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Level 1 Fire Monkey:
Initial Skill: Crazy Scratch [Physical] Power: 25, do 2 5 attacks in one turn, minimum power 50, maximum power.
Level 5: Provoking [Attribute] Power: Non-lethal, reduces the opponent's hit level after hitting.
Level 10: Spark [Special - Fire] Power: 40, burns the opponent by 10% after hitting. (The only special attack skill of the Fire Monkey, sad.) I think at the beginning, there was a flame car at level 24, and the power was 95) pp40
Level 16: Flying Leaf Storm [Special - Grass] Power: 140, it is a life-saving move for the Fire Monkey from level 16, which is only used to hit water and earth systems, and there are only water and earth systems to overcome fire. It's a pity that PP5 has been blocked.
Level 19: Torment [Attribute] Power: Non-lethal, 100% reduction of the opponent's defense level after hitting.
18 Level 20 Molten Spirit Monkey.
Level 24: Burn out [Special - Fire] Power: 65, burn the opponent by 10% after hitting. pp30
Level 29: Absolute Strike [Physical] Power: 80, when your physical strength is less than one-half, the power is doubled by PP25
Level 34: Oppression [Attribute] Power: Non-lethal, 100% reduces the opponent's attack level after hitting.
Level 39: Flame Vortex [Special - Fire] Power: 15, 100% burns the opponent after hitting. pp15
Level 38 Level 40 Demon Flame Orangutan.
Level 43: Flame Car [Special - Fire] Power: 95, burns the opponent by 10% after hitting. pp25
Level 47: Meditation [Attribute] Power: No lethality, increases your own special attack and special defense level.
Level 51: Desperate Flame [Special: Fire] Power: 100, 5% kills the opponent in seconds. pp15
Level 55: Full Strike [Physical] Power: 120, and together with the Jedi Counterattack, it is the only two skills with no special effects. [Finger Flame Orangutan] pp5
Level 59: Overspeed [Attribute] Power: Non-lethal, self speed level +
Level 63: Flame Rush [Special-Fire] Power: 125, **Give yourself a quarter of the damage, don't use it, it's the only suicide skill for all fire elves, and generally only the Flame Orangutan will use it. pp15
Level 66: Jedi Counterattack [Physical] Power: 100, which is the only two skills without special effects along with Full Strike. [Finger Flame Orangutan] pp15
Level 69: Awakening [Attribute] Power: Non-lethal, 100% increases your dual attack level.
Level 72: Unquenchable Fire [Special - Fire] Power: 150, for 5 turns, add 30 additional damage per turn. [30 per turn, no stacks] pp5
Level 77: Demonic Flame Crack [Physical] Power: 150, increases the probability of hitting the opponent's vital point [i.e., Critical Strike] by 1/16 within 5 turns. pp5
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Flame Monkey. Crazy Scratch Level 1 Physical Attack, 25 power, do 2-5 attacks in 1 turn.
Pick up a level 5 attribute attack, 100% reduce the opponent's hit rate by 1
Spark Level 10 Special Attack with 40 damage, burns the opponent by 10% of the last hit.
Leaf Storm Level 15 Special Attack, power 140, 100% change self Special Attack -1.
Torment Level 19 Elemental Attack, 100% changes the opponent's Defense Level -1.
Level 20 evolution.
Molten Spirit Monkey. Burn Level 24 Special Attack, 65 Power, 10% Burn Opponent.
Spiritual Strike Level 29 Physical Attack, power 80, double power when your HP is less than 1 2.
Oppress Level 34 Attribute Attack, 100% change the opponent's Attack Level -2.
Flame Vortex Level 39 Special Attack with 15,100% Burn Damage.
Level 40 evolution.
Flame orangutan. Flame Cart Level 43 Physical Attack, 95 damage, burns 10% of the opponent after hitting.
Meditation Level 47 Attribute Attack, 100% increase in self's Special Attack 1, Special Defense 1.
Desperate Flame Level 51 Special Attack, 100 power, 5% instant kill. - Special Attack.
Full Strike Level 55 Physical Attack, 120 Power.
Overspeed Level 59 Elemental Attack, 100% changes the self's Speed Level 2.
Flame Rush Level 63 Special Attack, 125 damage, 1 4** damage to yourself.
Jedi Strikes Back Level 66 Physical Attack with 100 damage.
Awakening Level 69 Attribute Attack, 100% change your own special skill level 2 and physical attack 2
Unquenchable Fire Level 72 Fire specialty, power 150, increases attack by 30 per turn for 5 turns.
Flame Burst Level 77 Physical Attack, 150 power, increases the chance of hitting an opponent's vital point by 1/16 after 5 turns
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Oh, that's it, right? Flame Monkey.
Crazy Scratch Level 1 Physical Attack, 25 power, do 2-5 attacks in 1 turn.
Pick up a level 5 attribute attack, 100% reduce the opponent's hit rate 1 spark Level 10 special attack, power 40, burn the opponent by 10% after hitting.
Leaf Storm Level 15 Special Attack, power 140, 100% change self Special Attack -1.
Torment Level 19 Elemental Attack, 100% changes the opponent's Defense Level -1.
Level 20 evolution.
Molten Spirit Monkey. Burn Level 24 Special Attack, 65 Power, 10% Burn Opponent.
Spiritual Strike Level 29 Physical Attack, power 80, double power when your HP is less than 1 2.
Oppress Level 34 Attribute Attack, 100% change the opponent's Attack Level -2.
Flame Vortex Level 39 Special Attack with 15,100% Burn Damage.
Level 40 evolution.
Flame orangutan. Flame Cart Level 43 Physical Attack, 95 damage, burns 10% of the opponent after hitting.
Meditation Level 47 Attribute Attack, 100% increase in self's Special Attack 1, Special Defense 1.
Desperate Flame Level 51 Special Attack, 100 power, 5% instant kill. - Special Attack.
Full Strike Level 55 Physical Attack, 120 Power.
Overspeed Level 59 Elemental Attack, 100% changes the self's Speed Level 2.
Flame Rush Level 63 Special Attack, 125 damage, 1 4** damage to yourself.
Jedi Strikes Back Level 66 Physical Attack with 100 damage.
Awakening Level 69 Attribute Attack, 100% change your own special skill level 2 and physical attack 2
Unquenchable Fire Level 72 Fire specialty, power 150.
Flame Split: Level 77 Physical Attack, 150 damage.
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Because that Leaf Storm was a bug on the Cell, it has been fixed, so your Fire Monkey didn't learn, and so did I.
Flame Monkey. Crazy Scratch Level 1 Physical Attack, 25 power, do 2-5 attacks in 1 turn.
Pick up a level 5 attribute attack, 100% reduce the opponent's hit rate 1 spark Level 10 special attack, power 40, burn the opponent by 10% after hitting.
Sonic Fire Fist Level 15 Physical Attack Power 70
Torment Level 19 Elemental Attack, 100% changes the opponent's Defense Level -1.
Level 20 evolution.
Molten Spirit Monkey. Burn Level 24 Special Attack, 65 Power, 10% Burn Opponent.
Spiritual Strike Level 29 Physical Attack, power 80, double power when your HP is less than 1 2.
Oppress Level 34 Attribute Attack, 100% change the opponent's Attack Level -2.
Flame Vortex Level 39 Special Attack with 15,100% Burn Damage.
Level 40 evolution.
Flame orangutan. Flame Cart Level 43 Physical Attack, 95 damage, burns 10% of the opponent after hitting.
Meditation Level 47 Attribute Attack, 100% increase in self's Special Attack 1, Special Defense 1.
Desperate Flame Level 51 Special Attack, 100 power, 5% instant kill. - Special Attack.
Full Strike Level 55 Physical Attack, 120 Power.
Overspeed Level 59 Elemental Attack, 100% changes the self's Speed Level 2.
Flame Rush Level 63 Special Attack, 125 damage, 1 4** damage to yourself.
Jedi Strikes Back Level 66 Physical Attack with 100 damage.
Awakening Level 69 Attribute Attack, 100% change your own special skill level 2 and physical attack 2
Unquenchable Fire Level 72 Fire specialty, power 150, increases attack by 30 per turn for 5 turns.
Flame Burst Level 77 Physical Attack, 150 power, increases the chance of hitting an opponent's vital point by 1/16 after 5 turns
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Genie Name Skill Name Learning Level Skill Description.
Little Fire Monkey Staring Level 5 Attribute Attack, when the skill is successfully used, 100% changes the opponent's defense level -1
Grab Level 5 Physical Attack with 40 power
Provocation: Level 14 Fire Monkey, Sonic Fist: Level 15, Power 40, Fire Cart Level 19, Power 60
Crazy Scratch Level 20 Power 20
Torment Feint Level 30 Power 50
Spark Power 40
Level 36 Flame Orangutan Penalty Level 30 Power 60
Full Strike Level 41 Power 120
Fire Vortex Level 40 Power 15, Burn.
Meditation Level 53 Attribute Attack, Special Attack and Special Defense.
Flame Rush Level 57 Power 120,**.
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The power of the Flying Leaf Storm is 140, so it is much easier to hit the water and ground spirits! (Only the water system and the ground system are fire-based!) It's simply invincible!
He seems to have two special moves with a power of 150: Demon Flame Split: Power 150, and Unquenchable Fire:
Power 150, Awakening is an attribute skill, special attack and physical attack level +2, and 5% of the desperate flame kills the opponent in seconds. It's so bt!
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Flame Car, Feint, Meditation (cooked), Full Strike.
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Fusion, it's too much to melt, and it's a fusion of brush attack.
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Blaze is best left to strike with all his might, Flame Rush, Flame Car, Meditation.
Let's melt it When you practice to level 100, you will feel distressed in melting It is also recommended that you melt, the flame is indeed not as strong as the demon flame.
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Little Fire Monkey Catch, Stare, Provocation, 14J Fire Monkey, Sonic Fist 15J, Crazy Scratch 20+, Torment, Flame Car, Feint 30+, Spark, 36J Flame Orangutan, Punishment 30+, Full Strike 41J, Flame Vortex 40+, Meditation 53J, Flame Rush 57J,
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Flame Cart, Flame Vortex, Flame Charge, Full Blow.
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A full blow, a flame rush, a flame car, a burned one. ok
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Level 1 Assault Normal Physical Attack, power 45, PP40
Level 5 Tracking Step Attribute Attack, when the skill is successful, 100% changes the self's speed level 1, hit level 1, PP10
Level 9 Counterattack Combat Physical Attack, power 65, if you strike first, the power is 2 times, pp30
Level 13 Flame Burst Fire Special Attack, power 75, 10% of the hit will cause the opponent to burn, PP30
Level 17 Iron Arm Attribute Attack, when the skill is successful, 100% changes the self's defense level 1, special defense level 1, PP20
Level 21 Clone Combo Combat Physical Attack, Power 30, 2 3 Attacks in 1 Turn, First Skill, PP15
Level 25 Flame Touch Fire Special Attack, power 80, burn the opponent 10% after hitting, pp25
Level 29 Scorching Eye Flame Attribute Attack, when the skill is successful, 100% changes the opponent's hit level -2, pp20
Level 33 Crush Strike Combat Physical Attack, power 110, when the skill is successful, 15% changes the opponent's defense level -1, pp10
Level 37 Holy Light Roar Combat Special Attack, 120 power, 15% after hitting makes the opponent scared, PP10
Level 41 Aura Protector Attribute Attack, 5 rounds of self is not affected by Ability Reduction Skills, pp10
Level 45 Fire Dance Stick Fire-based Physical Attack, power 130, makes all opponent's ability enhancements disappear, pp5
Level 49 Rapid Flash Attribute Attack, within 5 rounds, if the opponent misses, the next round will definitely hit a critical blow, pp5
Level 53 Flame Fighting Qi Battle Fire Special Attack, power 140, when the skill is successful, 20% changes the opponent's hit level -2, pp5
Level 57 Fighting Spirit Burning Attribute Attack, when the skill is successful, 100% changes the self's Attack Level 2, Special Attack Level 2, PP5
Level 61 Soaring Cloud Strike Fire Attack, power 150, defeat the opponent in the attack, 100% change your speed level 1, pp5
This is. Starting Ability: Ice Blade.
Level 1, Ice Blade (Ice, Physical, Power 40, PP 40) Level 5, Tail Flick (Normal, Physical, Power 45, PP 40) Level 9, Frost Armor (Attributes, 100% changes the self's Special Defense Level 1, PP 40) Level 13, Ice Armor (Attributes, 100% changes the self's Defense Level 1, PP 40) Level 17, Freezing Light (Ice, Special, Power 45, PP 35) Level 20, Ice Freeze (Ice, Special, Power 55, 10% Frostbite, pp 30) Level 25 Icebreaker Tail (Normal, Physical, 60 power, 15% changes the opponent's defense level -1, pp 30). >>>More
It's very simple, fire can overcome the flying system First come with a full blow, and if you don't die, use the fire attribute trick, and the fire attribute trick can be seconds.
Initial Skill: Dash Power 45 (Physical Attack, 2 times the power if you attack later). >>>More
Dragon's Claw: Dragon's power: 45 Physical Attack.
Sharpness Stat: Increases your Attack Level by 1 >>>More
Cell's Elf Bet Karn's Skills:
Flying Kick power 40 (P.ATK) pp40 >>>More