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1. First of all, the key to playing the blind monk well is to look at the blind monk's Q skill hit rate, after all, this is the key to the blind monk's pursuit and show operation. If a blind monk can't hit the opponent with his Q skill, no matter how fast his hand speed is, it won't help.
2. Secondly, the blind monk's "eye insertion + w skill" eye touching combo is the key to showing off the blind monk. This set of combos is very important when the blind monk runs through the wall to escape, kills, and kicks the enemy C position with his ultimate.
3. Then there is the blind monk's Q skill prediction, for example, when encountering ADCs with displacement skills such as EZ and Obama, you must learn to predict the opponent's position, and release the Q skill at the foothold of the opponent's displacement skill, so as to achieve the purpose of catching up and killing.
4. As a jungler hero, the hero of the blind monk mainly relies on fighting the opponent's jungler in the early stage and helping his teammates to gain an advantage. If the blind monk does not have a good performance in the early stage, then in the later stage, the blind monk can basically only be reduced to a meat shield.
5. As a typical early hero, the blind monk must establish an advantage in the early line when playing the middle or top single, and completely suppress the enemy on the line, so as to truly reflect its value.
6. There are many combos of the blind monk, such as "E flash", "R flash", "roundhouse kick", etc., which are all key skill combos that bring back the opposite C position in the enemy hero camp. This can be used in training mode, where you can practice these combos until you can do it at all.
7. When playing the blind monk, you must pay attention to your energy value, although the amount of blue is not so important, but for the blind monk, it is also the key to determine whether it can put skills. The most embarrassing thing is that after getting close to the enemy, Q found that he had no energy to put his remaining skills, so he could only wait for death in vain.
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The first tip of the blind monk is that after Q is a monster, you can be punished in the process of flying, which will make Q do the highest damage. The second blind monk w-eye is the basic operation that must be returned, that is, w to the eye is so simple. Third, the second will be, you have to try the eye-w, that is, first insert the eye, and then w to the eye, this operation must be fast, practice a few times.
To smart eye and w, and will estimate the distance of the inserted eye.
Fourth, it is the use of great absolutes. You can q the other party first, duel, and then fly over. Fifth, it is the ultimate combo of the blind monk.
Blind monk Li Qing is a melee warrior-type hero, with high mobility and explosive power, strong heads-up and small-scale team combat ability, and Li Qing is also a very good jungler hero, very good at encounters and gank in the wild, is a very deadly hero. His disadvantage is that he relies more on the hit rate and combo success rate of skills, which requires a lot of practice to master.
The golden bell jar was one of Li Qing's big moves: Li Qing burst into the side of an ally. If the target ally is a hero, Li Qing will provide himself and the target with a shield that absorbs 40 80 120 160 200(+damage, for 2 seconds, and the cooldown of the Golden Bell Jar is reduced by 50%.
After casting the Golden Bell Jar, Li Qing can cast the Iron Cloth Shirt for the next 3 seconds.
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I've replied to the usage of a blind monk, and it's been adopted.
My blind monk is Bujia 5 red out of the house, let teammates pull the red buff jungler, hit level 3, go gank, there is a high chance of getting a head or an assist. Then go home cloth armor synthesized red paws, and a bare shoe. If you are in the jungle again, always pay attention to which way is pressed and go to help in time.
Then the red paws are combined into lanterns, which are the best equipment for the blind monk. Why? First, the jungler speed is fast, and it depends on him to play a red buff or a dragon; Second, after w w can trigger a spell to suck blood, don't underestimate this point, bloodsucking can often save your life when a single p is used; Thirdly, and most importantly, take an eye with you...
The W of the blind monk can rush to the eye, chase and kill, run away, cross the terrain, and kill people at home!! Then depending on the situation, there are three items, drink blood. If you can't beat the team battle, you have to wear a meat outfit, and there must be one in the later stage of the fanatic.
Talent I'm 21 6 3.,Attack plus to the last.,Defense home magic resistance and physical defense.,Universal has a plus.、Energy.。 Runestone is a red physical penetration, yellow physical defense, and blue magic resistance.
Skill I'm up w.,Because I can't bear the red buff by myself.。 Then E, Level 3 W, and then arrest someone. Add E to level 4 and then keep Q.
There are big parry big moves. A level 2 E deceleration is sufficient. The combo is to fly past AA in Q, and then E and then AA, and then E and then AA, and the general crispy skin will hang up with a r.
Why AA? Is it 2 times? Because of the passive !! of the blind monk
After using a skill, the next 2 attacks are accelerated.,So it's AA.,Two hits.。。。 You should also pay attention when jungler, so as to maximize the output of the Blind Monk. If you feel that there are a lot of pawns and you don't miss Q, you can first W the creep or your own eyes to find a good position in Q.
The key point of the blind monk is to have a good sense when fighting in the jungle, and not delay in catching people in the jungle. In addition, it is more eye-catching, w w is very easy to use. The accuracy of Q needs to be practiced more.
I'm from Demacia, and you can study it together if you are too. There are so many things that can be thought of, if there is anything you don't understand, ask again. Pure hand-played. With so many words, I don't accept it!! ~
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Combo refers to playing a set of skills that are used continuously.
Q Marker Q Fly Kick Basic Attack e Basic Attack e Basic Attack This is the easiest.
The ultimate can be used in the opponent's low HP with Q to play a finishing move.
Q marks Rult Kick Fly Q Kick Fly Again.
The Blind Monk can't do a decent amount of damage with his Q or E skills alone.
But the Blind Monk has 2 skills that can approach the enemy: Q and W
Blind Monk approaching the enemy Skill continuous use with a passive skill after using 40% attack speed bonus Hit a continuous attack.
This style of play is colloquially known as combos.
In the game, you can rely on the reasonable use of qwe to consume the opponent's HP.
When the enemy's HP drops below a certain level, the combo will end with a higher damage ultimate.
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League of Legends is a game that wants to be on fire at the moment. Among them, the blind monk Li Qing has won the love of many players with his elegant displacement skills. So what are his usual combos? I am a veteran player of the Blind Monk, and I would like to share with you some tips and experiences for playing the Blind Monk.
e——q——r——q。This is a combo that is commonly used to encounter local heroes. First hit the floor to slow down, and then on Q, the ultimate hit is followed by the second Q.
q——q——e——r。This is a combo that is commonly used after a Q hits a place. The second stage Q is close, E shoots the floor, of course, the middle is interspersed with ordinary, and when the blood volume is low, an R takes away the other party.
Q - Flash - R - Q. This is a combo that appears to dodge the opponent's skills. The first Q hit and immediately flashed to the opponent's side, and the second Q followed after the R kick flew away.
q - r - flash - q. Start a group skill. Q hits the opponent and performs an R flash operation to kick the opponent into the group of teammates. Then use the second stage Q to return to his teammates.
Personally, I feel that the most stable way to come back is to plug in the eye w plus r flash, the distance is far away and you don't need to pursue Q to the target hero, Q soldiers or the front row are OK, Q used to instantly plug in the eye w near the opposite C position R flashed back, be careful (of course, it doesn't matter if there is Mo Gan). The accuracy of Q is, of course, the most important ...
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Blind Monk Combo Method:
1.When there is no ultimate.
The blind monk's combo is more complicated, when there is only Q or E skills, if it is a close Q or E, first flat A twice and then trigger the second damage of Q.
When you have two skills, Q and W, you can choose whether to Q or W first according to the situation, but it should be noted that it is best to release the second stage after releasing a two times.
2.When there is an ultimate.
The more perfect damage is close to Q and then flat A to R, then Qeaaea.
3.In fact, most of the blind monk's combo damage relies on passive trigger attack speed, so you have to learn to level a after releasing the skill.
Blind Monk Skill: Tempest: Passive Skill, no shortcuts.
After Li Qing casts the skill, the next 2 basic attacks increase attack speed by 40% and restore 15 energy.
Analysis: Although it is passive, it is the basis for the Blind Monk's combo to deal a lot of damage.
Skytone Echo Strike: Shortcut key: Q
Sky Sound Wave: Li Qing emits a piercing sound wave to locate the enemy, dealing physical damage to the first enemy. If the Sky Sonic Wave hits an enemy, Li Qing can cast an Echo Strike for the next 3 seconds.
Echo Strike: Li Qing rushes towards enemies hit by Sky Sound Waves, dealing physical damage and adding 8% damage to the enemy's lost health.
Analysis: Two stages of damage, with r damage is higher.
Golden bell jar iron cloth shirt: shortcut key: W
Golden Bell Jar: Li Qing rushes towards friendly forces, providing shields to protect himself and his targets. Within 3 seconds of casting the Golden Bell Jar, Li Qing can cast the Iron Cloth Shirt.
Iron Cloth Shirt: Li Qing's high-intensity training allowed him to stimulate his potential in battle. Li Qing can gain extra life steal and spell lifesteal for 5 seconds.
Analysis: Very good dash and escape skills.
Thunder Breaks Tendons and Broken Bones: Quick Key Key: E
Thunderbolt: Li Qing hits the ground, casting a shockwave that deals magic damage and displays the vision of the hit unit. If Thunderbolt hits an enemy, Li Qing can cast Bone Breaker for the next 3 seconds.
Broken Bones: Li Qing mutilates enemies detected by Thunderbolt, reducing the enemy's movement speed and attack speed for 4 seconds. During this duration, the attack speed and movement speed of the affected unit will gradually return to normal.
Analysis: It's scary to be clingy when you're close, and you can hide it. This can make the opposing clown and Akali very painful.
5 Raptors tail swing: shortcut key: R
Li Qing knocks back enemy heroes with powerful roundhouse kicks, dealing physical damage to the target and any enemies it hits. Enemies hit by the target are briefly knocked into the air.
Analysis: In team battles, it is used to kick the opponent's main output to the fire of your own side, and you basically win.
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Blind Monk combos generally don't need to use smart spellcasting, and if you don't get used to it, don't use smart casting. If you are accustomed to using smart casting, it is generally required that e and r are best used to use smart casting.
The blind monk has no specific combos to speak of.
The blind monk has two more ways to play, one is the top or middle laner, and the other is the jungler. Skill addition is generally the main q and the secondary w.
Since Q is the main damage, the blind monk's method is to approach the opponent first if there is a chance to approach (you can use W to support the creep or eye or teammates), double E slows down, sticks to the general attack a few times, and looks at the enemy's single position when Q, Q general attack and basic attack.
When you're guaranteed to be able to make a kill, the ability release becomes: get close to your opponent. Double E slows down, ignites (if you are a top single, live in the single), sticks to the basic attack a few times, sticks to the face Q, instant R, instant Q, and then the basic attack.
When fighting the jungler's blind monk gank, look at the position of teammates and opponents, if the two heroes are put together, it's very simple, according to the above combo, W approaches the opponent, double E slows down, sticks to the opponent with red buff, and finally Q hits to maximize damage.
If you have an ultimate, you can go around the back, kick the opponent to the front, and in the middle of the opponent's flight, connect to Q, and then Q to go over the basic attack, double E to slow down, and cooperate with teammates to kill.
If you don't have a good way to get close to your opponent, you can only start with Q, and this kind of hit rate is very low.
The hero of the blind monk, in fact, has no fixed combo to speak of, and the release of skills must also be improvised.
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Max Damage: WAA, WAA, EAA, EAA, QAA, RQAA (first w has lifesteal).
Fastest Burst: EQRQ (super good equipment can also be QQER, also considered the fastest burst) Basic combos: EAA, QAA, RQAA
Jungler gank basic combo: qq, eaeaar, qq (the second stage q is immediately e, can be connected to a, and then e can also be a, back energy, move or w eye aar back, qcd is also almost good, and then the second stage q, between the energy is not enough, more than a).
Hand speed flow: QQ plug-in eye wr (hand quick to EE is OK, but don't answer if you are not sure if there is a flash on the opposite side).
The second forced youth combo: req is not enough.
National Football Team: QQRE Goodbye.
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I'm currently drilling 5.,The main game is the blind monk.,This hero feels like it's still a relatively high operation requirement.,If you really want to play well, I recommend you to see Pi Xiaoxiu.,nbeee,voyboy,Uzi of the royal family and lovelin of OMG their blind man.。 It will definitely inspire you a lot. It was only after watching their blindness that the technology was qualitatively improved.
Here's what I think about the blind man: the blind monk is almost impeccable in the jungle, and the hero himself is also very strong in the early stage, the only drawback is that the late stage is relatively weak. If you add points, you will play the jungler main Q sub E level W, and the top single main Q sub W level E.
Since it is an energy hero, it is recommended to give the blue buff to the mid lane as soon as possible This is also an advantage, Go out to fight the jungle knife 5 red, and the jungler order depends on the habit. I don't think the blind monk is a jungler hero who relies on the experience of wild monsters.,Generally I gank more.,His anti-wild is also quite good.,The strongest period of the blind monk is the early and middle period.,Go to gank more.,Even if you can't get the head, it's good to help your teammates play an advantage.,The blind monk is not a hero who relies on the head.。 When you are in the jungle, you should make full use of the passive and put a skill to play 2 and put a skill to play 2 times can improve the efficiency of catching people:
The blind monk's q is the main output of catching people in the early and middle stages, and it is also the keane that sticks to the enemy, and the e is to limit the enemy's escape, and generally I will wait patiently for the enemy to walk in front of the creep when I gank, so that I can be in the q, and you can also let the teammate fight first, and then w to the teammate, after e, and use q when the enemy escapes. Technique: I think the basis of the blind monk is the Q person, which is mainly based on prediction.
Advanced is the insertion. Generally, when I play the blind monk, I will set the w and the number 1 key as smart casting, and put the eye on the 1 key, you can achieve an effect similar to flashing, and use this trick to escape or chase and kill, of course, the price is 75 eyes. For example, when you are chasing an enemy, you can fly over after Q and then move in front of the enemy with 1+W and then R back.
You can also move 1+w to the front and back of the enemy, and then q and r and q back immediately. There are a lot of combos, and you have to be flexible in different situations. The other is the big move.,Order:
The blind monk is very strong on the top of the list, it is difficult for others to press you, and it is difficult for the jungler to threaten you, and the blind monk has a high degree of compatibility with the jungler, especially the jungler with control, which can make you easily kick it back with R And the W skill increases the effect of blood sucking Make you ** very energetic!
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