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The reason why the game can develop into a professional e-sports project is mainly due to the following aspects.
1.The core gameplay is naturally in line with the characteristics of professional e-sports projects: the core gameplay of the chicken game is shooting + tactical survival experience, and among the three categories of games, guns, balls, and cars have always had fixed player user groups and game products.
The same is true for shooter games, such as CS, which have always been an evergreen in esports. On the basis of shooting games, the chicken game expands the concept of battle royale-like games, making the game itself more diversified and enriching the gameplay. Give the pros more room to play.
2.The game itself conforms to the principle of fair competition in e-sports: as we all know, one of the major characteristics of e-sports games is fairness, as the predecessor of H1Z1, there are Chinese players to play together, and there is no principle of fair competition.
So this is one of the reasons why H1Z1, the predecessor of Chicken Game, has not become an e-sports project, because it does not have the element of fair play.
3.Suitable for live streaming mode, with a wide player base and market base: multiplayer participation, engagement and entertainment reduce user frustration:
As we all know, 100 people can participate in a game of chicken game, and the participation is extremely high, although only the last person can eat chicken, but everyone is also having fun and having fun. On the other hand, in the MOBA game, LOL and Dota 2, if the losing side does not have such a good game experience, it will give the losing side a lot of frustration and affect the user experience. Moreover, the chicken game is very suitable for the live broadcast of the anchor and drives traffic, which makes the chicken game become the darling of the game circle in just half a year.
To sum up, it is only natural that the chicken game has become an e-sports project.
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This kind of game is also a fps game.,The competitiveness is also very strong.,And this game is very popular now.,Although there are not as many players as lol.,But for now,The attention of this game is still very high.,Especially in the near future, it may be launched on the national server.,It's even more exciting for players.。
First of all, this game has a lot of attention, after all, it is the most popular game at the moment, and the number of players is increasing day by day. The biggest advantage of this game is that it will not be like League of Legends, sometimes it is really difficult to win, this game is more operational, more reflective of personal ability, teammates will not affect the balance of the game whether they can play or not.
In the competition, this game is still very fair, not only to show individual ability, but also to have team cooperation, so it is very suitable for the requirements of esports. In fact, many esports games require team collaboration, and there are few one-person games. At present, it is expected that this game can become an e-sports project, and there are many indirect economic benefits, which is one of the reasons.
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Chicken officials expressed concern about the prospect of e-sports games: Please give us more time, Brendan Greene, the author of "PUBG", recently asked netizens on Reddit, and he was full of dry goods this time, revealing many questions about the future direction and development of the game. So let's take a look at the official news of the game's e-sports
Some netizens asked Greene what he thinks of the size of PUBG, especially the need to have more than 80 computers running at the same time when holding offline competitions, will it affect the competitiveness of this game? Greene's very simple: "Yes! ”
But we have a great team that is working hard to communicate with esports teams and tournament organizers to find the best way to run in-person events. Our first offline tournament at Gamescom gave us a lot of valuable experience, and we will continue to build on this and make it even better. ”
I have to say that the first offline match of "PUBG" has frequent problems, from the ob perspective to the score system, but as the first offline game of a game, "PUBG" still has a lot of potential.
Another potential issue with PUBG is its network encoding, which leads to serious in-game latency issues, as is the case with many ** games. Greene also replied: "I understand your feelings, and while I can't explain what changes we've made to the network code here (because I don't understand either), we're working on improving the game step by step.
We are working on the live server to give all players around the world the best possible gaming experience, so please be patient. ”
PUBG's first-person mode is currently limited to servers in North America, Europe, and Asia, so many players have asked when more servers will be available. Greene said:
I want you to remember that our game is still in Early Access, and we didn't expect it to be where we are today, so we're still trying to improve ourselves. As I said before, a good game should be a marathon rather than a 100-meter sprint, and I hope you give us more time. ”
In addition to the questions asked, Greene said that he was looking forward to seeing PUBG's single-player campaign mode, and that they would also be revising how Circle of Death works. "We've been talking about how to modify the mechanism of action of the grid for the last few weeks," and testing will begin soon. ”
Greene says that he and the Blue Hole Studios are blown away by what PUBG has achieved every day, and they never imagined that they would be able to become the game with the largest number of players on Steam. When asked if they're worried about being taken over by bigger gaming companies, Greene is here:
Of course, there will be other companies joining the market, but I hope they will create their own way of playing, rather than just making a copy of PUBG. I don't have time to worry about what the competitors are doing right now, my focus is on PUBG. ”
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