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The butcher technique of "The Fifth Personality" is mainly to grasp the three points of stability, accuracy and ruthlessness. Personality 5 is an unbalanced competitive game, meaning that only one player in the game has the ability to attack, and that is the butcher. The other players are just running away, playing hide and seek, then decoding, and finally leaving the butcher's control.
There are many players in The Fifth Personality who don't like to play the butcher, because the map is relatively large, it is more troublesome to find other players, and there are more other players, especially after they learn the technique of walking the butcher, the butcher is even more unplayed. Next, I will introduce a few technical points of playing butcher in "The Fifth Personality" for you to **.
1. Don't be soft-hearted and don't be afraid of being scolded by the butcher in "The Fifth Personality", when the player who guards the rocket chair plays "The Fifth Personality", if the butcher chooses to keep the player on the rocket chair, he will be scolded by other players. However, at this time, you must be steady, because they scold, because they are afraid that you will do this. If you insist on doing so, they have to come to the rescue.
On the way to save someone, they have to go to the chair, and that's your best chance to do it.
Second, don't be soft-hearted about the butcher in "The Fifth Personality", don't be afraid of being scolded, staring at a player who can't sneak the butcher to play "The Fifth Personality" When the time comes, if the butcher chooses to stare at a player who can't sneak the butcher, he will be scolded by other players. It doesn't matter if they scold or not, you win anyway if you catch the opposing player. Once you've caught it, you'll be able to go back to title one, and it's useless for them to walk the butcher when they come to save people.
3. Don't be soft-hearted and don't be afraid of being scolded by the butcher in "The Fifth Personality", put the captured player in the basement If you don't play the butcher very well, then after you catch the player, you lock him in the basement. There is only one road in the basement, you just need to put the trap and then guard that road, none of them can escape, it is equivalent to a place of death.
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You have to memorize the human spawn points of each diagram, and learn to predict the human position, strive to win the first opportunity in the game battle, and wear the talent that suits you.
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You can only practice more, be familiar with the skills or look at the strategy, the awareness of fighting the butcher is very important, and you can't chase one up.
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1. At the beginning of the game, quickly find someone, and after finding someone, see who is fighting whom, and open the skill first, so that it is convenient to chase people later. At the same time, it should be noted that at the beginning, don't just chase one person, if you can't catch it, you will chase another person.
2. When chasing people, don't mess with the knife, otherwise you will hit the wall, and you will have to cd time, so that the human race has already run out, for the distance is not far, but you can't hit it, you can use the charge to chop, which can increase the range of hits.
3. After the first human being is caught, you can guard the corpse, and when someone comes to rescue, it is best to play fear deterrence, which can speed up the progress of the game, if you are not skilled in fear deterrence, then wait for the human being to be rescued, and focus on the rescued person, which can speed up the speed of the person on the carnival chair to the sky.
4. When guarding the corpse, you must observe the number of cipher machines, if humans don't save people and give up their teammates, then you can't guard the corpse, you must change to a cipher guarding machine, and don't let humans decipher the cipher machine. Especially when the last cipher machine, when humans fall to the ground, they must quickly catch up and dissipate Zen to avoid them pressing, and the person who falls to the ground has a big heart and can get up quickly.
5. Finally, when the motor is finished, don't chase a certain person, guard the gate, and don't let them open the door. However, you must first predict which bridge Qingmen the human is in, and then use a knife to quickly arrest people. In the high-end game, human beings are very skilled and very smart, and what the butcher has to do is not to waste time, and at the same time reduce the empty knife and reduce the error rate, so that it is not difficult to win.
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The fifth personality is a puzzle game launched by NetEase, the butcher is the biggest enemy of mankind, players have to learn to slip the butcher to delay time, and many friends don't know how to slip away. So let's share it with players about the deep space high play.
Slip butcher tricks.
First, the purpose of the butcher.
The butcher is actually just to drag out time, it is very important to control the distance, don't play the limit, let the butcher keep an eye on you, and it's OK to chase you.
You will find that when the emperor of people makes mistakes, they are pulled into the distance by the butcher, eat knives, and can play with chainsaws to treat all kinds of skins.
Then you have to know how the butcher knows you, you have to know the butcher, and you are afraid that which butcher can buy one, and you will have the bottom in your heart after playing a few games.
The butcher's movement speed is faster than that of humans, and he will definitely not be able to run in a straight line, let alone blood stains.
Second, the tools required.
The butcher is to smooth out this speed difference through the boards, windows, and routes.
When the board is ready to be put down, the person will press it after he walks over, otherwise he will close himself.
When you are ready to smash the butcher, don't put your body in the middle of the passage, stand on the side of the board to prevent spiders from spitting, deer head hooks, chainsaw charges, and to be honest, if you encounter a chainsaw, you should go through the window.
The most important thing is not to panic, not to run with a stuffy head, you have to know where the butcher is, and it is easy to send the butcher to the face or send a shock.
Three, the butcher trick.
The basis of a butcher is to be able to turn back while running, and if you are not skilled at first, it is easier to turn back around corners.
The mechanism of deterrence is that if you are interrupted when you do any interactive action (window, **, unboxing, saving people, etc.), you will fall directly to the ground.
Sometimes, I am very close in the red light, and I am full of blood, at this time, don't turn the window, don't put the board, don't turn the board, I'd rather eat a knife and then go, don't go to the gambling shock, it's very easy to overturn. While running, observe the butcher and the terrain, don't just look at the board in front of you, and try to look at the nearby terrain as much as possible when the distance is possible.
The terrain without boards and windows can be stopped to find the kind of small terrain that resembles a tree, and the king of Qin went around the pillar, tricked him into cutting on the obstacle and got out.
The terrain is really poor, and when you are desperate, you can only try pure positioning.
One is a similar S route, where you turn a little in one false direction and then turn in the other direction.
One is a V-like route, where you quickly turn around and run back from his side.
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What is the method of the novice butcher is the strategy information brought to you today, more of the latest information of the fifth personality is on this site, how does the novice of the fifth personality run the butcher? If you are interested, let's take a look!
1) If there is an obstacle, go around the obstacle. Don't easily flip the board, be sure to pay attention to the position of the red light at the foot of the front, if the red light does not appear, look back at where the butcher is before the flip, close to the turn, the butcher does not come, just stand there and wait for him to come, the enemy does not move, you turn over the board, it is possible to be kicked off by the butcher, so that there is one less obstacle to maneuver, if the distance to find the next obstacle group is too far, it is easy to get off;
2) The reverse flip is the most deadly, even if you do this, don't give up and flip back quickly, there is still a chance to survive;
3) There are no obstacles, or traces of flexible running imitation group trapping, dare to run back and forth under the butcher's feet, and need to cooperate with the wall of the house in a circle, and a little more time to slip around;
4) Don't be intimidated, don't be afraid, be sure to make good use of the terrain and the use of props.
Fifth Personality |
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I think it's best to use a deer's head, because the deer's head has a hook that can hook people in an instant.
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It depends on your own operational capabilities, which regulator does your operational capabilities apply to? For you, the regulator is the strongest. The best to use.
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In The Fifth Personality, the Butcher's win rate is much higher than that of humans due to the asymmetrical mechanism
First of all, the butcher dominates. In the game, the butcher can knock down the survivors, tie them to a chair and eliminate them. Moreover, the survivor can only withstand two attacks, and is extremely easy to catch by the butcher.
And the survivors can only have a chance to win by repairing the cipher machine, and it is not easy for four people to repair five machines, coupled with the constant interference of the butcher, it is not easy to light the gate. The survivors are unable to knock down the butcher, so they can only control it to a small extent, giving themselves a chance to escape.
Secondly, it is difficult for the survivors to cooperate with the teamIn the game, the survivor camp is 4 people working together at the same time, so it requires super coordination ability. The containment position needs to be contained for a longer period of time, giving teammates an environment to fight for repairs. Among them, there are many skills that need attention, such as cooperating to save people, helping to carry knives, repairing cipher machines, pressing machines, etcIf there is a problem in any of the links, you will lose the whole game.
Finally, the version environmentCurrently, the game version is favorable to the butcher camp, and there are a lot of strong butchers to use, such as sculptors, violinists, bangbangs, etc. They all have super dual knife abilities, which is difficult for survivors to deal with. And it has a long-range attack skill, which can prevent the survivor from repairing the machine.
The ability to guard the chair is also very strong, and if you catch one person in the early stage, it will be very difficult for the survivor to play. On the other hand, in the survivor camp, there are very few strong characters, and the match in the palace game is very fixed.
In fact, there is another important reason for the player's skill problem, the butcher is easier to win in the low-end game, and the butcher has a higher margin for error than the survivor, so it is easy to win. Although the Survivor has a higher win rate in the high-end game, there are not many high-end players, which also results in the overall Butcher's overall win rate being higher than that of the Survivor camp. The ultimate cause of this phenomenon is the asymmetrical mechanism.
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Because the Butcher's abilities in all aspects are much higher than those of humans, it is easy to be killed by the Butcher if human players play more dishes. So the Butcher has a higher win rate than the human.
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Excluding the problem of brushing points, the butcher can complete the overall situation with his own consciousness and operation, and has the dominance of the battle and more subjective choices without making mistakes; It is difficult for the survivor passerby to cooperate with the bureau, and when encountering teammates without spirituality, it is very easy to be caught by the supervisor and turn the tables in a wave, and when you don't understand the skills of your teammates, your mentality is easy to change, and you will fall from one teammate's second, resulting in a butterfly effect of deformation of the whole team's operation.
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Because the survivors used a large number of defeats they fought to the third order, in exchange for their understanding of the game, they finally made up for the information gap, they will try their best to make up for the asymmetrical disadvantage, they know to voice the four black, they know to report the point, and the butcher, on the high level, can only improve the operation, the impact of the improvement of consciousness on the actual battle situation can not affect the key victory.
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Because in the initial stage of not being familiar with the mechanics and tricks of the game, humans do not hide themselves. Regulators, on the other hand, have the skills of perspective. Therefore, it is relatively easier for the regulator to win (in the later stage, after humans will play, the situation will be reversed).
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Pursuit, field control, and corpse guarding can all be.
Pursuit: The Red Lady can be assassinated by placing a mirror, and the mirror can be sealed with a mirror, and the mirror ignores the terrain so it can be killed in seconds.
Controlling the field: The Red Lady can put a mirror to interfere with the motor, and if humans dare to repair it, it will be shocked.
Guarding the corpse: The Red Lady can put a mirror image to intercept it remotely, use the mirror to stab the person, and when the rescue is coming, it is easy to double fall.
Jack is the strongest chasing stream butcher, but the field control is not good, the corpse is okay, the fog blade + basic attack, double down.
The witch and the old man have strong field control and are okay to guard the corpse, but their pursuit ability is weak. Witches can be attacked by two believers on both sides, but it takes time and is slow to catch people. The witch can use one believer to intercept the rescue position remotely, and the other believer will be close to the face and double-down.
Bangbang's pursuit ability is weak, the field control is weak, and the corpse guard is strong.
Joseph strength is not good. The knife is obsessed, the pursuit is not strong, and the control of the field is average.
The clown chase is average, the field control is not good, and the corpse is average.
The lizard's pursuit ability is average, but it can't control the field, and it is average to guard the corpse.
The parachute pursuit ability is average, the field control is okay, and the corpse guard is relatively weak.
The factory director has a weak pursuit ability, a weak corpse guard, and a weak field control.
The spider has a strong pursuit ability, a weak corpse guard, and a weak field control.
Red Butterfly has a strong pursuit ability, a weak corpse guard, and a weak field control.
The deer head has a strong pursuit ability, a strong corpse guard, and a weak field control.
The Lord of the Yellow Suit has a strong pursuit ability, is like a corpse, and has weak field control.
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There is no strongest butcher, only the best technique, how the butcher skills are, depends on the player's control, for example, if you play Jack well, you are proficient in Jack's skills, and you have a sense of the overall situation, then this Jack is the strongest in your hands. There are at least fourteen supervisors in the fifth personality, and each supervisor has its own characteristics, turnip greens, each with its own love. Each regulation will be weakened and strengthened, because these weakening and strengthening lead to the strength of the regulation is not the same, and there is no way for these regulations to compare with each other, and the butcher of the fifth personality is not the strongest, and of course there is no weakest.
ps: I hope the landlord will not ask these meaningless questions in the future, really, there is no need to ask this question.
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There is no strongest, mainly depending on the player's operation and version advantages, a big change is likely to be strengthened, the current version of the son is the Red Lady and the Witch, but the Red Lady is easy to draw, the witch mainly looks at the ability to control the field, Bangbang's ability to guard the corpse and the ability to control the field of the umbrella is also OK, mainly depends on the speed of catching people in the early stage and the accumulation of advantages in the later stage, some top butchers do not have any mistakes in the whole game but lose in the opponent without giving too many opportunities, four black points and cooperation, a priest's big hole can break the rhythm, open the door to the mercenary full of blood, There are three caves of priests in the hospital.,Originally, the fifth personality was an asymmetrical competitive game.,It's more inclined to the survivor camp.,So playing the butcher is to improve your own strength.,The butcher is nothing more than the son of the ban.,But the survival bans the mechanical prophet.,There are also priests, mercenaries, fragrances, strikers, bartending, exploration, tomb guards, these national teams.。
Cat and Mouse mobile game.
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I also want to play this game.,I looked for a while to find a reservation in playing go.,And then when I tested it, I was notified and I gave the code.,I think it's very reliable.,So now the mobile games are reserved over there.**,And there are a lot of gift packs.。 You can also install it on your phone and try it.
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