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First of all, you must use a knife, from the height, "1" small box, jump directly, w space, "2" higher box (such as the desert gray b small door through b corner of the box) small jump can't go up, press w space squatting (ctrl), "3" there are some boxes that are even higher (this is a lot) [ps: including Heicheng Middle Road, Heicheng A Avenue bandit corner, New Year's A (under the gap that can shed blood) small box, 3 small windows in the hiding place (used when the door is not broken), The green box of the transport ship sniper point (can not be passed)] In short, there are a lot, the basic "2" is not good "3" can be, the skill is, the crosshair is aimed at the top edge of the box and takes two steps back, runs forward, runs to the approximate step (although it is standard, but it is not so harsh, just practice a few more times) jump immediately, when it hits the box and immediately lands (not so accurate) w jump Squatting (from beginning to end w has been pressing) can be, this needs to be practiced more [ps: my gun age is 4 years, But this has always had to be tried several times to go up], <4> rarely used, I know only the highest platform of the biochemical pyramid and the highest platform of the biochemical desert A, first go straight to the box, clinging, w s has been pressing, space squatting (this... Basically, you have to jump a dozen times, and if you're lucky, you will find that you seem to be stuck, but go up half a body, put down the ws (pay attention to put it together, otherwise you will fall off) press the w space bar and squat.
This is my personal experience, I advise you to listen to me, although there are a lot of them on the Internet, but some of them are fake, and finally I wish you a good way.
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Hold down the WS key and then jump squat to get stuck on, and there is a jump squat (the so-called even jump on the box) is recommended to use jump jump squat. Thank you.
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Press and hold W and S at the same time, then close to the box (it is better to hold a knife at this time), then press the spacebar, and immediately press the squat button when you jump to the top, and repeat a few times. I heard that some people can also jump backwards, and they can jump a little farther when they jump backwards, and some people say that when they are about to reach the box, they press the jump to the ground and press the squat and jump at the same time. I've tried it, and the first method is the best.
In short, the principle is the same, that is, how to deal with the problem of jumping and squatting.
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Press and hold WS (forward and backward) and be sure to press it together with the box, and then jump every second and jump up soon. It's easy to jump on it with more practice. The most spiritual is the jump biochemical pyramid, the top of the tower.
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Jump squat, jump squat strip, as back big jump, walk squat jump (ghost jump).
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A whole bunch of that, to tell you, is all about the rhythm! Practice more, the key is to get used to it.
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Hold down the ws to jump squat jump to the highest and then squat and then jump.
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The cf box jumping tricks are as follows:
CF box jumping method 1: card jumping.
Hold down Jump (Spacebar) + Squat (Ctrl) and the first time you get stuck, you'll feel like you're stuck at the high point, then you're halfway there! Then you can jump again, and you can go up to the box. This kind of card jumping method is easy to succeed, and novices must learn, but it is also prone to bugs, and the game will crash if the card is not good.
CF Box Jumping Method 2: Super Jump.
Go to the box, press and hold forward (W), then Jump (spacebar) + Jump (spacebar) + crouch (CTRL), and you're done. This method jumps quickly, but the success rate is not high, and you need to master the rhythm to succeed.
Often on the first jump, it will fall to the ground, that is, at the moment of landing, press the jump (spacebar) again, and then press the squat (ctrl), and it will be successful.
CF Box Jumping Method 3: Forward Ghost Jump.
In the far side of the box, press and hold forward (W) + Jump (spacebar) + Jump (spacebar) + jump (spacebar) until you jump close to the box, that is, when you jump for the last time, press Ctrl after jumping, and you will go up to the box! This method is the most difficult, and the first thing to do is to master the rhythm, which is to press the jump again the moment you land on the ground after the first jump.
Then you have to master the distance from the box, be sure to jump to the end, the character should keep a little distance from the box, and then press the crouch (ctrl) after jumping, and you will successfully go up.
CF Introduction:
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Common fingerings for bugs:
Triple jump: WS press the combination of + jump squat together "Scope of application: 2 layers of small boxes and higher stone platforms. > pay attention to the place: Be sure to stick your body to the place you want to go on, and jump a second time after jumping, and do not jump continuously.
AD Half: A+D key combination. The rat standard star pulls to the place where it can't continue down, and jumps to the right corner of the place where it wants to enter.
Press A and then D until an understroke appears and the wall half-body is successful. The whole process is done in squatting. Scope of Application:
Must be used in conjunction with flash squats. A common method for entering small boxes and low tables. > pay attention to the place:
The time of pressing A and D must be even, that is to say, the range of movement must be symmetrical on both sides of the corner, not too large on one side, remember not to squat loosely after entering the wall, otherwise there will be a situation of half body entering the wall.
Flash squat: Ctrl+W key combination, half back from Ctrl to W in the action of changing to Ctrl. The moment you change ctrl to w, you feel like your whole body is entering the wall, and in an instant you change back to ctrl "Scope of application:
Same as above, must be used in conjunction with AD half-body. > pay attention to the place: the time to press W must be short.
If it is a little longer, the lower half of the body will enter the wall. If you can't control the distance you can move, pull the mouse to a position where you can't pull it to ensure that your movement distance is reduced to the shortest.
Squatting and slipping: Ctrl+W+S key combination, the mouse standard star is pulled to the foot, with his back to the corner to enter, jump and then press W in press S, until the whole body is trapped in the wall or long box for success, the whole process is to squat to complete the "Scope of application: all long boxes wooden boxes and 90 degree right-angled tables" Note place:
Like AD half, I won't explain it in detail.
Big jump: Ctrl+W+Space, hold Ctrl, then press Space, press W while pressing Space. Scope of Application:
The last two steps of the third stage of the biochemical desert B room and the slippery slope of the place to pay attention to: when jumping, you must be one step away from the place you want to jump, otherwise there will be a downward stroke or stuck.
Squatting front half body: Ctrl+W key combination, W is not loose, quickly press the squat to squat a few times below to enter the half-body state. Scope of Application:
There is a capped ramp and an iron fence under the platform in District 13, and the platform is facing the wall of the stairs inside the side door of the car.
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Jumping boxes is actually very simple, as long as you find a frequency, it is also a rhythm, jump---ing, jumping, jumping, squatting, it is very simple, and then slowly become proficient in this feeling,
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r Feel free to ask for front + back + squat + light knife + jump (don't let go before and after).
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First, get close to the box and press the arrow keys towards the box (A, S, D, W are fine, you don't have to press the W button, you can jump forward, backward, left, right).
Then the space, before landing in the space (be sure to grasp the rhythm, like a ghost jump) and finally press the squat. That's it.
PS: No matter what you are, even the cannon is the same as the knife. You can go on.
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There are 4 main types of jumping boxes.
1 kind of ordinary box is the front + jump can go up, this is also the simplest type of the second type is a medium and low box, front + jump up not, but the front + jump into the air at the same time press the squat can go up the box.
The third is the front + jump + air squat, there are 2 methods, one is to jump any box can be used super jump w+s (press and don't let go, people cling to the box) and then jump and squat at the same time, the rhythm of the jump will go up. The second is to jump on the box, jump in front of the box for a short time, jump to the air and then press the jump squat to go up, this kind of rhythm requirements are very high, the rhythm is not good and it is difficult to go up, the ghost jump or even jump with the rhythm on the line, can not find the rhythm can be practiced on the flat ground and then use the rhythm to jump is very easy.
The 4th type is a large box, which can only be used to jump on the super jump, and the method is talked about in 3.
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Fly up and jump in a hundred jumps.
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I don't really understand what you said about jumping. But let's talk about the two jumps that I usually use.
Jump higher chests. Jump + jump squat (the time of the jump squat is the time of the jump).
Combo jumping is jumping + jumping + jumping and moving very fast.
The jump I'm talking about is probably what you call a super jump.。。。 I feel like it's a bug).
Jump on boxes that are much taller than yourself. (e.g. a small box with ash sand).
Hold on to the box. (This is what you are definitely pressing w). w=front s=back.
After the top is not loose, then press and hold S. Then skip and wait for a second to press and squat (in fact, it means not to jump and squat together).
Here's how to do it.
Again, this kind of jump is not something that can be jumped with a single press, but can be controlled by time.
After holding w+s, jump + squat again about a second or so, and the chance of success is very high.
This is what I wrote before, and I will add a little more.
Biochemical mode, a small on the wall.
Use the Super Jump method to get on the box, and then use the Super Jump to continue jumping upwards at the corner of the box. (There are 2 elevations in total.) Then aim for where you're going. Press before you can do it. (That's the innermost part of the wall you're going up to.) References.
Thank you for your cooperation.
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Replace it with a knife. Against the box, hold down W and then hold S, WS don't move both, then jump, squat, squat, squat and shack, or press the right mouse button to slash by the way, and it goes up.
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Press the W and S keys at the same time, then press the blank row key, press the spacebar again when you are about to land, press Ctrl when you jump up the second time, and repeat the above actions.
You can go up.
Thank you for adoption, if you have any questions, please ask.
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The 2nd and 3rd floors can't play, right, such a stupid method. If you want to jump up directly, you can't let go of the box, and the ghost jumps up the box once you jump on it. It's just a w-hopping squat.
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Press WS to cut the wall or press the box to press the space in the middle of the squat, but you must cut the edge of the wall!!
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