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Top top first floor.
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It's the most complete on the Internet.,Hehe.,I wish you a good time.,If you have any questions, you can ask me.。
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The P family, in general, can only be in a state of balance with the opponent. P can't beat the Z of a single mine, and it can't beat the T of a single mine. Double-open P resources are maximized.
The Zerg must be 3 open, and the Riot P still can't take much advantage. P double open T is also double open, and the T group of two mines and one wave is also quite strong. So the beginning is not the key, the key is awareness and some details.
As far as PVZ is concerned, in fact, many people emphasize that there is an imbalance problem, that is, the puppy + elephant of the Z family is too destructive. In fact, this is not the key to influencing the P family in the fight against the Z group. Because I'm a Puer, I can actually boldly choose double BG Rush at the near point If the Z family is 12 outer doubles, the direct outside double situation, through the operation of the fanatics, will definitely be able to hurt Z and gain an advantage in the early stage, and if the opponent is a 9DP family, it can also be successfully defended.
Then it is possible to open a mine, but this rush is a mixed bag. The suppression is very **, but it may also catch the opponent off guard with a wave of counterattacks. Therefore, it is recommended that the madman operate the average player, or in the case of insufficient reconnaissance.
The other is the more popular double open, this kind of opening is relatively rich in resources, the mid-term riot is very strong, the key to this kind of opening is reconnaissance, first BN or BF, first BC or first BG. In this way, the speed of development of P can be increased. Then there are generally 3 options: one is the legendary cosmic sky stream.
Pirate + Golden Beetle. The way to play the ore grab. Or 3BG acceleration and one attack fanatic suppression.
Or a normal class combination. Lightning, DR, Zealot, OB, and Z engage in large-scale battles. There is also a kind of speed technology start, pirate reconnaissance, you can choose pirates plus DK, speed up fanatics, or go out of the temple to do BC mining.
PVT, T group generally use a SCV card slot, a machine gun or two tanks, and a mine car to upgrade mines. In the early stage, this combination was very fierce. Suppression of mining.
For this kind of opening, it is best for the P-clan to use the double BG Dragon Knight to shoot. 4 dragoons plus 1-2 fanaticism is no problem. Beat back this wave of the T family, open 2 mines, and get out of OB.
Suppress the T, stop the advance of the T-clan, limit the thugs or out of the arbitration, lightning. Or 3 mines to aircraft carriers. Or the DK of Speed Technology, the gold beetle can prevent the SKT of the T group.
After defending, you can harass the T-family. Mining Riots. PVP is more detail-oriented, and far points can double BG out of 7-8 fanatical mines.
Generally a single BG dragon knight, shooting. Turn 3BG. Or by jumping directly out of VR to defend or harass the beetle.
Out of the ob scouting to judge the timing of their own expansion. It is recommended that beginner players have more troops to suppress mining in the early stage. According to the map, it is possible to use Dragon Knight + Golden Beetle.
Speed up fanatics suppress technology. It is also possible to harass at speed dk. Fanatical Garon Knight, turning to lightning and templars, there are many tactics, and the optional type is also very strong, the key is the amount of practice, experience, and awareness.
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PVP is now the mainstream of the single barracks dragoon ob start, the middle is the dragoon with the gold armor frontal fight, the later stage is the dragoon, the sanctuary, the fork, the large-scale mixed force fight (rarely fight the late stage, because by the time of the first dragoon gold armor, most of the games have been over) The ultimate is: 7bp speed hidden knife or fast gold armor (it is recommended to put those buildings in a place that few people frequent) pvz mainstream: dual-base start, early bf defense, after the pirate ship harassment, reconnaissance, killing the house, There must be a white ball of electric soldiers at home, and in the later stage, it is a mixed force of electric soldiers, forks, white balls, and dragoons (it is recommended that you cut down the opponent's house with a few hidden knives in the middle of the game, and at the same time the pirate kills the house at home) ultimate:
7bp pirate with speed fork pvt mainstream: arbitration flow (provided that there are at least three mines), tired of writing, go to sleep ultimate: speed hidden knife speed gold armor suggests you go to yaoyuan to see, there are a lot of videos there.
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Scouting, the peasants in the early stage tried not to die.
Look at whether the Zerg is 3 mines, 5 bases, saliva or 2 mines, speed technology.
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White Ball, Dragoon, Golden Armor, Hidden Knife.
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You're all too complicated, like I use dragoons + aircraft carriers, mining mines while guerrilla, and almost winning every battle.
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A large number of xx dragoon white balls can be upgraded to attack and defend...
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Let me talk about the common ones.
One. The words of the Terran sk.
In the early stage, the Protoss seemed to have nothing to restrain the Terran SK, but the lightning and golden armor in the middle and late stages were a nightmare for the SK, so the Terran fighting the Protoss was generally mechanized.
Two. Mechanization (this is more detailed.) )
1.Thunder car, dragoon can kill thunder car, xx is killed by thunder car.
Thunder rook damage is 5, dragoon hit thunder car damage is 20
However, the mine car has mines, so generally the two are opposed, and it depends on the operation of the mine car to bury mines.
The dragoon was buried close to the thunder and retreated, waiting for the ob to come out.
2.Tanks, speed up xx gram tanks, dragoons were killed by tanks.
Tank siege mode, 70 splash attack needless to say, fight dragoons all wounded.
The tank's attack on xx is halved, and after the tank is close to xx, the tank hits xx34 blood, and the splash hits itself 35 blood.
I don't know who I'm helping.
In actual combat, the Terrans are generally minecarts + tanks. 1 2 teams of minecarts + 1 team of multi-tanks.
The Protoss' countermeasures are. 1 2 teams xx, 1 team with more dragoons, a small amount of lightning, and the transport plane transports xx to the tank at close range (this is very important, you can try to know without a transport plane and with a transport plane).
If it's late, the Terrans will have technology balls, robots or something, and the offense and defense will also go up.
At this time, the Protoss is about to go out of the aircraft carrier or arbitration, and the arbitration will upgrade the ice or teleport.
Fight consumed. Three. Terran robots gram air units.
This is more common. Others are less common. So let's not talk about it, it's basically all of that.
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xx gram tank dragoon kre car shadow knife gram machine gun.
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It is the air force unit of the Protoss that flies, called an aircraft carrier
The one on the ground is the land unit of the Terrans, called Thor
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Aircraft carriers are the same as those of Interstellar 1.
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Protoss Air Force - Aircraft carrier.
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Aircraft carriers, built in stargates, provided that there is a VF, which is a fleet buoy.
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The Zerg likes the Zerg puppy and the poison explosion the most, the puppy can rush out and then rush, and the poison explosion is a mess.
The Terrans like spearmen to plunder the most, and the 3bb start nests at home to develop, as long as they are not rushed, a wave of nearly 40 people in 8 minutes bulldoze everything.
Protoss likes to explore ...... the mostBecause I can be a front-line crystal and then a fort rush or pass on the troops...
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Zerg, who prefer stinging snakes.
In the case of the Terrans, plunder is preferred.
The words of the Protoss, immortality is my love!!
What about the landlord?
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The Zerg like the elephant the most, the Protoss likes the Immortal the most, and the Terran likes the Dahe Giant Ship the most, of course, just from a personal point of view, these 3 classes are not very practical, they just think they are very handsome.
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Zerg. I'm a flying dragon. It's ethereal.
Protoss. Our Lady How handsome.
Terran Thor multi-bt
At the beginning, the peasants were built first, because there was a limit of ten people, so eight were built to move mines, the ninth began to build supply stations, and the tenth began to build barracks, and so on, while building barracks, they continued to build supply stations, about four, and then let the peasants start to build high-energy gas Yongyuan, at this time, the first barracks have been built, and the marines began to be built, five people, to prevent the first offensive of the enemy, and then the second and third barracks were built, and four barracks could be built as needed, (I generally build four, and one of the annexes is a reactor, The other three for the laboratory seem to be... In this way, you can build different types of troops at the same time), and at the same time you have to build a number of peasants, (I usually build 15 to 20), and then start to build the Ordnance Palace to make hungry wolves and tanks (I generally build three, respectively, three kinds of soldiers), and then start to open up the mine after the tank is built, to build a high-energy gas Yongyuan, which is used to replenish the amount of gas after that, and then start to upgrade technology, be sure to upgrade, and then start to replenish the air force, air defense, and then go crazy out of Thor, patrol ships, and start the war. (This is my experience, just for reference, I like to play StarCraft very much, feel free to add me if you have communication).
It's easy to fight and like this kind of Terran.
It doesn't matter what race you are, if he uses a Terran gagged mouth. Your options are many. But the general idea is that if he is obscene, you will expand, but at the same time you must protect the mining area. >>>More
The world is balanced, and if the Protoss is very good, then their number should not be large. >>>More
A is an attack, which is aimed at a target, and the unit receiving the order will continue to carry out the order, even if it is attacked by the outside world, it will ignore it until the target is eliminated or disappears from view. >>>More
Left-click to circle all the soldiers you want to collect, then right-click on the Medi Transport, so that all the soldiers can be added to the Medi Ship at once. But the soldiers can only be put down one by one, and they can only be collected at the same time when they are collected.