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The Frost Witch plays support, the short hand is a hard injury, it is not recommended to use it, and there is that you are useless to the meat, and the other side will ignore you if you should pile up the meat, and the Frost Witch uses Rundley's torture, plus Central Asia, which is very meaty, and the output is not bad. Again, the Frost Witch's short hands are hard wounds, and it is difficult to develop and consume in the early stage.
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It's better not to.,Frost Witch doesn't have any defense bonuses.,And the skills are all AP bonuses.,There's no damage out of the flesh.,Auxiliary,,It's not as good as traditional support and some AP auxiliaries,
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You can pile up meat, in fact, the witch is not as good as the fire girl to play the auxiliary, the fire girl flashes and opens a big dizziness, and then a set of skills, the adc can keep up with the basic head.
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Yes, the meat rises up and goes up a big open Central Asia.
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Not good. There is no meat without output. Get some equipment that can help with teamfights. Such as deceleration. Damage over time. Reduces mana resistance. Get a half-law, half-meat.
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The current version of the auxiliary economy is equivalent,You can play according to the outfit of the middle order,As long as the eye position is done,Auxiliary depends on the level of your group.,First hand Q slowdown,Open E to the middle of the crowd,Put W are trapped,If you cooperate with your teammates, you can directly hand it over to the opposite ADC or APC.,If your teammates don't follow up in time, call it to yourself.。
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OK. It is recommended that you buy a mask later, but eye stones are essential.
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You can have an ice fight and then pile up the meat.
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OK. But the ice rod must come out...
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You're a fart, and you're helping to buy eyes.
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The most important thing for assistance is to do a good job of vision, and it is recommended to focus on team outfits, and there is generally not much economy for assistance, and there is not much money to buy equipment at all.
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Not strong. The hand is not long, and the control must be close to the body.
E past w opposite? It is estimated that the 2 people on the other side can directly kill you.
In terms of consumption, protection Ice Girl doesn't have it, so it's not suitable for support.
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It's not good, it can't protect the ADC and can't withstand the damage.
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It's not very strong, he doesn't add blood, he doesn't have a shield.
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If you go on the road, it's best to come out of the half-meat, the time abyss hat. If there is a shortage of output in other roads, you can also produce full output equipment.
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You can go on the road, and it's better to install it or fully AP it.
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That is to have half law and half meat, and it is best to have a goddess, which can work in any way.
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Playing meat must be out of the way to wear the stick, it is best to play together, these two pieces are very cost-effective, but the ice girl is not enough damage, and she needs to cooperate with her teammates.
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Hats and magic sticks are must-have equipment except for a few APs.,Generally, the hat is out first.,And then out of the magic stick.,Because the magic stick 40 is someone else's magic resistance, the greater the effect.。 In the early stage, no one usually goes out of magic resistance first.
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Galen's general armor is high in blood and thick magic resistance, and he can't hurt it if he wears it high, so he won't know that it hurts.
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Magic Piercing is Penetration Magic Resistance! If the meat on the opposite side is not out of the devil, it will be out of the hat! If you have magic resistance, you should wear a stick.
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The mage stared at the non-meat beating, and the meat beating was the ADC's business.
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Fatan-type, half-fleshed AP pack.
The main role of this hero is to control rather than kill, and if you are pursuing output, you can consider changing to a hero.
Q: Skill damage 70 100 130 160 190+, CD: 6, slow down 16 19 22 25 28% (duration, range 725, cost 85.)
W: Ice Ring Effect, Damage 70 110 150 190 230+, CD: 14 13 12 11 10, Immobilization, Cost 50.
e:70/115/160/205/250+,cd:24/21/18/15/12。Reactivate to teleport. The firing range is 1050, the consumption is 80 85 90 95 100.
R: Give yourself a golden body equivalent to opening blood regeneration, and give the enemy a second fixation, average damage, and good deceleration - a team battle weapon.
In terms of skills, the existence of this hero has a certain overlap with the Ice Bird, and the Ice Bird's skills are more effective.
As a midlaner, Lisandro is one of the few heroes who doesn't have output as her main purpose.
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It's difficult to operate, so it's generally very little, but it's six to play, it's no problem to play a dozen or five, equipment, hourglass, time, ice sticks, hair and shoes, hair and sticks, hats, come on and start a group in first, a set of damage, direct gold body, go in direct e, perfect operation, the opposite side must be wiped out.
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A strong wild team battle that can resist the output of the jungle prince.
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Need a jungler that resists damage....
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The most restrained single is JJ.,You JJ suddenly came up.,I'm a control to hold and withdraw two steps back and turn back Q a crazy A.,You don't have any anger at all.,Come and make up for the knife and I'll point you.,Anyway, 12 seconds can throw a skill for free.,Q consumes your blood.,It's even happier when it's 6.,Please, you're big me.,You're big and I'm big.,Even your early equipment was pressed by me, I directly threw you off in seconds.,It's almost like it's killing JJ.。 There is also Raven, which is the same, if you make up the knife, it will consume your blood, and if you come, you will be controlled.
I'm more afraid**, crocodiles, wandering this, **and crocodiles because there is a dizziness, people come up to hit you even if you fix him is going to eat hurt, and the early stage is more brittle, a little hurt, especially **6 after stacking 3 qw to give you a set is very painful.
I suggest that you go out of time first or don't have time to go directly out of Central Asia.,If you first have time, it's good to have a ghost book minus cd.,If you go directly to Central Asia, you're going to have a holy grail plus a ghost book.,Time's words are high blood volume and strong early endurance.,Central Asia's words are strong life-saving ability.,And the two cold shrinkage equipment is directly full of cold shrinkage.,Skill cd is much shorter and the double resistance is much higher than time.。
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Those melee fights can be suppressed.
Walking violent output Half-meat output is not enough.
The invincibility of the golden body + ultimate 5s is enough to save your life.
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Melee combat can be basically restrained, as long as it depends on your reaction and positioning. When you don't have a jungler, don't hand over the escape and just fight.
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You can suppress strong physical output characters, and you can go violent in the early stage, and it depends on the situation in the later stage.
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Refrain from all approaching stations.
It has to be violent, she has many life-saving skills, and it is enough to get out of the hourglass.
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Ice Girl's Q CD is short, with a slow down, and the damage is enough. W hard control. e displacement.
R hard control, good damage. Therefore, Ice Girl is a hero with a kite resistance, a strong face, strong control, high survivability, and high damage. The top order should be visual, the style of play should be strong, and be good at using the passive Q mending knife + hitting people to damage and slow down.
The top list is basically not afraid of any of the current popular top orders (Raven, Wandering, Nar, Big Tree, Mechanical Public Enemy, Nok, etc.) Outfit: Go out or mainly consume and rely on the line (crystal bottle, red and blue medicine) Q harassment + mending knife It is recommended that you can go out of time first, and then Central Asia Other equipment depends on the situation.
It's better to be a policewoman. Of course, in terms of output, VN is more tiger in the later stage. But after all, if you just play AD, it is not recommended to play VN in the first place. >>>More
1. First of all, understand the restraint of heroes on the road, level suppression, understand the opponent's hero skills and CD, and consider whether to cross the line. >>>More
Matches are originally randomly assigned, the strength of both sides is different, and winning or losing can only depend on luck, unless you are very strong enough to bring 3 ways. >>>More
Physics should be counted as VN.,Magic should be regarded as Cassadine (when the 10-layer buff),Physical defense and magic defense can't be subdivided.,Tank has to come out.,If the attack speed is just the fastest outbreak for a while, plus the equipment should be Ruwes.,The attack distance is, of course, Ezreal.,The difficulty of getting started personally thinks ice birds and Leflan it....But I don't think this can be counted like this, there are no heroes in the most, only the most players. Rookie opinion, the great god sprayed by mistake.
EZ hitting people is very painful.,You may be out of the wrong outfit.,And in the late stage, EZ killing is a variety of kites.,Don't jump to the front in team battles.,Just hit in the back.,Consciousness needs to be quite demanding.。