers... I've played so many times, and the highest number of troops is around 600,000... At most, a city has been stuffed with 170,000 soldiers, or it is used to destroy foreign races.
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At most, so much food, it's the upper limit, you get less troops, and that's the same when I used to play. If you get the army to 50w, you'll almost be able to rule the whole country! Or you are still 150w, but you have to pick food often!
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The first question: Since the maximum resource limit of a clan is 1 million, setting up more clans can increase the overall resource capacity of the faction, up to a maximum of 8 million.
The second problem: the rank of official is promoted from one level to the next, and it is only enforced when the seasons change.
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This is the upper limit.
More: Reset a clan - to another clan.
Not enough: Reset a clan - get it from another clan.
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It's capped, just transfer to another place.
If you play a role, it's Three Kingdoms 10
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Sima Yi's wife is Zhang Chunhua, what do you want to ask.