What are the collective events of the Fun Games?

Updated on physical education 2024-02-26
3 answers
  1. Anonymous users2024-02-06

    In the last fun sports meeting held by the company through cocoa creative activities, there were some team events such as crossing the river by touching stones, one-legged trains, cooperative race walking, and helping each other in the same boat.

  2. Anonymous users2024-02-05

    There have been a lot of new ones in the past two years, especially the reality show is so popular, and the games above are all available.

    For example, the intellectual and physical classes:

    Slow cycling. 1.Competitors ride 25 meters in a slow way;

    2.The team represented by the person who could not land on his feet and reached the finish line last won.

    Leggings scurry. 1.Walk 25 meters in the form of two people and three legs;

    2.From the start to the finish line, the fastest team wins.

    Kangaroo transporting melons. 1.Each team dribbles the ball from the starting point to the finish line 25 meters away in the form of a kangaroo jump, and then the team members relay;

    2.The team with the most balls in the basket within the allotted time wins.

    Samsung Lianzhu. 1.Multiple teams participate together, and each team sends one player to place or move props at a time;

    2.The first team to form three stars wins.

    Tortoise and hare race. 1.The team controls an inflatable turtle or rabbit prop to walk 25 meters to reach the finish line.

    2.The two teams relay the game, and the team that finishes the game first wins.

    Dragons walk the world. 1.The participating teams ride on the prop dragon and drag it forward for 25 meters to reach the finish line;

    2.The two teams relay the team, and the team that finishes the relay first wins.

    Toe press jump rope. 1.Complete the team jump rope on the toe board;

    2.Within the allotted time, the team with the highest number of skipping ropes wins.

    Bigfoot runs. 1.Competitors wear big shoes for a race and reach the finish line after 25 meters, then start again when they drop their shoes on the way.

    2.The team that takes the least amount of time wins.

  3. Anonymous users2024-02-04

    Fun Games Collective Project Recommendation:

    1. Dragons travel the world.

    Project Introduction: Each team sends 12 people, and the starting point of 6 team members with both hands to complete the 40-meter race is handed over to the relay team members, and the relay team members return to the starting point in the same way, and the dragon tail crosses the line at the end of the timer.

    Event rules: Try to touch the ground as little as possible, you must cross the finish line with the lead to make a U-turn and change, and the team members will be fined 5 seconds per person for each time they fall behind. Non-team members are not allowed to touch the equipment and the body of the participants.

    If 6 people participate, the time will be timed according to the unilateral rule, and the timer must be crossed by the dragon tail and all team members.

    2. Take the lead.

    Project Introduction: Using the "One Horse Lead" inflatable props provided, each group will have 4 team members, all of whom will lift the "One Horse Lead" with both hands to complete the 50-meter race, and pull up the "One Horse Lead" with both hands to move forward together. Winners are determined by the amount of time.

    Project rules: "take the lead" as little as possible to touch the ground, except for the participants, others are not allowed to have physical contact with them, in the process of the competition, the team members should wait for the team members to return to the team to move forward, all team members and props are all over the line timing referee stops.

    3. Tortoise and hare race.

    Project Introduction: Using the "tortoise and rabbit" inflatable props provided, each group sent 10 team members, 6 men and 4 women, standing face to face, starting point 5 team members, 3 men and 2 women, lifting the "tortoise and rabbit race" with both hands to complete the 40-meter race, handed over to the other 5 relay team members, 3 men and 2 women, and pulled up the "tortoise and rabbit race" with both hands to move forward together. Ranked by how much time it takes.

    Event rules: The course is 40 meters, after reaching the opposite line (must be after all 5 team members have passed the line in the handover area), hand over the equipment to the other 5 team members, and the 5 team members who receive the equipment will return in the same way. In the process, the person in the equipment cannot fall, and the time stop is when the competition equipment used by each team touches the vertical plane where the finish line is located, and the one with the least is the winner.

    4. Parent-child caterpillars.

    Project Introduction: Two large and two small use of the "caterpillar" provided, each group of 4 team members, both hands pull up the "caterpillar" to move forward together, and the winner is determined by how much time.

    Project rules: During the process, the team members cannot fall, try to lift the caterpillar as much as possible, and cannot mop the floor.

    5. Running well.

    Project Introduction: Each team has a color ball, the number of 6-8 people, all participants use their bodies (not allowed to use their feet) to transport the color ball to the end point, and the winner is determined by the amount of time.

    Project rules: In addition to the participants, other personnel are not allowed to touch the color ball, nor are they allowed to touch the body of the players, and the players are not allowed to leave the color ball, and all the above violations will directly cancel the game results.

    6. Fun to break through.

    Project Introduction: The combination of Hengmu, drill net, hurdles, and dragon gate is composed of Hengmu, drill net, hurdle, and gantry, and each team sends 10 team members (6 men and 4 women) to participate in the competition, and the team members take turns to break through the level respectively, and the last team member reaches the end of the time, according to the number of times it takes.

    Project rules: During the game, the team members must pass through the level in turn, the non-participating team members are not allowed to assist the team members, and the team members must start when they reach the finish line, and the next team member can set off, and the team will be added 10 seconds to the time of the team for violating the rules.

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