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The first AI program to defeat the Go world champion was Alpha Dog. In the 2016 Go man-machine battle held in Seoul, South Korea, Alpha Dog defeated South Korean star Lee Sedol.
The alphago program is a human-computer game of Go developed by the DeepMind team of Google in the United States, and is nicknamed Alpha Dog by Chinese chess fans. Games are one of the main fronts of the initial development of artificial intelligence, such as gambling games, which require artificial intelligence to be smarter, more flexible, and solve problems in a way that is closer to human thinking.
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Alpha Dog
AlphaGo is the first artificial intelligence program to defeat a human professional Go player and the first to beat a Go world champion, and was developed by a team led by Deymis Hassabis, a company of Google's Deepmind. Its main working principle is "deep learning".
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<> the impact of artificial intelligence on Go is two-sided, and Go itself is a form of entertainment, and it does not necessarily mean that this entertainment will disappear after AI defeats humans. We can learn more refined chess skills through artificial intelligence, and there are many places where artificial intelligence can replace humans in the future.
Since 2016, Lee Sedol.
Challenge Alpha Dog.
Since the 1:3 defeat, Go AI can be said to have subverted the inherent thinking and patterns of many Go fields. Overall, the pros outweigh the cons.
1. The emergence of artificial intelligence is conducive to human exploration of the ultimate mystery of Go. For example, in the past, many people criticized modern Go players as only amateur masters, but through the verification of AI, they can see the light of day and reproduce the great wisdom and profound arithmetic of their ancestors.
2. The generation of artificial intelligence is more conducive to the popularization of Go, and if you want to learn Go, it is much more difficult to find an AI sparring partner to become an amateur master.
3. The emergence of artificial intelligence has subverted the traditional teaching mode of Go.
AI is fully involved in the teaching process, and the past Go coaches have become auxiliary teaching instructors, and the requirements for answering questions and solving doubts are relatively reduced.
4. The generation of artificial intelligence, because AI can easily crush professional chess players, so the official game of Go must strictly prevent cheating, which increases a certain cost of the game.
5. The emergence of artificial intelligence has affected the willingness of human beings to play chess online to some extent, because no one wants to play against opponents who "walk their dogs".
6. Artificial intelligence boosts the globalization of Go.
Not only professional chess players, but also the application of artificial intelligence in the field of amateur Go is also popular, and Li Xingjuqing has added artificial intelligence content to the textbook compiled this year. In the stage when teenagers are not learning chess, the application of artificial intelligence is also more extensive.
7. From "beating dogs" to "using dogs". That "man-machine war."
After that, "playing dogs" became a hot word in the Go world, but as "Alpha Dog" began to "crush" human chess players after being upgraded, the thinking of human chess players gradually changed from "playing dogs" to "using dogs". Just like Nie Weiping.
As it is said, artificial intelligence was sent by the God of Go to guide mankind. Before the advent of artificial intelligence, human beings thought that the height of the field of Go had reached at least 50%, but after the emergence of artificial intelligence, it was discovered that human beings were still in the initial stage of the field of Go.
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It will cause many people to lose their love for Go, so there is no chance of winning against AI, so many people will be severely hit by Yan Shuling in their self-confidence, so as to completely abandon their love for Weiwang Fuqi.
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AI has made Go more fun. Using AI can help you judge the form. In the past 20 years or so, AI has beaten chess, but there are still quite a few chess players in the world. He is sold.
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It's a manuscript tomb, many times people play Go, in fact, the state wants to meet a confidant or a good opponent, AI plays chess, it's more boring, and AI's IQ is very high, and Go is also intercepted step by step.
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Artificial intelligence makes people feel that Kena is sleepy in all kinds of entertainment, and the game of Go is particularly singular, and it is not as challenging as Eggplant, which does not arouse people's interest.
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The main fun of Go is that everyone plays against each other, and people make mistakes. The AI just provides a direction to think, and you can't exactly imitate her.
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Young people don't learn Go anymore, because computers are always better than humans.
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The first AI to defeat the Go world champion is called alphago, which is powered by Google.
Google) is a subsidiary of Deepmind, led by a team led by Demith Hassabis. Its main working principle is "deep learning".
In May 2017, at the Go Summit in Wuzhen, China, it met with Ke Jie, the world's No. 1 world Go champion.
The match was won with an aggregate score of 3-0. The Go community is recognized as Alpha Go.
The chess strength has surpassed the top level of human professional Go.
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Go masters were defeated by artificial intelligence, and the experts' words made people think deeply.
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alphago
AlphaGo is the first artificial intelligence program to defeat a human professional Go player and the first to defeat a Go world champion.
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Summary. In this kind of exploration, humans first joined in, and then artificial intelligence quickly joined in. The complexity of Go makes it possible for an AI that excels at calculations.
There are 361 drop points, and the two sides alternate drops, which means that there is a total of 10 to the power of 170 possibilities in Go, which is much more than the number of atoms in the entire universe to the 80th power of 10. Go was once considered the only line of defense that could not be breached by computers, and Go world champion Ke Jie Jiudan once said that it would take at least 5 to 10 years for artificial intelligence to compete with humans in the field of Go.
You just need to tell me if it's right or wrong.
In this kind of exploration, humans first joined in, and then artificial intelligence quickly joined in. The complexity of Go makes it possible for an AI that excels at calculations. There are 361 drop points, and the two sides alternate drops, which means that there is a total of 10 to the power of 170 possibilities in Go, which is much more than the number of atoms in the entire universe to the 80th power of 10.
Go world champion Ke Jie Jiudan once said that it would take at least 5 to 10 years for artificial intelligence to compete with humans in the field of Go blocking.
Hello, dear, at present, artificial intelligence still cannot surpass the vitality of human intelligent Go.
The finals of the 2018 Tencent World Artificial Intelligence Go Competition, which lasted three days of repentance, came to an end a few days ago. In this grand event that gathered world-class Go AI masters from China, Japan, South Korea, the United States, Belgium and other countries, the Go AI "Jueyi" independently developed by the Tencent AI Lab team won the championship with a perfect performance of 10 victories, and the third was crowned the champion of the World Go AI Championship.
The answer is wrong.
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Intelligent machines can defeat humans in Go, and the reason is that with the development of science and technology, intelligent robots have quite developed "brains".
Extended Information] Will Artificial Intelligence "Defeat" Humans.
Artificial intelligence does not possess perceptual thinking and cannot cross over to the realm of consciousness.
So, will AI really replace humans themselves and even pose a threat to us as a result? Several experts interviewed by this reporter gave a negative answer.
First of all, experts believe that the current computer architecture and programming model have inherent disadvantages, making it impossible for artificial intelligence to achieve natural interaction with the human brain's emotions, will, mentality, emotions, experience, etc. In essence, artificial intelligence is only a concept in the realm of the physical world, and cannot cross over to the realm of consciousness.
In 1981, Dr. Roger Sperry, who won the Nobel Prize in Physiology, published the famous "Theory of the Division of Labor between the Left and Right Brains", arguing that the left and right hemispheres of the human brain have different divisions of labor: the left hemisphere is good at rational abstract thinking such as analysis, logic, deduction, and reasoning; The right hemisphere is good at perceptual image thinking such as intuition, emotion, art, and inspiration. So far, all the virtual manifestations of artificial intelligence are only imitating the rational thinking mode of the left half of the human brain, but it does not have the perceptual thinking of the right hemisphere.
In other words, it is difficult for current artificial intelligence technology to deal with various problems in the socio-cultural and conscious fields that have a significant impact on human subjective consciousness, while the human brain can easily cope with such problems through long-term learning and growth in complex social environments. Liu Xiwei said.
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