-
Lee Chang-ho. Nicknamed "Stone Buddha."
Why does Lee Chang-ho have the nickname "Stone Buddha"? It's because of his character.
Lee Chang-ho's character is the most vividly portrayed in a kind of legend. In a competition, a Japanese photographer took more than 30 ** photos for Lee Chang-ho in a row, and selected one of them, but when it came time to wash **, he couldn't find which one should be washed. Because if you look carefully, Lee Chang-ho's expression is the same in more than 30 **s, and there is no change.
Some people say that if it weren't for the difference in posture, there would be no change in the expression.
Lee Chang-ho (1975- ) is a Korean professional Go player, Jiudan, who has created a number of Go historical records and created the "Lee Chang-ho era". From his first world title in 1992 to 2007, he won 18 individual titles and 13 team titles (eight times as a master player). He has won any World Professional Go Championship held before 2007 (including Ying's Cup, Fujitsu Cup, Toyo** Cup, LG Cup, Samsung Cup, Toyota Cup, Chunlan Cup, Central Cup and other individual competitions, as well as Zhenlu Cup and Nongshim Cup).
and other team competitions), and truly realized the "Grand Slam" of the World Professional Go Competition.
-
The reason why Lee Chang-ho got the nickname "Stone Buddha" comes from a story. It is said that during the Lee Chang-ho competition, a Japanese reporter spent several hours shooting two full volumes, and when they were washed out, they all had the same expression. However, according to Lee Chang-ho's own confession, the main reason for being called "Stone Buddha" is because of his clumsy mouth, "I used to be silent, so everyone gave me this nickname."
For this famous name, which is already well-known to chess fans all over the world, Lee Chang-ho is not satisfied, "This is the feeling and evaluation of me by others, I don't think such a title is good or bad, but I don't want to really become a 'stone Buddha'." In order to change his image of the "stone Buddha" of Muna, Lee Chang-ho said, "I hope I can be more lively than before, of course, this process should be natural, not forced." ”
-
Legend has it that Emperor Yao had a son named Danzhu. Danzhu was very naughty when he was a child, and he only knew that he and his friends used brute force to fight and kill, and there were many scars on his body. And Danzhu is very stupid and doesn't use his brain to do things.
Yao was afraid that he would not be able to become a talent in the future, so he meditated hard and finally came up with a good way to educate his son. One day, Yao called Danju to him and said, "You like to play war, you are easy to get hurt, and you are not united.
Now I'll teach you a fighting game that doesn't use punches and feet. Yao asked Danzhu to pick up some small black and white stones, and drew a lot of crossed horizontal and vertical lines on the ground, and said to Danzhu, "The black stone is for you, and the white stone is for me."
A stone is a soldier, and you and I are generals. Let's see whose soldiers can surround the opponent's soldiers, and whoever wins. Dan Zhu was very interested in playing with Yao, but found that his black soldiers were always surrounded and wiped out by his father's white soldiers, and his territory was getting smaller and smaller, so he was so anxious that he scratched his ears and cheeks.
Yao smiled and said to Danzhu, "You failed because you don't like to use your brains. This is the same as fighting a war on the battlefield, we must learn the method of arranging troops, otherwise we will not be able to win.
Since then, Danzhu has realized many ways to fight and the truth of life in the process of playing games, and has gradually become stable and intelligent. When he grew up, he really became a very good general who could write and be good at martial arts.
The game that Emperor Yao taught Danzhu to play has evolved into the current game of Go. Later, people summarized the story of the origin of Go into eight words: "Yao made Go, taught his son Danzhu". Therefore, Go was created by Emperor Yao's painstaking efforts, and the mystery in it is not ordinary!
-
Go originated in China. It predates chess, at least 2,500 years old, and is the oldest chess game in the world. In ancient times, emperors and generals, scholars and scholars, and talented ladies all loved this kind of chess art.
The board of Go consists of 19 vertical and horizontal crossings, forming 361 intersections, on which the pieces are placed. There are 180 pieces of Go pieces in black and white. The game of Go is ever-changing and intense.
The two sides used various techniques and tactics to attack each other, which was very combative. Because of the infinite mystery of Go, the ancients once exaggerated that only immortals could invent it.
Go is a kind of intellectual sport, learning Go can not only exercise and improve people's logical thinking ability, but also cultivate temperament, and cultivate people's tenacious, calm and composed character. Therefore, it is becoming more and more popular with modern people.
During the Sui and Tang dynasties, Go was introduced to Japan, and in the 19th century, to Europe. At present, more than 40 countries and regions in the world have carried out the game of Go. Among them, China, Japan, and South Korea have the highest level of Go sports.
Chinese Go players such as Nie Weiping and Ma Xiaochun are all internationally renowned players. Go has developed into an important international sport.
-
Hello. Go, a strategic two-player chess game, was called "Yi" in ancient China and "go" in the West. It is popular in East Asian countries (China, Japan, South Korea, and North Korea), and is one of the four arts of qin, chess, calligraphy and painting.
Go originated in China, is said to have been written by Emperor Yao, and has been recorded in the Spring and Autumn Period and the Warring States Period. During the Sui and Tang dynasties, it was introduced to Japan through Korea and spread to Europe and the United States. Go contains the rich connotation of Chinese culture, and it is the embodiment of Chinese culture and civilization.
Go is played on a rectangular checkered chessboard (which looks like a square) and black and white round chess pieces, with 19 vertical and horizontal lines on the board to divide the board into 361 intersections. Because Black has the advantage of occupying the land first, it is artificially required that Black give White a post at the end of the game. Go is considered the most complex board game in the world.
Countries such as China, Japan, and South Korea have slightly different rules for the competition.
In November 2019, the General Office of the Ministry of Culture and Tourism organized the inspection and adjustment of the protection units of the representative items of national intangible cultural heritage, and the protection unit of Go is the Beijing Chess Academy (Beijing Bridge Academy, Beijing Chess and Card Sports Management Center).
-
Go is one of the four traditional Chinese arts, and it can be called the quintessence of the country. Go terminology is a term used to express certain concepts and words in the game of Go. It contains many contents of the special nouns, theoretical knowledge, competition rules and game experience of Go, which is not only the product of the continuous development of Chinese Go culture for thousands of years, but also the basic common sense that people should master when learning Go.
With the popularization and development of Go, the content of the Go terminology database is also constantly enriched.
-
One point of the stove brother Zhong understands the Sen Mo Go hidden spring attack.
-
Article 2: How to play Go.
1. Each side of the game holds a one-color chess piece.
2. Open the game.
3. Black first and white later, alternately on the points of the chessboard.
4. After the chess pieces are decided, they do not move to other points.
5. It is the right of both parties to take turns, but either party is allowed to give up the right to play and use the void.
Article 3 The gas of the chess piece.
A chess piece is on the chessboard, and the empty point next to it in a straight line is the "qi" of this chess piece.
If there are pieces of the same color on the points immediately adjacent to the line, these pieces are connected to each other to form an inseparable whole.
If there are discolored pieces on the points immediately adjacent to the line, there is no qi here. If a piece loses all its energy, it cannot exist on the board.
Article 4 Grape.
The method of clearing the airless child out of the chessboard is called "grape". There are two types of grapes:
1. After the move, the opponent's chess piece is out of gas, and the opponent's piece without gas should be extracted immediately.
2. After the move, the chess pieces of both sides are in a state of no gas, and the opponent's pieces of no gas should be extracted immediately.
Article 5 Prohibition Point.
At any point on the board, if a player makes a move, the piece is immediately in a state of no gas, and at the same time it cannot extract the opponent's piece. This point is called the "forbidden point".
Article 6 prohibits global homomorphism.
After having a child, the other party must not be faced with the situation that has occurred repeatedly.
Article 7 Finality.
1. The game is final when both sides unanimously confirm the completion of the move.
2. When one of the parties admits defeat in the middle of the game, it is the final game.
3. The continuous use of virtual by both sides is the final game.
Article 8: Live and Dead.
1. At the end of the game, all the pieces that cannot be extracted are live pieces after confirmation by both parties.
2. In the final game, confirmed by both parties, the chess that can be extracted is a dead game.
Article 9 Wins and losses are calculated.
In the game where the moves are completed, the number method is used to calculate the winner and loser. After the dead pieces of both sides are cleared out of the board, the live pieces of either side and the points surrounded by the live pieces are counted in pieces.
Half of the empty spots between the two live pieces.
Half of the total number of points on the board is the number of points. If the total number of points scored by one team exceeds this number, it wins, which is equal to the number of points that are a draw, and if it is less than this number, it is negative.
-
Beginners need to know the following points in order to play the game.
1. Fall: black first white and then white, one person at a time to play a hand of chess, the piece should be played on the cross of the chessboard, not in the grid.
2. Eating a piece: You must know that the chessboard of a Go piece can only exist if it is gas, and the piece without gas is called being eaten and must be removed from the chessboard.
3. Know how to determine the winner or loser: After a game of chess, you must know which chess is alive and which is dead, and before the final game counts chess, you must remove the dead chess from the chessboard, and count the two sides of the game in the air, and the more wins (if it is a post, it should also be counted together).
It is recommended for beginners to look at some basic knowledge of Go first, first from eating pieces and making eyes, and then master the basic knowledge of life and death before playing chess.
-
There are a lot of them on the second floor, and I add some that I think is essential.
How to take a piece
In the game of Go, the chess pieces rely on "qi" to survive on the chessboard, and if you want to learn how to eat pieces, you must understand "qi". "Qi" is one of the basic terms of Go. As a Go term, "eater" can also be referred to as "tizi".
In a real game, one side surrounds one or more flags of the other side so that all of its qi is blocked (i.e., all its closely adjacent intersections are occupied), and then the airless pieces are removed from the board, which is called "eating pieces". Chess pieces without "qi" are lifeless and are not allowed to exist on the chessboard, and once the pieces on the chessboard are in a state of no qi, they can be removed.
Introductory layout: with diagrams).
-
Go is to place black or white on 361 intersections, and whichever side has the most moves (i.e., intersections) wins. When a piece is placed at the intersection of the four sides of the other piece, then the piece is captured. That intersection will be the forbidden point, and the captured side cannot move at that point.
Of course, I'm glad you're hooked on Go, but I have to remind you that Go is easy to learn and not easy to learn.
-
I won't either, but the people in the Go club are very good.
-
Go has a long history, but it represents the level of chess strength of a country, which was invented from Linchuan in China, and it is called playing Go.
-
What is Go, this is what we don't need to know, so I think the current Go, some of us still like it.
-
Together is a kind of chess piece formed by the black and white pieces that we see every day.
-
When playing chess, each player holds a piece of one color, black first and then white, and takes turns placing a piece at the intersection point. The blank intersection point that connects to the straight line of the chess piece is called qi. When all of these qi are occupied by a piece of different color, the piece is removed from the board.
Therefore, qi is the only proof of the survival of the chess pieces. If there are pieces of the same color at the intersection of adjacent (only up, down, left, and right) lines, the two pieces are said to be connected. Any number of pieces can be joined in this way, and the number of Qi of the connected pieces is the sum of the Qi of all the individual pieces that make up the piece.
If all of these qi are occupied by a different color chess piece, this piece will be removed together.
The process of Go is divided into three stages: layout, middle game, and finale.
In Japanese rules, the blank intersection of the chess pieces is called the me, and the side with the most eyes wins in the end, so the Japanese rules of Go are called the memetsu. However, in the Chinese rules, the intersection point occupied by the chess pieces themselves and the real space occupied by the chess pieces are collectively referred to as the ground, and the land is more than the win, so the Chinese rules of Go are called the number method.
When calculating the winner or loser, the Chinese rules are different from the Japanese and Korean rules. At the end of a game of chess, according to Chinese rules, the dead piece on the board is removed, and if there is a dispute between the two sides about whether or not there is a dead piece, it is resolved through actual combat. After that, if black's live discs plus the real space reaches 185, (black has to be affixed to white 3 and 3 4 discs due to the leading advantage), then black wins by 3 4 discs, and if there is less than this number, white wins.
In the rules of Japan and South Korea, both sides fill in the opponent's real space with the dead pieces on the board and the chess pieces that have been withdrawn, and then calculate the real space of both sides. Black is a six-and-a-half mesh. If black has more blanks than white after subtracting 6 and a half meshes, black wins, otherwise white wins.
-
The "chess" in the four traditional arts of qin, chess, calligraphy and painting in China refers to Go. Go has a history of nearly 4,000 years in China. After thousands of years of development and refinement, Go has become an esoteric intellectual sport.
Because of its profound meaning and variety, it is called the embodiment of the art and wisdom of mathematics.
The board of Go is a square with 19 parallel lines at equal distances in the vertical and horizontal directions that cross each other, forming 361 intersection points, on which the pieces are placed.
The chess pieces are divided into black and white and have a flat and round shape. There are 181 black discs and 180 white discs, and the game is played by two players, with Black moving first. The intersection of the top and bottom of the chess piece, left and right, is called "qi".
When all the "qi" of a chess piece is blocked, it can be "eaten". When several pieces of one side surround an intersection, the intersection is called an "eye". A piece of chess requires at least two eyes to be able to play a live piece.
The outcome of Go is determined by the size of the board occupied by both players, that is, the number of intersections on the board. The one who has the most wins, and the one who has less loses.
The layout of Go is the basis of the whole game. The "golden horn and silver edge grass belly" is usually referred to as the layout.
A game can be roughly divided into: the layout at the beginning; Fight in the middle game; There are three major parts such as the finale.
Do not attack the opponent's live or thick and powerful pieces. >>>More