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The practical personality is balanced, and it's the same as my frankness, and if it's a balanced personality, you can evolve whatever you want. Ke Lan, Bat Di is a physical attack type elf, if lz brushes the effort value, you have to brush the attack, Sheila is a special attack elf, just brush the special attack. Here are the skills of these three elves.
Ke Lan: Frozen Light 21J (Special Attack, Power 45) Frozen Wind 28J (Special Attack, Power 60, 15% chance to reduce the opponent's Speed Level 1), Ice Mirror 32J (Attribute Attack, 100% Change your own Special Defense Level 2), Frozen Air Fist 37J (Physical Attack, Power 65).
Ice Ball 40j (Special Attack, 70 power).
Crystal Cold Armor 44J (Attribute Attack, 100% Boosts Self Defense and Special Defense Level 2) Soft Fist 48J (Physical Attack, reduces the opponent's damage by 1 2 under normal attack) Blizzard 51J (Special Attack, power 90, 10% chance to frostbitten the opponent), Ice Power 55J (Attribute Attack, 100% increases self attack level 2), Frost 60J (Special Attack, power 100, 10% chance to frostbite the opponent), Extreme Ice Flash 67J (power 125).
Sheila: Lightning 21j (Special Attack, 40 power).
Shock Light 25j (Special Attack, 60% power, 5% chance to paralyze the opponent) Static 30J (Attribute Attack, 100% paralyze the opponent when the skill is successful) Cross Lightning 37J (Special Attack, 60% power).
Electrode 40j (Attribute attack, 100% increase self's special attack level 2 when the skill is successful, reduce self's defense level 1).
Penetration current (power: 75).
Meteor Rush (Physical Attack) (Increases power by 20 each time you use continuously, maximum power: 80), Lightning Ray (Special Attack) (5% paralysis).
Thunder Flash (Physical Attack) (Power 95) (5% Paralysis) Electricity Convergence (Attribute Attack) (2 turns to use your own electric move damage multiplied by 2) Lightning Storm (Special Attack: Power: 130) (5% Paralyzed after hit) Manta:
5.Storm 21j (Special Attack, 5% Scared Opponent) 6Noise 25j (attribute attack).
7.Wind pressure 30J (Special Attack, 65 power).
8.Rush 37J (Physical Attack, Power 70) 9Ultrasonic 40j (Attribute Attack, 100% changes self hit level 2) 10
Return Attack 44j (Special Attack, Power 70) 11Wind Slicing 48j (Physical Attack, power 85, 15% reduces opponent's defense level 1) 12Wind Chase 51j (Physical Attack, 70 power, double the power of the first move) 13
Interfere with Sonic Wave 55j (Attribute Attack, 100% reduction of opponent's perks and attack and hit level 1).
14.Spiral Gale 60j (Special Attack, 100 power, 5% scares the opponent) 15Tianxiang flashed 67j (physical attack, power 125,5% to make the other party afraid) mine is to become Sheila, but I think these three elves are very strong, Yoyo is very good.
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Well, don't worry about him, evolution is the same.
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Evolve into clicking on Prince Sheila good point, more useful, this is a reminder to you, awesome!!
Plagiarism is strictly prohibited!
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Conan of the Ice Series.
My number: 7616128
Axia of 83.
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Don't think about it, Sheila, I'm Kelan, I'm killing (v v).
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Evolve into whatever you like, don't pay too much attention to that.
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I said it's good to evolve into a bat.
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Loneliness + Attack - Defense Cheerful + Speed - Special Attack Brave + Attack - Speed Naive + Speed - Special Defense Stubbornness + Attack - Special Attack Conservative + Special Attack - Attack Naughty + Attack - Special Defense Steady + Special Attack - Defense Bold + Defense -Attack Calm + Special Attack - Speed Leisurely + Defense - Speed Sloppy + Special Attack - Special Defense Naughty + Defense - Special Attack Calm + Special Defense - Attack Without Worry + Defense - Special Defense Meek + Special Defense - Defense Timid + Speed - Attack Arrogance + Special Defense - Speed Impatience + Speed - Defense Prudence + Special Defense -Special attack shyness, balance, frankness, balance.
Impetuous balance serious balance.
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The character of the Elves of the Cell.
Balanced with hard work. Loneliness + Attack - Defense.
Brave + Attack - Agile.
Stubbornness + Attack - Special Attack.
Naughty + Attack - Special Defense.
Audacity - Attack + Defense.
Frank and balanced. Leisurely + Defensive - Agile.
Naughty + Defense - Special Attack.
No worries + defense - special defense.
Timidity - Attack + Agility.
Impatience - Defense + Agility.
Careful balance. Cheerful + Agile - Special Attack.
Innocence + Agility - Special Defense.
Conservative - Attack + Special Attack.
Steady-defensive + special attack.
Calm + Special Attack - Agility.
Shyness balanced. Sloppy + special attack - special defense.
Composure - Attack + Special Defense.
Meek + Special Defense - Defense.
Arrogance - Agility + Special Defense.
Prudence - special attack + special defense.
Impetuous balance. Naughty + Attack - Special Defense.
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Chlorophyte: Grass attribute skill damage increased by 5%;
Running Water: Water Skill Damage increased by 5%;
Fire: Fire attribute skill damage increased by 5%;
Charged: Increases the damage of electric attribute skills by 5%;
Frost: Increases the damage of ice attribute skills by 5%;
Majesty: Dragon attribute skill damage increased by 5%;
Flying: Increases the damage of flying attribute skills by 5%;
Shatter: Ground attribute skill damage increased by 5%;
Function: Increases the damage of mechanical attribute skills by 5%;
Magic: Super attribute skill damage increased by 5%;
Battle Spirit: Increases the damage of combat attribute skills by 5%;
Balance: Normal attribute skill damage increased by 5%;
Night: Shadow skill damage increased by 5%;
Spooky: Increases the damage of mystical attribute skills by 5%;
Hard: Reduces any damage taken by 5%;
Precision: Increases the accuracy of all skills by 5%;
Evasion: Reduces the chance of being hit by skills by 5%;
High Fever: 3% of the opponent is burned when receiving a normal attack;
Cold: 3% of the opponent gets frostbite when hit by normal attacks;
Electrified: 3% of normal attacks paralyze the opponent;
Panic: 3% of people are scared when they are attacked by normal attacks.
Resurrection: When receiving a normal attack, it absorbs 3% of the opponent's stamina.
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