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This question is very simple, it is difficult to change habits, but you can't even move, so it's not difficult to learn again, just step by step. The first is the sunflower three style (after a or cx3), you have to practice to be accurate, that is, press a or c after a continuous rhythmic turn, and after practice, try to pick up the sunflower three styles with c (heavy punch), and stand far away in front of the practice, because the two people will change when they press c (heavy punch) when they are close, and the speed of receiving needs to be much faster. Hope it helps.
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Oh, Yagami is right, Yagami is generally better with heavy punches, and it is a combination of keys on the keyboard.
Down + punch is a dart; After three consecutive strokes + punches are sunflowers; Don't be in a hurry, press slowly and rhythmically. Forward and forward + punch is ghost burning; The lower front and back + legs are to rush over and grab people;
The big move is back and back + punch and down back front + punch. In fact, many people's moves are like this, you can try it.
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Little by little, one move at a time, you can slow down at the beginning, and when you are familiar, it will be faster Also, you must know what you are pressing, what moves can be issued, and when can you cancel the same rookie I hope it will help the landlord.
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Change the sunflower to the left arrow key [or right arrow key] and add the arrow key plus a light fist... Just practice more, OK
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Press one move at a time, and be familiar with the timing of the cancellation of the move, and the different times when the person who hits the person cancels and the person who does not cancel the move.
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The most basic understanding of Yagami's heavy hand + light hand sunflower training. I'll talk about the rest later, like you said, let's get familiar with the sunflower three paragraphs first. Dizzy.
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You switch the positions of the two hands. I used to be like that.
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Let's put it this way, those 12346789 are the directions on the keypad that correspond to 5. If you don't know too much about it, it is recommended not to study ghost steps first, that kind of thing is not something we can use well at this stage. But I'll tell you well.,It's the key of those people's ultimate.,For example, Yagami can put it by pressing a c.。
It's not very easy to notice, when you don't have energy, you press this, and you will come out of the ghost step, and when you have energy, I don't know, but you think about the amount of work you do like this.
There are a total of 4 attack keys of KOF.,A is a light hand.,B is a light foot.,C is a heavy hand.,D is a heavy foot.,The trick is basically the arrow key + these 4 keys put.,In addition, AB press together.,People will roll it.,Don't press the arrow keys is to roll forward.,Press back to be backward.,BC press together is used before and after 99.,96 was used to dissipate energy before 96.,99-01 was used to call for assistance.,02 is a burst.,You can forcibly interrupt some skills (such as sunflowers) to release other tricks.。
CD is a heavy hit when pressed together, and Yagami jump buckle is a heavy hit in the air (if you say jump buckle hit is a very low height from the ground directly, it is the third time of the sunflower, and the command of the sunflower is a or C after the next step, and press the command 3 times in a row). You can spend one energy to use AB or CD when defending, (e.g. Robert's Dragon and Tiger Flurry, Kagura Chizuru's Sanra Array, Athena's Phoenix Fang Arrow, which is very draining even if blocked, and can be used to avoid (AB) and counterattack (see if you can grasp it) or just bounce it away (CD)).
ABC pressing together is a burst, and the ability is increased after the explosion, and the ultimate becomes super large (98 can only put one oversized, and 99 and 00 are infinite energy for a short time) BCD is another kind of explosion (99 and 00) will not be hard stun.
The big snake that can only put tricks is still easy to fight, because the black plate is more selling, and the 97 big snake on my side often uses ordinary heavy hands, and the judgment is strong, and he doesn't dare to put the bun lest he suddenly have an exposure ......I beat him with special moves that were farther away than him (Yagami's Far Heavyfoot, Chris's former light hand).
The King of Fighters 97 is an arcade fighting game released by the Japanese company SNK in 1997, which has been greatly improved in all aspects compared to the first three versions of the King of Fighters series, and is a mature work of the King of Fighters series.
The King of Fighters 97 is very popular in China, and to this day, KOF97 is still thriving in arcades across the country. In addition, The King of Fighters 97 also has some modified versions.
Terry: You can try Terry's light feet, which are fast and have a wide judgment, and if you use them well, you can directly kill them with light feet without injury
Levels 1-15: Foundation Stage.
Levels 1-15 are the basic stages of The King of Fighters 97ol, which are mainly based on familiarizing themselves with the operation and understanding the gameplay. Just follow the system guide to complete the task step by step, and strive for as many three-star reviews as possible. Once you've completed the mission, don't forget to claim your rewards. >>>More
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Prerequisites: Your USB flash drive is big enough, of course, it is generally a few Gs now, it must be enough. >>>More