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Is the light and ice pseudo-dark?
It would definitely be wrong to abandon the Twin Demon Explosions.
This kind of plus point is not very suitable for single brushes, and there are generally teammates PS Holy Rider Baihua.
It's good to add 1-3 points to the black hole If you have time to make the Guardian Altar that SS top Alice then it's best to add 3 levels of black hole In addition, you can also not add dark mastery.
By the way, I'll tell you a little more.
Full of light eel, full of thunder, full of thunder, full of light, proficient.
Little Jack 5 is front-loaded Earth Fire 5 and released in the air to add Jack.
Black Cat 10 Front, Void 5 Front, Black Hole 1-3 Levels.
Snowman 10 is pre-loaded with ice walls full of extreme ice feast full of ice mastery.
What Ignites Magic Show Movement Magic Magic Memory Dispel Magic Critical Hit Magic Back Strike I don't need to say anything about it Fill up.
Passive Awakening Elemental Focus is also topped up.
Straw Man 1 Crouch 1
EX Photoelectric Ice Wall EX Void Mountain Fire Fill up.
ex Ignite EX Photoelectric Eel EX Polar Ice Feast Fill Up There is a contract that recommends piling polar ice first Level 3 ex polar ice is very violent.
Personality Skills: Full Intelligence, Full Movement Speed, Full Hit Rate, Full Attribute Enhancement, Full Magic Critical Hit, All Remaining Bonus Evasion.
It is recommended that this genre add points, and it is best to have daddy and flowers, although the continuous output is high, but often standing on the pile can't protect yourself.
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The twin magic explosions can't be abandoned, it's very useful, you can do without adding dark essence, the black hole has level 11, it's basically enough, of course, the higher the better.
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Add points with the simulator.
Match yourself.
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SP Simulator Plus Point Case:
Class: Archmagister.
Rating: 70 Total SP: 6994
sp: 6965 used
SP remaining: 29
Mission gain: 830
Total TP: 23
TP used: 23
Remaining tp: 0
=Skill Classification】==
-element]--
Magical Memory, Level: 10
Shadow Nightcat, Level: 30
Elemental Concentration, Level: 1
Jack Bomb, Level: 10
Photoelectric eel, grade: 5
Frost Snowman, Level: 5
Aircast: Jack Bomb, Level: 1
Magic Show, Level: 17
Elemental Ignite, Level: 16
Mobile cast, level: 10
Flame Blast, Level: 26
Fire Mastery, Level: 10
Ice Mastery, Level: 2
Dark Mastery, Level: 10
Light Mastery, Level: 2
Jack Advent, Rank: 18
Orb of Nothingness, Level: 5
Annihilation of Black Hole, Level: 16
Meteorite Disillusionment, Level: 12
Volcano of Nothingness, Level: 1
Ice Wall, Level: 5
Thunder, Level: 5
Photoelectric Ice Wall, Level: 3
Enhancement - Advent of Jack, Level: 1
-Summon] --
Contract Summon: Hedel, Level: 1
--Combat Magic] --
Sky Strike, Level: 1
Mandatory - Sky Strike, Level: 1
Magic Shield, Level: 1
Stand-in Strawman, Level: 1
-Devil's Path]--
Magic Star Bullet, Level: 1
Provocative Figure: Shu Lulu, Level: 1
-generic]--
Cloth Armor Mastery, Level: 1
Back jump, level: 1
Mandatory - Backward Jump, Level: 1
Elementalist Cloth Armor Mastery, Level: 1
Crouched, Level: 1
Source of Intelligence, Level: 3
Elemental Attack Mastery, Level: 3
Hit Mastery, Level: 3
Avoidance Mastery, Level: 3
Magic Crit, Level: 10
Magic Back Strike, Level: 10
Now it's better to give up awakening, awakening is a waste of pl Although the attack power is high, but the advanced map stands on the stake and is easy to die.
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Fill up: Ignite, Magic Show, Movement Casting These are not negotiable, focusing on output skills. Small skills, I recommend filling up the night cat and thunder light beads, because the Czech bomb has no penetration, and whoever is full will wash it.
Flame Blast is not recommended to increase 10 levels due to CD and SP issues. Ice wall front-loading is fine. Controversy over the skills, Czech advent and heavenly thunder which one.
Suggestions, all full. Reason: Only one full must be full of black holes, and these fire darkness can only choose the Czech Republic.
In fact, the black hole damage growth is very low, the difference between adding 1 and full damage is only about 30,000, and the sky thunder is 20,000 at once, so the point of filling the black hole is given to the sky thunder. The rest is a passive with all the elements (except Ice Mastery). Full of show and ignition, full of ancient, full of magic crit.
Full awakening. ex: Full Intelligence Mastery, Full Hit Mastery, Full EX Thunder Light Bead, Full EX Ice Wall, Full EX Earth Fire, and other arbitrary.
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Light Ice Darkness (Light Ice Auxiliary Darkness is merged.)
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Class: Archmagister.
Rating: 70 Total SP: 6994
SP: 6990 used
SP remaining: 4
Mission gain: 830
Total TP: 23
TP used: 23
Remaining tp: 0
=Skill Classification】==
-element]--
Magical Memory, Level: 10
Shadow Nightcat, Level: 30
Elemental Concentration, Level: 1
Jack Bomb, Level: 5
Photoelectric eel, grade: 30
Frost Snowman, Level: 30
Elemental Ignite, Level: 16
EX Photoelectric Eel, Grade: 1
Mobile cast, level: 10
Flame Blast, Level: 5
Thunder, Level: 5
Ice Wall, Level: 5
Orb of Nothingness, Level: 23
Light Mastery, Level: 10
Dark Mastery, Level: 10
Sky Thunder, Level: 18
Annihilation calendar type which black hole, level: 16
Fire Mastery, Level: 2
Ice Elite Limbs, Level: 5
Meteorite Disillusionment, Level: 1
Thunder Ice Wall, Level: 3
Extinguishing the Fire Mountain, Level: 1
-Summon] --
Contract Summon: Hedel, Level: 1
--Combat Magic] --
Sky Strike, Level: 1
Mandatory - Sky Strike, Level: 1
Magic Shield, Level: 10
Stand-in Strawman, Level: 1
Falling Palm, Level: 1
EX Magic Shield, Level: 3
Dragon's Tooth, Level: 1
-Devil's Path]--
Magic Star Bullet, Level: 1
Provocative Figure: Shu Lulu, Level: 1
Ancient Magic Book, Level: 20
-generic]--
Cloth Armor Mastery, Level: 1
Back jump, level: 1
Mandatory - Backward Jump, Wait for Rent Pickpocket: 1
Elementalist Cloth Armor Mastery, Level: 1
Ancient Memory, Level: 10
Magic Crit, Level: 10
Crouched, Level: 1
Intelligence Enhancement, Level: 3
Base Ability Enhancement, Level: 3
Attribute Enhancement Enhancement, Level: 3
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This is an analog point of 60j. After awakening, there are 20 more SP points and 30 points for new quests. So you can fill up the Dark Mastery.
Class: Archmagister.
Rating: 60
Total sp: 4051
Use SP: 4045
Elemental --- Magical Memory lv 10 |Move Cast Lv 10 |Flame Blast Lv 1 |Thunder Lv 1 |Ice Wall lv 1 |Ball of Nothingness lv 18 |Fire Mastery Lv 2 |Ice Mastery lv 2 |Light Mastery lv 2 |Dark Mastery lv 9 |Annihilation of Black Hole lv 11 |Elemental concentration lv 1 |Comet Astre lv 7 |Jack Bomb Lv 5 |Thunder Light Bead lv 20 |Frost Snowman lv 5 |Shadow Night Cat lv 20 |Magic Show lv 10 |Elemental Ignite Lv 10
Summons --- battle magic.
Sky Strike Lv 1 |Magic Shield lv 5
Demon Path --- Magic Star Bullet Lv 1
General --- Cloth Armor Mastery Lv 1 |Ancient Memories lv 10 below is 49j.
Class: Archmagister.
Rating: 49
Total sp: 3138
Use SP: 3075
Elemental --- Magical Memory lv 10 |Move Cast Lv 10 |Flame Blast Lv 1 |Thunder Lv 1 |Ice Wall lv 1 |Ball of Nothingness lv 12 |Fire Mastery Lv 2 |Ice Mastery lv 2 |Light Mastery lv 2 |Dark Mastery lv 6 |Annihilation of the Black Hole lv 5 |Elemental concentration lv 1 |Comet Astre Lv 1 |Jack Bomb Lv 5 |Thunder Light Bead lv 20 |Frost Snowman lv 5 |Shadow Night Cat lv 20 |Elemental Ignite Lv 9
Summons --- battle magic.
Sky Strike Lv 1 |Magic Shield lv 5
Demon Path --- Magic Star Bullet Lv 1
General --- Cloth Armor Mastery Lv 1 |Ancient Memories lv 10
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SP Simulator Plus Point Case:
Class: Archmagister.
Rating: 70 Total SP: 7014
SP: 6970 used
SP remaining: 44
Mission gain: 850
Total TP: 23
TP used: 20
Remaining TP: 3
=Skill Classification】==
-element]--
Magical Memory, Level: 10
Shadow Nightcat, Level: 10
Elemental Concentration, Level: 9
Photoelectric eel, grade: 30
Jack Bomb, Level: 5
Frost Snowman, Level: 10
Magic Show, Level: 17
Elemental Ignite, Level: 16
Reinforcement - Photoelectric Eel, Level: 1
Mobile cast, level: 10
Thunder, Level: 26
Ice Mastery, Level: 10
Ice Wall, Level: 5
Feast of Polar Ice, Level: 16
Sky Thunder, Level: 18
Photoelectric Ice Wall, Level: 3
Orb of Nothingness, Level: 5
Flame Blast, Level: 5
Volcano of Nothingness, Level: 1
Annihilation of Black Hole, Level: 10
Light Mastery, Level: 10
-Summon] --
Contract Summon: Hedel, Level: 1
--Combat Magic] --
Sky Strike, Level: 1
Mandatory - Sky Strike, Level: 1
Magic Shield, Level: 1
Stand-in Strawman, Level: 1
-Devil's Path]--
Magic Star Bullet, Level: 1
Provocative Figure: Shu Lulu, Level: 1
Dispel magic, level: 10
-generic]--
Cloth Armor Mastery, Level: 1
Back jump, level: 1
Mandatory - Backward Jump, Level: 1
Elementalist Cloth Armor Mastery, Level: 1
Magic Crit, Level: 10
Crouched, Level: 1
Hit Mastery, Level: 3
Elemental Attack Mastery, Level: 3
Source of Intelligence, Level: 3
Magic Back Strike, Level: 10
Feel free to ask if you have any questions, thank you
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SP Simulator Plus Situation: Class: Archmagister.
Rating: 70 Total SP: 7064
sp: 6900 used
SP remaining: 164
Mission Gain: 900 Total TP: 23
TP used: 22
Remaining TP: 1 == Skill Classification] ==
-element]--
Magical Memory, Level: 10
Shadow Nightcat, Level: 10
Elemental Concentration, Level: 9
Photoelectric eel, grade: 30
Jack Bomb, Level: 10
Frost Snowman, Level: 5
Aircast: Jack Bomb, Level: 1
Magic Show, Level: 17
Elemental Ignite, Level: 16
Reinforcement - Photoelectric Eel, Level: 1
Mobile cast, level: 10
Thunder, Level: 26
Flame Blast, Level: 5
Fire Mastery, Level: 10
Orb of Nothingness, Level: 5
Light Mastery, Level: 10
Jack Advent, Rank: 18
Volcano of Nothingness, Level: 1
Enhancement - Advent of Jack, Level: 1
Ice Wall, Level: 5
Photoelectric Ice Wall, Level: 3
Sky Thunder, Level: 18
Annihilation of Black Holes, Level: 9
-Summon] --
Contract Summon: Hedel, Level: 1
--Combat Magic] --
Sky Strike, Level: 1
Mandatory - Sky Strike, Level: 1
Magic Shield, Level: 1
Stand-in Strawman, Level: 1
-Devil's Path]--
Magic Star Bullet, Level: 1
Provocative Figure: Shu Lulu, Level: 1
Dispel magic, level: 10
-generic]--
Cloth Armor Mastery, Level: 1
Back jump, level: 1
Mandatory - Backward Jump, Level: 1
Elementalist Cloth Armor Mastery, Level: 1
Magic Crit, Level: 10
Magic Back Strike, Level: 10
Crouched, Level: 1
Source of Intelligence, Level: 3
Elemental Attack Mastery, Level: 3
Hit Mastery, Level: 3
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Light pig full, night cat 10, Lei Xuan ice wall choose a full, personally recommend Lei Xuan, sky thunder pole ice full, black hole 1j, 8j or full. I won't say much about the other required skills.
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It's ice again, the ice isn't very good. The light bead is full, the snowman is in front, the ice wall is full, the thunder is in front, the sky is thunder full, the awakening is full, the ice light is proficient, the passive awakening is full, the awakening is in the front... The main ones have been told to you, and you can add the rest yourself.
I don't know if you're a businessman who often makes drawings. If so, I can use all of these things, just like a mage's blood can be exchanged for a lowest-level hardener (the lowest hardener is very useful, for awakening quests, and for normal quests. ), the Minotaur's hard horn can also be changed in Daphneli. >>>More
The big pumpkin doesn't really need to be added. This skill is relatively inferior to the black hole and the sky thunder, and the little pumpkin also has to be increased to 10, with this sp it is better to add more flame black ball Lei Xuan and the like. >>>More
If you go to the PK field to take a look, you will know: the level of Devil May Cry who dares to enter the PK field is definitely not low, so which PK is good can be seen immediately. Brush: >>>More
Enter the dnf asura bar boutique inside is very detailed.
I suggest that you brush the 76 78 level ice dragon map, where the endless drops, psychedelics, etc. are valuable, and only the picture drop rate of endless eternity and psychedelic spar is the highest, these materials are worth not worth the money you know, clear a flop million, calculated according to 156pl, clear 1 time 8 points pl, clear 20 times, 20 times multiplied, this you count it yourself! The money of the material is calculated according to the worst character, 15 endless eternity, 15 psychedelic crystals, endless thousand, psychedelic million. That's 30 materials multiplied by yourself! >>>More