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1. First of all, understand the restraint of heroes on the road, level suppression, understand the opponent's hero skills and CD, and consider whether to cross the line.
2. If the opponent is 2 people on the road to suppress you alone, try to make up for the skills as much as possible, and don't force it if you can't make it up. Practice more tower replenishment, generally speaking, when the initial damage is low, AD hero tower supplement, melee soldiers and other towers hit 2 first, you receive. Ranged soldiers, you hit it first, tower attack, you receive.
AP heroes because of low attacks, uncomfortable points, skills to make up for it.
3 single on the line, there are a lot of things to consider, when you suppress others, there is no problem with you mending the knife, you just need to do a good job of vision, to prevent the other party gank. When being pressed, try to avoid being attacked by the opponent, how much can be made up, how much can be made up, and the skills that can't be made up can be made up, and practice the soldiers under the tower. As for how to suppress the other party and prevent being suppressed by the other party, please refer to the first article, as for the specific, a few words are not clear, play more and see more ** understand.
4 As for the practice of replenishing troops, it is very simple, open a custom game, only open a computer, and just take the road where he does not go to make up, but the replenishment is definitely not so smooth in actual combat.
5 As for what you don't know what to do, I can't say this very clearly, and I need to fight more to understand. If you can't grasp the rhythm of the game, go to support your teammates when they need support, and judge that your teammates don't need support, or are too far away from you, and you can't rush over, seize the time to close the field or lead the line, or take advantage of the opponent's absence. Don't run around when you start a group.
When you want to lead the line, you are afraid of being caught, so you should have a good vision. These things are not simple things that can be taught, and they can only be mastered by fighting more. As for mastering the pace of the game, most players can't grasp it well, and you don't know why you just listen to your teammates.
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Hit the road There are two problems that you have to solve now.
1. When to make up the knife.
You yourself have said that as soon as you mend the sword, you will start a war, so you have to understand when you can win a war and when you can't win a war. When you can win, will others fight you? Apparently not.
Then if he wants to retreat, then you will make up the sword, and if he does not retreat, then you will win him.
In another case, when you can't win, you have to retreat, then you will be obscene and even make up the knife under the tower, at this time there is the protection of the tower, can he beat you? Obviously, if you can't win, then he can't go in, and then you have to make up for it.
Finally, when you are about the same as your opponent, if you have just handed in skills, then during your skill gap, can you win against the other side? You can't win. Then you retreat. And vice versa, he must retreat, and if he does not retreat, he will consume him.
The second thing to solve is the basic skills of mending the knife, how to mend the knife on the line, how to mend the knife under the tower, how to make up the knife under the enemy's tower, there is no shortcut, only a lot of practice.
As for other basic skills, control the line, push the line, do vision, analyze the opponent's position, how to fight in a team, these don't need to be learned now, because there is no point in saying it, you have to master the previous 2 basic first, there is no previous foundation, you can't understand it at all, the rest grow in the battle, if you don't understand the line, it's impossible to figure out what I should do, how to fight in a team battle, and how to fight in the middle and late stages.
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The two pieces of equipment with the highest appearance rate on the current version, the Fanatic and the Cloak of Sunfire, are suitable for most heroes on the road. If you want to practice the best way to replenish the soldiers, the best way is to choose a custom mode, choose a hero on the opposite side, go out with straw sandals, and then count your own attack and the amount of blood of the creep to bury your head in the replenishment of the soldiers, remember, the replenishment refers to the last attack of the creeps, not the AAA that has been desperate, as for the timing of the team battle, the mid-term team battle will break out in about 17-20 minutes, sometimes the opposite side chooses to report the group, sometimes you want to push the tower or take the dragon, If your own equipment is not dominant, it is best not to easily choose to open a group, if the opposite side of the group, it is best to choose the tower defense, in addition, you can see the opposite position from the small map, if you want to lead the line, you must do a good job of eye position, judge whether to catch you from the opposite movement, the division of labor in each position in the middle and late stages must be clear, for example, the role of the mid lane mage APC is to rely on a powerful burst to force back or replace the opposite physical core output ADC or APC, and the meat shield on the road or protect your own output profession, Either go to cut the crispy skin in the back row on the opposite side,ADC causes as much damage as possible on the premise of ensuring its own survival,Remember that ADC doesn't need to cut the back row,Hit whoever you can hit.,The rest just rely on yourself to play more.,Consciousness is naturally good.,For example, prediction,For example, wild monster refresh time,Damage calculation,I wish you a happy game。
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There are many kinds of heroes on the road, and they are generally half-meat. It depends on what heroes you mainly play, one is to look at the relative restraint relationship between heroes, such as Raven and Delmar fighting, the technique is not much better, and the general can't fight, and so on. I think you're just not confident in your skills right now, and you don't dare to fight the other side.
It is true that different heroes do different things at different times of the game, but as a top road player, you can't leave behind the replenishment, and when you don't have a team, you go to lead the line, and if you are afraid of being caught, you will take your eyes, and plug in the river and other positions. If you are headwinded, the opponent will generally take the initiative to find you to open a group, do a good job of eye position, can't all be called auxiliary to buy eyes, can catch the single catch, if not, you must use the tower to team battle, the power of the tower in the middle is still not to be underestimated, and the general meat can top the tower in the later stage. If you have a tailwind, you also want to force the group, you can fight the dragon, it is best to open a group in a place where there is no tower, and under the turtle tower opposite, you will go to lead the line, remember to come back in time.
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It is recommended that you practice man-machine first, only focus on mending, and then make up the knife very steady. In the practice of assisting, the rhythm of the whole field is the middle lane and jungler, which is relatively difficult, slowly developing, slowly getting,
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Excuse me, do you have level 30? If there's thirty and it's basically this kind of matching without jungle.,Then I suggest you go to play support.,Or buy a set of runes to fight the jungle.,Personally, I think lol is the most difficult to play is to help.,Practice skills and meaning.,Try to improve yourself.,Hey,I don't know what to say.,Come on.。
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Mending the knife is not unilateral and absolute, if the other party beats the creeps, you also pursue the mending knife, you will feel that the line of soldiers is difficult to control, and the commentary** in the tower often moves to avoid the hatred of the creeps, and the jungle monsters often move to reduce the damage from the wild monsters and not let the wild monsters return blood because of the hatred.
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Replenish the troops, he beats you, you beat him back, you are afraid of the male hair, you go to the reinforcement first, see if he wants to fight you.
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What districts? Ionia can add my friend to teach you.
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The elf's grass is well beaten, as he says.
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The matching principle of LOL consists of two layers of theory.
First, the upper theory is called the "winning rate ** principle", every time you join a matching team, the system will make a ** for your team's winning rate, if the system ** you win a large chance, and you lose, then your matching value (equivalent to combat effectiveness) will drop a lot, on the contrary, if you lose, your matching value will rise a lot.
Second, the lower theory is called the "50% winning rate principle", which is used to ensure that the winning rate of the two teams matched is between 50%, that is, the difference between the sum of the combat effectiveness of the two teams is not more than 10%.
But this has a time limit, usually the match must be completed within 2 minutes, 80% of the match will be completed within 45 seconds, which means that the gap in the sum of this combat power will increase with the passage of time, when the system can not find the right person to form a matching team, he will gradually increase the gap in combat power, but theoretically will not exceed 20%.
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Matchmaking mode means that the system will arrange teammates and opponents of similar levels for you according to your game level, and the win rate will usually be controlled at about 50%, which means that the higher your win rate, the teammates you meet may not be able to play at all, so that the overall win rate can reach 50%.
At present, there are many game modes that belong to the matchmaking mode, such as the lineup matching mode under the summoner's canyon, the optional matching mode under the summoner's canyon, the recruitment mode under the summoner's canyon (single and double qualifying), the recruitment mode under the summoner's canyon (team qualifying), the optional mode under the twisted jungle, the conscription mode under the twisted jungle (qualifying), the optional mode under the crystal trace, and the random matching mode under the weeping abyss.
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5v5 3v3 matchmaking battles Ranked battles and inviting friends matchmaking battles are all considered matchmaking, and custom games and man-machine games are not counted as matchmaking battles.
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Depending on what you choose in the game mode, choosing a match is the match mode.
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Matching, ranking are all matched, custom and man-machine are not.
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Isn't there a ladder system in it @ see it yourself!
Matches are originally randomly assigned, the strength of both sides is different, and winning or losing can only depend on luck, unless you are very strong enough to bring 3 ways. >>>More
Lol: Victory: Formula 18+ (game time). Less than 25 minutes will be counted as 20 minutes, and more than 65 minutes will be counted as 65 minutes. So, 20 minutes will be rewarded with 75 gold, and 65 minutes will be a maximum of 100 gold. >>>More
Auxiliary is auxiliary,Cooperate with the ADC in the early stage to collect the head,Later cooperate with the group station sacrifice,Generally, it is the lower road 1 tower to take it out before going to the middle support,The ADC is off the line itself is stunted,The auxiliary is not in case the ADC operation error is killed, and the later stage can not output normally Such a loss is nothing compared to the middle tower,Many people in the game are under the tower alone in order to guard the tower,In the end, the head is sent,The tower is also lost。
Personal recommendation Blue Shield Black Cut Anti-Armor Atama Sun Yan If the control is strong, you need to make a resistance shoe This set is basically chasing the adc to run, but to the AP depends on whether you can dodge the skill.
Regarding League of Legends and Honor of Kings, I think League of Legends is a successful game, but Honor of Kings is just a mobile game that became popular with the help of League of Legends, and it is just a tool to attract players and earn money.