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Stop playing Warrior! It's a tragedy at all, the fastest group of people to kill is the warrior, rush over and be beaten by people, DK is the most powerful, pull over a few people, a fat beating, heads-up and the same technology, ZS is not the opponent of DK, let alone play mage, the operation is not brainless, the mage abuses the warrior, and the DK is different, the skill of pulling people is much more useful than the charge of the warrior, although pulling people is not like the charge, the effect of stunning, can play with the mage, the terrain is favorable, but it is quite important to stand in a good position and pull over, and you can fight how you want Like in the current era of mages, it is crucial to win mages, pve dk is not good, the hatred is too slow, the teammates are too fast, and it is difficult to pull it back, but as long as there is time to build a good hatred, the hatred is still quite stable, and the warrior t hatred is still quite stable, and it is also fast, as long as you are not brainless, it is difficult to think about it.
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The output is definitely playing zs, and the slash is 50w+ damage!! That's right, I didn't play a 0 more, it's 50W+ I won't say how cool it is, you know, DK's DPS really can't be compared with ZS, whether it's WQZ or KBZ, the damage is in the top five, it's proper.
PVP ZS due to the damage in the state of mastery + enragment, resulting in a small outbreak of ZS The wind of recovery makes the LR who can only attack the kite want to cry without tears Double charge + big jump Mobility is first-class.
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Not bad, PVP consumes a lot of energy than before.
DK old looks.
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Look at the number of Qi's potato luck like quietly grinding.
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You don't have to rush 80 to be a t, you can wash dps, first get some anti-loading, dk, do t, a lot of times rely on some life-saving skills to avoid some specific stages, you have to know what skills to use when and when.
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There are 3 ways to improve.
First of all, the general installation is upgraded to 545+, and you can enter the domestic sales group of 25 Orgrimmar and work part-time. (except for country clothes).
The first one, just arrived at 90 to go to the Eternal Island, open the box, kill monsters, tasks, you can mix up to about 500 and so on. Then go to random teams such as random Ogur, random Thor, etc., and mix to 525-530. Then enter the elastic Orgrimmar and mix it to 540+.
At this time, find a guild with 25pt Orgrimmar, as long as you have a serious attitude, study modestly, and have a normal IQ, novices can also find a place in the union group at this time. This kind of prompting process is relatively slow, but it is a lot of fun, suitable for beginners, in line with the original intention of WOW, and suitable for sincere players.
The second way, go to the mixed rating battlefield and get conquest points, which can be directly exchanged for 550 PVP equipment. After graduating from 550, you can go directly to the flexibility or even 25soo and a half part-time job. This method is undisciplined, because you have to use PVP equipment to go to PVE, which is a bit of a stealing feeling.
The ascension is quick and the fun is minimal. And for novices, it is completely impossible to familiarize yourself with SOO's boss skills in advance, and it will be very pitiful after entering 25SOO domestic sales.
The third way, prepare 10-150,000 g, go to the 25so g group to be the boss. Don't choose if you're not a fan.
The above is purely personal experience, pure hand-played. District 1 Gul'dan "Peaks" Guild, welcome you to join.
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First hit the rating battlefield.,Now this version has a bug.,Stuck into the battlefield.,And then there's no enemy in it.,Only your own people.,Then capture the flag.,Occupy points.,Get full points.,Then a game of 400 points.,2 weeks to get 550**,And parts.。 If you want to play a copy, just buy a few pieces of garbage equipment, start from random ag, it's also very fast, wait until random graduation, and then go to play flex, and you can graduate with 10 people and 25 people. Soon, I practiced 500 outfits for 3 weeks to 560
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The fastest at the moment is the rating empty field!
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Only give ideas, not methods. (I'm a blood dk, which is relatively non-mainstream).
1. There are two aspects to the output of DK, one is the physical output, and the other is the disease output, in which the disease output receives the AP bonus, and the physical output is subject to the disease bonus, that is, the one.
2. In the case of complete equipment, no matter what talent you play, the priority should be to make all kinds of buffs come out, especially 4T9, **FM effect, it is better if there are ruling jewelry, so that the AP reaches the maximum, at this time you give the target the greatest disease damage.
3. In order to increase DPS, Death Wither is a very useful skill, use it as much as possible, whether it is to fight the boss or a mob, and this skill is also affected by AP.
4. Remember to blow the trumpet.
If you can understand the above points, then no matter what talent you play, the output will be fine, of course, some talent injuries must exist. For example, the evil dk has always been a little more powerful than the blood dk (when the blood is still very powerful).
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Ice washing talent, I am basically the first to kill people on the battlefield, and JJC suppresses the law system to death. A round of outburst can basically beat him half-disabled, of course, I have better equipment! Moreover, the ice is more flexible, turns fire quickly, and has a strong burst. So you play with ice! Techniques go to NGA to see.
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Start with an outbreak of infection Blowing wind Annihilation (2 to 3 times) Ice hit a few times Maintain the effect of horn and double poison throughout the whole process It's good to open the icicle in time Kill Machine trigger Priority Annihilation followed by ice hit Blowing wind lights up a little blowing.
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Go to the forum to find out a lot of output techniques, and then practice more on the stake.