The King of Fighters KOF2002 combos keyboard 5

Updated on Game 2024-02-08
8 answers
  1. Anonymous users2024-02-05

    k' 00: Jump Heavy Kick + Squat Heavy Punch + Powermax Activate + Squat Heavy Punch + (Instant Thorn + Narrow Thorn + Crow Bite) *3 + MAX Chain Action.

    01: (PM) Squatting Light Feet + Light Feet + Hot Plate Machine + Second Shield + Domineering Crimson Star.

    02: Jump Light Punch + Light Punch + Powermax Launch + Squat Light Punch + Hot Plate Machine + Second Shield + Domineering Crimson Star.

    03: Squatting heavy punch + hot plate machine + second shield + domineering crimson star.

    04: Heavy punch + one inch + hot.

    05: Heavy punch + one inch + chain heavy punch + chain heavy foot + chain action.

    06: (pm) Jump heavy foot + heavy punch + hot plate machine + second shield + hot move.

    07: (PM) Jump Heavy Foot + Heavy Punch + Hot Plate Machine + Second Bullet + MAX Chain Action.

    08: (PM) Squatting light feet + squatting light fist + hot plate machine + second shield + max chain action.

    k999900 said: Break it + jump light punch + heavy punch + annoyance! +Powermax Launch+Punch+Annoyance! + (Squatting + Get Away!) *2 + Strength....Uncontrolled....Woo aaa

    01: Jump heavy punch + heavy punch + squat heavy foot + powermax launch + jump light punch + heavy punch + annoyance! + Squatting + cutting! + Get out of the way! + Cut! *2+ months....

    02: Broken bar + jump light punch + heavy punch + annoyance! +Powermax Launch+Lightfoot+Cut! + Get out of the way! + Cut! *2 + squatting + cutting! *2+ months....

    03: Break it + jump heavy punch + heavy punch + squat heavy foot + powermax launch + jump light punch + heavy punch + annoyance! + Get out of the way! + Strength....Uncontrolled....Woo aaa

    04: Light fist + month....

    05: Lightfoot + Moon....

    06: Cut! + Month....

    07: Squatting light feet + moon....

    08: Light punch + cut! + Month....

    09: Jumping light fist + squat light fist + month....

    Kula 00: Jump Heavy Foot + Heavy Punch + One Inch + Powermax Launch + Heavy Punch + One Inch + Diamond Breath + Spin Reese + Stand + Freeze Death Sentence.

    01: Jump Heavy Foot + Heavy Punch + One Inch + Powermax Activate + Heavy Punch + One Inch + Crow Bite + Diamond Breath + (Spin Rees + Stand) *2 + Spin Rees + Crow Bites.

    02: Diamond Breath + Jump Heavy Foot + Heavy Punch + Inch Kill + Powermax Launch + Heavy Punch + One Inch + Crow Bite + Diamond Breath + Intricate Breath.

    03: Jump Heavy Foot + Heavy Punch + One Inch + Diamond Breath + Spin Reese + Stand + Crow Bites.

  2. Anonymous users2024-02-04

    Down + Front + Attack.

    Lower + Front + Legs.

    Down + Back + Attack.

    Down + Back + Back.

    Down + Front + Attack Leg (Press Together).

    Down + Back + Attack Leg (Press Together).

    That's a trick that everybody uses.

  3. Anonymous users2024-02-03

    The King of Fighters' move is the direction of the stick + the punch and foot buttons.

    ABCD is the arcade punch and foot button, which is Light Punch A, Light Foot B, Heavy Punch C, and Heavy Foot D.

    The direction is in the move, and it is indicated by a constant number. Look at the keypad:

    The middle "5" has no direction, and the other "1", "2", "3" correspond to 4" and "6", and 7", "8", "9" correspond

    So: 4c, or +c, is the right direction and the punch are pressed together.

    463214a, or a, is "back front down back" and then press the light punch, two of which are carried over.

    623b, or b, can be pressed as "forward and forward" and then press lightly, but this will actually become ( b, it doesn't matter, the game can recognize it.

    Well, and so on, the methods of representation of moves on the Internet are basically said.

    See if you're a complete newbie, attach the default keybindings for the most common emulators.

    1pwsad"The four keys correspond to the up, down, left, and right directions of the arcade.

    uijk" four keys correspond to the abcd of the arcade

    The 2P direction usually corresponds to the four arrow keys on the keyboard.

    The keypad "7845" corresponds to the ABCD of the arcade machine

    You can change the settings yourself, so let's take a look at the menu.

  4. Anonymous users2024-02-02

    k'Ordinary casting.

    Grab an elbow and get +c on a close enemy

    Ordinary throws, assault throws, throws.

    +d for melee combat

    Special trick an inch.

    A can be used directly to knock down opponents, can be canceled in combos, and wireattack is countered

    Special Knee Attack.

    b is directly used as a mid-section technique, and can be canceled in a continuous technique.

    Nirvana hot plate machine.

    +A C moves are slower, and hits bigger.

    The second form. +D can also be chased with Super Kill Heat.

    The second bullet. +b┗

    Interrupt +b d

    Shadow status is invincible.

    Special move: Crow Bites.

    +A C can be super

    cancer, C hair can be pursued and added.

    C after crow bite +b d

    Can be pursued with an aerial stab.

    Special move: Instant stab.

    +b d can be in the air, no defensive attack effect Narrow Thorn.

    +b d can be super

    cancer;Re-pursuit, demonstration, ** demonstration.

    Special move interrupted.

    +b d Shadow status is invincible.

    Super nirvana.

    A cc hair full defense can't.

    Super nirvana chain.

    A c can pull down an aerial opponent and hit.

    max super kill.

    Chain AC

    You can pull down your opponent in the air and fight.

    Aid crow bites.

    BC narrow thorn + crow bite, same as before.

    Combo: NEW Instant Stab (Empty Shot) Stab SC Chain.

    Enemy plate side) station c hot plate machine second form at the same time ST Li Xiangfei under b under a hot plate machine at the same time ST

    Seth 2nd Shape Station A Jump Weak Instant Stab Seth Hit Max Chain Movement (Enemy Side) Jump A Station C Stking Knee Attack Hot Board Machine Second Bullet Heavy Heat Movement After Instant Stab in the Air.

    Enemy side) jump d + a hot plate machine (at the same time st

    SETH) The second form of thermal motion in the air? gt;ST Attack Jump C Instant Stab in the Air (Enemy Side) Heavy Crow Bites Added Instant Stab in the Air Instant Thorn on the Ground Narrow Thorn Heavy Crow Bites ......(omitted below).

    Jump D Station C[1Hit] One Inch Knee Attack Instant Stab Narrow Stab +A Hot Board Machine Second Form Thermal Chain.

  5. Anonymous users2024-02-01

    8246 represents up, down, left and right, respectively.

    Close C+6A+24Bord

    Close C+6A+626C+6B+24B

    C+626A (move break) + (Rapid) 2626aorc2002's k' move doesn't seem to be very easy to combo, but the simple combo of 3HIT is enough.

  6. Anonymous users2024-01-31

    I'm afraid you won't be able to connect.

    One hit kills. Jump cc rage.

    The crow bites the spur (misses) 3 times.

    SC crow bite.

    Finally the chain drive 34hits

  7. Anonymous users2024-01-30

    kdash

    Normal throwing elbow strike.

    +c for melee enemies

    Ordinary throws, assault throws, throws.

    +d for melee combat

    Special trick an inch.

    aSpecial skills. Knee attack +b is used directly as a mid-stage skill, and can be canceled in a continuous skill.

    Nirvana hot plate machine.

    +A CA makes a move slower, and can't be connected after a light attack, C can.

    The second form. +d┣

    2nd Round +b

    The speed becomes faster and can be interrupted in a continuous process with the hot plate mechanism.

    ?Deletion or order change.

    Special move: Crow Bites.

    +A CA is invincibility shortened, and poor judgment is added.

    C after crow bite +b d

    Special move: Instant stab.

    +b d restores the grid effect, can be in the air, loses the universal bonus effect, - Narrow Thorn b d

    Break the judgment. Special move interrupted.

    +b d Shadow status is invincible.

    Super nirvana.

    A cc hair full defense can't.

    Super nirvana chain.

    A c can pull down an aerial opponent and hit.

    max super kill.

    Chain AC

    You can pull down your opponent in the air and fight.

    Hide the overkill. Domineering Crimson Star.

    +c, a can't block. Let's do your own research.,I don't know how much.,But k.'Even the tricks seem to be difficult.

  8. Anonymous users2024-01-29

    First of all, 26d, I don't know what it is. I only know that there are 2d sliding shovels, and there are 624d related to d

    Then, the flash is the effect of pressing BC together at the same time as the action (it costs 1 more gas, for example, when you press BC in the original 2 gas combo, it becomes 0 angry and the person becomes a violent state) To master the rhythm well (it can be understood as canceling the hard stun) k9999 is not very ripe.

    Here are a few examples: (Must-kill does not consume gas, which is similar to the 26a, which consumes 1 gas and consumes 2 gas, which is max super-kill).

    I often see Sakazaki Ryu when he is not angry, and he punches 6a and then hides the combo of super killing. That's how it works. The method is C 6A, 26BC 26AC.

    Kusanagi Kyo punched hard and then went out with a flash of 26c This is also the principle of C 26bc ...... according to the methodSome high-end Kusanagi Kyo C 3D suddenly flashed up after 3D, and then continued to connect with the same reason, according to C 3D 2682BC (where 268 is a small jump, press 2 before jumping, you can jump LZ, you should know it, you can get a little closer to each other).

    Clark's close-quarters punch and then directly follow the super kill is also with two qi according to the method for the close-range C 624624BC.

    The above is just a kind of cancellation, and there is another command to quickly enter in the combo to cancel, such as Yagami Heavy Ghost Burning Two Stages Directly Connect the Eight Childish Girls That is, enter 2624a when the two stages are 626c, this kind of cancellation can also be canceled when the two must kills when the storm is angry, this is Yagami can 624d 626c ......Causes.

    This is the reason why K9999 can send out a superkill of 16243A near C 6A.

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