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Scattered Purification, Great Naga's ultimate, Legion's first skill, Poison Dog's ultimate, Blackbird's serve effect, Turning into a sheep (can kill illusions in seconds). That's all I can think of for the time being.
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Scattered purification, little Naga's ultimate, blackbird serves.
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The purification of the Lost Blade, the ultimate of the big naga, the ultimate of the poisonous dog, the w effect of the legion is very obvious, so make good use of it.
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xcxlhsyh, this buddy's answer is very complete, plus a poisonous dog ultimate.
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All skills and items with purification.
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Scattered Blackbird One Skill Big Naga Ultimate In fact, AOE's tough calf ultimate is also very good.
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Great Naga G, Blackbird Orb, Scattered.
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I remember there were 12 of them. Skills upstairs have already spoken.
I'm going to talk about Karl's popular genre here.
Fire Card Flow QQQ Rapid Cooling Stunned Single Killer Weapon + EWW Smart and Fast Increase Attack Speed You can put an ally on you at will, including turning all the balls into fireballs in the early stage.
Attack high one b!
Buying a crazy mask.
Two skills match + crazy mask + phase shoes = point people fly!
Wind Thunder Card is mainly disgusting to the other party.。。。
www Magnetic Storm followed by the blowing with Burst Blue.
QWW blowing, ultra-long-distance group control, and landing has damage.
Two demons with mid-to-early agility and strength heroes!
Basically once it was gone.
Also, the magnetic storm is directly reduced by blue, ignoring invincibility!!
As long as it is within the range of the magnetic storm, it is directly minus the magic. So it is invincible to work with the blowing!
Don't be afraid of the invincible effect when the wind blows, ignore the magnetic storm!!
It is recommended to go and see Carl in 09, I remember having one of his improvement classes. In the middle lane, the opponent's SF is pressed into, and the rhythm is brought in the middle lane, and the sense of rhythm is very strong. You can go and learn. **The plus points have basically been said.
I won't say much here.
If you hit it yourself, give me the score!!
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Supplement the first floor.
QWE Ultrasonic (Half Moon): Units hit will not be stunned, but will not be able to perform normal attacks, ewww, agility, and increase both attack speed and attack damage.
eeq Fire Elemental Summons 2 Fire Elemental Fire Elemental Attacks have an armor reduction effect.
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QQQ Rapid Cooling, Tap and Faint, Single Killer.
qqw Ghost Walk Stealth and reduce the movement speed of yourself and those around you Escape anti-gank weapon qww blow ultra-long-distance group control Landing has damage.
www Magnetic Storm followed by the blowing with Burst Blue.
QWE Ultrasonic (Half Moon) AOE Controls the field for a short time Similar to the Water Man's E EEE Skyfire Full Screen Cast AOE Damage Sharing in One Area Complement Human Head Weapon EEW Meteorite Super Range AOE Straight-line Distance.
EWW is agile and fast, increases attack speed, can be placed on any ally, including your own eeq fire elemental, summons 2 fire elements, and pushes the tower well.
QQE Ice Wall Super Large Control Field Place an ice wall horizontally on the spot Passing enemies are greatly slowed down with a jumping knife The effect is excellent.
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There are three attributes of the ball, ice, thunder and fire, 3 balls can be combined with a skill, each ball can have 3 to choose, so 3 * 3 to get 9
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A total of 9 kinds, through his big switch.
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Click into the dota area to find it.,I think I made up the information from here when I was a white....
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That's a rarity. You can open a stand-alone machine by yourself and watch them one by one.
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I'll give you a ** super player.
All Hero Skills The growth of the three measurements is clear.
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Underworld wurm, slows enemies when attacked by others.
Fawn, when attacked, the enemy slows down.
Silencer is silenced when an enemy casts a spell nearby.
Electric Soul, when an enemy casts a spell on him, the enemy will be purified.
Necrosaurus passively absorbs damage and converts to armor.
Musket, plus range plus critical hit.
Ants, which have a chance to release two attacks.
Divine warriors, the less blood, the faster the speed.
Blackie, Attack Aura plus Attack Damage.
Druid's synergy adds Spirit Bear's attack power and increases the effect of other skills.
Revenge, command aura plus attack power.
Poison Warlock, passively poisoning.
Ice Girl, brilliant aura.
Fire Maiden, each time she casts a skill, her movement speed is increased.
Blue cat, the first attack after casting the skill has a damage bonus.
Two-headed dragon, 3 skills auto-fire.
Necromancer, nearby heroes continue to lose health.
Blackbird, Essence Aura.
Moon Ride, Catapult and Strike Aura.
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Electric Batons, Unstable Currents, and people use directed (one-person) skills on you to purify (slow down).
Spirit Warrior's third skill: The less blood, the higher the attack speed and attack power, Vengeful Spirit, Moon Rider, and Little Black (Dark Ranger) Increases the attack power of allies.
The Musket's skills are one to increase the range, and the other is to have a certain chance of headshot, dealing a certain amount of damage.
The Necromancer's one deals a percentage of damage per second, and the other gives a certain amount of magic regeneration for each additional soldier.
Ice Girl's third skill increases the speed of allied mana.
Fire Maiden's third skill, each time she uses magic, increases her attack speed by a certain percentage for six seconds.
Troll Warlord 3rd Skill Increases attack speed for each target attacked.
Shadow Fiend 3rd Skill Reduces enemy armor.
Summons 123 skills to increase strength, movement speed, attack speed, intelligence, and the poisonous dragon upstairs Path Necromantic Dragon The silent one should not belong.
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There is also Zeus's static stance, which deducts blood according to percentage, nec necromancer's aura, which drops a percentage of blood per second. The liquid fire of the two-headed dragon, the passive of the fire girl, and the increase in attack speed after releasing the skill. Ice Girl's Demonic Aura, VS Attack Aura, Blackbird's Demonic Aura, Little Black Moon Rider's Attack Damage Aura, and Musket's Chance Halo Skills.
For the time being, I can only think of so much, let's add it downstairs.
Redone the Corpse King, with the Tombstone skill.
Carl has three balls on his body, the ice ball can increase the health regeneration rate, the electric ball can increase the attack speed and movement speed, and the fireball can increase the attack power. >>>More
First of all, you d go out, you can ignore the terrain, but sometimes the reason you can't go is that you point too big, that is, if you want to move forward in phase, you have to only point a small step in front of ug, slowly point on the path, and turn around when there are more points, and there is another way that you finish d, rely on shift and right-click to make him move automatically, just like the big jump of the sand king, it won't be a little too much.
The most important points to play Dota are:
1, to be obscene enough, no matter how you understand it, just don't die, keep your life. If you don't die, after thirty or forty minutes, plus your normal mending knife, you can make a few big pieces. >>>More
Berserk Shura has some skills, male machines have some skills, and Judgment Flow Paladins have some Basically, every class has solid damage and percentage damage, but these classes have more solid damage.