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There is no best passive skill at all, it depends on what kind of passive, in what kind of person, a strong crit is equal to chicken ribs on the ice girl, the focus is on the coordination of skills and skills, how can there be the best words? Of course,If the landlord insists on getting an answer.,I said it's best to be reborn or a big man to save his life.,I really can't think of a better match than these two passive skills.,Of course, it's in the case that this passive skill is not a big move.,There are still questions to ask.,Thank you.。
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Personally, ** is the best. Someone is going to hit you. Hurt 1000 people and 800 wounds, and the rest will be sent to teammates. This rebirth,Being seconds up in the seconds will be very painful,
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There are no best skills. Everything is not too absolute.,Just like in a team battle.,Sometimes the silent passivity is quite powerful.,The opponent can't release the skill is equal to half of the waste.,If you play money on the line.,The aura of the ice girl and the supply aura of the big tree are very buggy skills.,In exchange for the wild heart of the beastmaster.,Push the tower push the line team battle also has a too real skill.,To sum up:Skills are not the best.,It's a matter of situation.,In different environments,The effect is completely different.,Look at things with a dialectical eye.,Thank you.。
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It depends on the matching. For example, if you give a mage a gift of liberation, he will think that this is a scum skill. But this is the signature of the PA.
For example, the essence aura was given to SNK, isn't it brain-dead, but it's a tragedy that the blackbird is gone.
Therefore, there is no strongest passive, only the best combination.
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Faceless Void's Return to the Past 25% chance to dodge all damage can be perfectly stacked with butterflies (physical evasion can reach 25% + 30% = 55%)
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The early Axe King, the middle Confused Girl, and the late ghost.
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There is no best, only better, more like the **.
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You look at the most fierce ones in the late game, what are their passive skills... The ghostly, the phantom...
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You just can't make moves, like jumping splits and the like.
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The hero himself is sent out by chance.
You can't control it.
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The total number of heroes with passive stun is as follows:
Mountain Giant: Rugged in appearance, there is a 24% chance to stun a small person and take 55 damage.
Troll Warlord: Transforms into Berserker with a 10% chance to stun an opponent for 2 seconds and an additional 50 damage.
Faceless Void: Time Lock, 25% chance to stun opponents for 1 second (1 second for heroes, 2 seconds for normal units, let's consider it 1 second), 70 additional damage.
Fishman Ward: Heavy Attack, 25% chance to stun for 1 second, 70 damage, basically the same as the Void.
Soul Breaker: Giant Heavy Attack, 17% chance to push the opponent backwards 260 distance, in the process, because the opponent is inactive, it can be equivalent to a stun, the time is roughly close to 2 seconds, and the additional 100 damage.
The mountain giants will be triggered because they are beaten by others, and they will be eliminated directly, and other heroes will take into account the general outfit situation, troll generals and void and soul breakers are the most passive stun skills, and considering the late stage of the fight, the soul breakers can basically be eliminated, leaving trolls and the void, it should be said that they have their own merits, which is better or worse, it all depends on the level of the user.
The item that can be stunned is the Bone Crusher Hammer, melee heroes have a 25% chance to stun for seconds, and there is only a 10% chance to use it remotely, but because the stun effect of the Bone Crusher can only be triggered at most once within 2 seconds, it is theoretically impossible to achieve infinite stun, and the skills of those heroes are incomparable.
By the way, the Dwarven Musketeer also has 1 headshot that can stun for seconds, which is too short to be considered basically.
In a word, there is no strongest hero with the strongest skills in DOTA, only the strongest player. (My data here is up-to-date).
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Troll: (Melee) 10% chance to deal an additional 50 damage and stun for 2 seconds.
Fishman: 25% chance to deal 70 bonus damage to the target and stun for 2 (4) seconds.
Faceless Void: 25% chance to lock the target in time for 1 (2) second and deal an additional 70 damage.
Tiny:: Units that attack Mountain Giants within a 300 radius have a 24% chance to take 55 damage and stun for seconds.
It's all max level and the parentheses are for non-hero units.
Bone Crusher (item): Melee attacks have a 25% chance to slam the target, stunning them for seconds.
Ranged attacks have a 10% chance to stun the ultimate target, inflicting a stun for seconds.
See for yourself, the musket is used to interrupt and stick after the passive stun time is short
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Fishman Guard, Heavy Attack, 25% chance to increase damage by 60 and stun for 1 second.
Faceless Void, Time Locked, 20% chance to increase damage by 100 and stun for 1 second.
Dwarven Musketeer, Headshot, 45% chance to add 80 additional damage, Stun seconds.
These are the 3 strongest stun skills.
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The faintness of the musket was so disgusting that every chant was interrupted.
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It must be a passive stun from the Void Mask.
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What is the problem? What is the strongest passive stun technique? Does it hurt? If two people don't have equipment directly against K. Troll it. It should be the strongest. If you bring equipment, it depends on the equipment.
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SNK ah- -- just a hammer is active.
And there are two lives for newcomers.
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Necromancy, Electric Soul, Assassin, Stray, Little Monkey, Too Many to Recall.
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You should ask Dota that there are two active skills in it, and this is a good answer.
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Enemy Spell Necromantic Electric Soul Musket Phantom Thorn Hidden Thorn Monkey Tiny Wandering Tide Moon Rider Pig Centaur Little Black Void Necrons White Bull Blood Demon Ghost Dog Head Everything else is 3 passive skills or 1 or even none.
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Haha, what the landlord wants to ask is a hero who is simple to use and relatively powerful, right?
Seriously recommend Skeletron This product has only one active skill, which is unique, very easy to use, and the later ability is also good.
Ghoul has a passive skill that is relatively easy to get started, similar to Skeletron.
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Recommend the enemy method, it's not easy to die, it hurts to cut people, and it also comes with cutting blue, which is useful before, during, and late stages of the ultimate.
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It should be the enemy method, Skeletron is good, it is easier to get started than other heroes, but novices do not recommend the enemy method, after all, it needs to be equipped, and if you don't fight well, you will kill your teammates.
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Go play Carl, the simplest hero in all of Dota
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How can the big little fishman be passively activated?
LA can.
Also Does Skeletron count? Passive.
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It's not a manual magic ball.,That's it.。。。
PS: When the opponent doesn't have the vision of the little fishman, the little fishman moves to increase the health regeneration speed and increase the movement speed, so it can be said to be passively activated!
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It's impossible for a small fishman to be passively activated. Not explained.
Looking at the upstairs, I don't think kids are learning well now, but I like it. Life is wonderful.
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