How to organize a good esports competition

Updated on Game 2024-02-16
4 answers
  1. Anonymous users2024-02-06

    Write a general process and match the time, such as the number to the number is the registration link, the number of the number and the start of the lottery grouping, after the announcement of the group, there is a matchup table, the schedule and the competition system should be clearly explained, and since the school pays for the venue, there is no teacher or leader involved in the whole process before the start of the competition and awards, and it is written together in the process.

    Compared with the process report, how to manage an event is the most difficult, if the subject has no experience, you can take a look on the Internet to learn the promotional copy or schedule of the small game, how much is helpful. In terms of tools, you can use the game to help cloud events manage a game, first use this to collect registered players, and then group and row against each other is much more convenient, and after reporting the name, it will lead directly to the lottery group, and the specific groups will depend on how long you want to finish, and the players and the audience can see it when they are divided into groups;

    The competition is recommended to be divided into two stages: the group stage and the finals, if there are few participants, the group stage can be used in a round-robin format, and if there are many participants, you can directly use the single-elimination system;

    It's still very convenient to use the game to help row the match, but it's tiring and slow to use excel to row, and it's ugly and thankless to show it; I can record it on it, too.

    Take our previous screenshot for your reference)

    This is grouping.

    This is a bracket.

  2. Anonymous users2024-02-05

    I don't know too well, to give you an announcement of a contest held by my friend, it should be good to learn to learn.!The first "Ice Throne 1v1" league registration post 2008 The final battle Baoding e-sports blog The first individual war3 competition is about to start Competition time: preliminaries November 30-December 7 Semi-finals December 8-December 14 Semi-finals finals December 21 (players can choose to participate in their own competitions within the specified time frame through their own circumstances) Competition format:

    3 rounds and 2 wins single Tao competition system The finals adopt a 5 rounds and 3 wins system Sign-in time: Week 1-5 7:30 p.m. Sign in at 8 o'clock Sign in at 9:30 a.m. on Saturday and start the game at 10 o'clock The competition is jointly organized by the e-sports blog and OE OE players attend the competition as guests and play exhibition matches with the top 3 finalists Baoding E-sports Blog is in line with the goal of mass entertainment, so that non-professional players and amateur players can understand e-sports and participate in e-sports Supplement: Players only need to take free time to participate in each stage, You don't have to check in to the game every day.

    Finish your own matches at each stage Prize settings: 1st place Razer Krait Optical Gaming Mouse 2nd place Samsung DT35 Korean keyboard 3rd place RantoPad H3 Mouse Pad 4th-8th place Commemorative Prize: Hellfire Black Virus Mouse Pad Registration Format Name:

    ID: Ethnicity: Team affiliation:

    Optional) Note: ID cards are required on the day of the competition Please follow the format to register.

    Forum registration, hehe, can only help you so much!

  3. Anonymous users2024-02-04

    Summary. Hello dear! The steps to plan and hold a tournament for esports are as follows:

    1.First, determine the type and timing of the competition; 2.Collect relevant information about the competition, such as entry rules, prizes, etc.; 3.

    determine when and how to register for the competition; 4.Choose a reliable network service provider to hold the contest; 5.Set the competition system and make the praise committee allocation; 6.

    Organize relevant publicity activities to increase the enthusiasm of participating players; 7.Use social networking or games to promote competitions and encourage players to participate; 8.According to the requirements of the competition, make the on-site management and schedule plan of the competition; 9.

    assign the person in charge to take charge of the planning and organization work, and organize the caretaker and other staff; 10.Organize journalists to participate in and record the competition to strive for more publicity effect; 11.At the end of the competition, the results of the competition will be published and the corresponding rewards will be awarded.

    Hello dear! The steps for esports to plan and hold a tournament are as follows:1

    First, determine the type and timing of the competition; 2.Collect relevant information about the competition, such as entry rules, prizes, etc.; 3.determine when and how to register for the competition; 4.

    Choose a reliable network service provider to hold the contest; 5.Set the competition system and make the praise committee allocation; 6.Organize relevant publicity activities to increase the enthusiasm of the participating Duanhui players; 7.

    Use social ** or game ** to promote competitions to pull the cover to motivate players to participate; 8.According to the requirements of the competition, make the on-site management and schedule plan of the competition; 9.assign the person in charge to take charge of the planning and organization work, and organize the caretaker and other staff; 10.

    That's how esports plans and organizes competitions.

  4. Anonymous users2024-02-03

    It is divided into pre, middle and late stages.

    In the early stage, planners are needed to plan the competition.

    In the medium term, player management and event execution are required.

    Later, you need to sort out the event materials.

    Esports. The rapid development of this emerging sport in China and even the world is an undeniable fact, and it is a product of the market demand in the Internet era.

    The impulse of technology and things itself is not subjective, and the key lies in how to correctly view and apply both.

    And in this process, the human factor is crucial.

    Learning esports education is more than just being able to play games. It is also suitable for a variety of high-end positions, such as data analysts.

    Event commentators, host anchors, event planners, etc., easy employment and generous treatment. It is estimated that in 2018, the number of Chinese e-sports users will exceed 200 million, and the market size will exceed 200 million.

    More than 75 billion, an increase of 100 billion. Esports Professional.

    It's not a game of discussion, a frolicking of abandoning schoolwork; E-sports education is not a generalized knowledge popularization, but a focus on event organization and management, online self-marketing, commentary technology, content production, coaching, and data analysis.

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