The King of Fighters 97 Lai Ren, The King of Fighters 97 Questions

Updated on Game 2024-02-08
13 answers
  1. Anonymous users2024-02-05

    Terry: You can try Terry's light feet, which are fast and have a wide judgment, and if you use them well, you can directly kill them with light feet without injury

  2. Anonymous users2024-02-04

    Yagami has something to do with the distance.,I'm afraid the normal Yagami of the 97 normal class can only catch it.。

    It's better to be Terry, who won't let him down when he hits the air, and he faints after a few hits. If you zoom in again, you should be dead.

  3. Anonymous users2024-02-03

    Support upstairs, if you think he is reliant, it must be that you yourself are not very good at which aspect of the operation!! I've had this idea from you before!!

  4. Anonymous users2024-02-02

    I have the same feeling as you that the sledgehammer is the worst, not only because of its own health: it has less health than it does for the same move. And he hits others harder than normal people, his punches and kicks are harder than everyone else, and once you are choked, it is very difficult for you to escape from his palm, especially that grappling move, in short, I am the most confused sledgehammer.

  5. Anonymous users2024-02-01

    The worst thing is, of course, to open a cheat, and the second thing is to hide the character Sun God, who has two tricks and dies one. Athena is very good among regular people, throwing the ball from afar, and then throwing the ball when she teleports closely, only Yagami can match Athena's speed of the ball. Then jump up and turn the ball to smash, close and hit six times and then kick far stronger.

    The old man with high technology with wine fell to the ground and turned over. Get up and punch and roll the ground, gourd, and fire breathing can be killed in seconds.

  6. Anonymous users2024-01-31

    Little monkeys are the worst.

    You don't have to fight at all.

    Just hit him and run away

  7. Anonymous users2024-01-30

    Ryuji Yamazaki. Strong in close quarters.

    Infinite Sand Kick Strong.

    Jump and hit strong.

  8. Anonymous users2024-01-29

    The enhanced version of the Grass Pheasant Jing Infinite Snake Pheasant is the worst invincible and can't stop the rampaging Yagami to catch the dead

  9. Anonymous users2024-01-28

    Monkey I really can't think of anyone better than a monkey.

  10. Anonymous users2024-01-27

    It's better to replace the tojo, it's too easy to be suppressed. Choose from the top five, mine is the Eight Pig Gate.

  11. Anonymous users2024-01-26

    If I had chosen Tojo and Yagami, I would have chosen either Daimon or Mary.

    To be honest, 97 games are more balanced, everyone has their own characteristics, like the ones that everyone always chooses, these are slightly stronger examples, there is no best best, only more good.

    Tell me why I chose the gate and Mary because Yagami and Tojo can be angry Third, I usually choose a task that is stronger when not angry and close I hope you also like the gate Very good Little light feet are enough for you to drink a pot.

  12. Anonymous users2024-01-25

    The gate is also good, 5b 5d 3c containment, and the judgment is extremely strong, and there is a bug shock.

  13. Anonymous users2024-01-24

    I'm not necessarily right.

    The Mine Shock of the Gate is to make a squat defense action after catching the character in the KOF and falling to the ground, and you must go through the rule of standing up and then squatting to defend to knock down the opponent.

    The general Mine Shock is connected to the combo technique, so that when the previous skill knocks down the opponent, the Mine Shock of the gate is already being released, and the opponent will be hit when he stands up.

    However, after the Mine Shock knocks down the opponent, the opponent's standing up and squatting defense time is faster than the time for the next Mine Shock of the Gate's single shot, so the single shot of the Mine Shock will be blocked by the opponent with a fast hand. Infinity is not established.

    To put it simply, the mine shock in the continuous move is sent out during the opponent's fall to the ground, so you can catch up with the bug of the opponent squatting when he stands up; However, the subsequent single thunder shock was sent out after the opponent fell to the ground, and it was too late in time. It can't be connected indefinitely.

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