How to jump boxes in CF more detailed process .

Updated on Game 2024-03-02
6 answers
  1. Anonymous users2024-02-06

    1. Prepare for practice: hold a knife, look at the ground, press to jump, and immediately press back to jump back when you get off the ground (the point is that the thumb of the hand should not be too far away from the space bar, it is best to stick it), if you are successful, people will see that you are jumping in the air without touching the ground! (Ask someone to watch you jump) Familiar with the rhythm of jumping back immediately when you get off the ground, which is the most critical --- rhythm of continuous jumping!

    2. Jump: Press and hold W or S, A, D one of them, that is to say, the arrow key, hold down the arrow key, press the jump (space bar), let go immediately, (the point is that the thumb of the hand should not be too far away from the space bar, it is best to stick) press back immediately when you get off the ground, (the arrow key has not been released) you will find that you are jumping farther than usual. Just start your 3 jumps 3 times, 3 jumps are the most basic, so there is a BC called 3 jumps, after getting acquainted, you can continue to connect indefinitely!

    3. Even squatting and jumping: This is the most difficult, and Lao Tzu sometimes makes mistakes. It's a change on the basis of a jump.

    Usually it's a constant jump, but now it's a squat, a squat, a squat, a squat. The point is that this jump can't be squatted and jumped all the way, and the jump should be inserted in the middle. It's jumping...

    Squat and jump, and the cycle goes on and on. When practicing, first press and hold the arrow keys to jump, and then press the squat jump the moment you get off the ground, and if you succeed, you will find that you are jumping far by yourself. If you fail, you will squat like a crab...

    Hahaha! You have to practice this 2 times 2 times, "Jump... Squat jumping.

    If you connect indefinitely, you are a cow in the Year of the Ox! 4. Summary (you will regret it if you don't watch it): The role of continuous jumping, your computer sounds sound, but in fact there is no sound, and the yin people are invincible!

    If you don't believe it, you can ask someone to listen to it, but only if you can jump! It's hard for people to hit you! People see you float or fly sometimes!

    The function of the squat jump is: it can be used flexibly when encountering a sniper, and the squat jump is to close the foot, and jump far. It's hard to hit people's ju!

  2. Anonymous users2024-02-05

    It looks like an air jump, but in fact it is not a super jump, but in fact, a continuous jump that uses rotation acceleration can be called a super jump, that is, "spin jump + continuous jump + spin jump......"The specific method is: aKeep the crosshair down about 45 degrees, run forward, jump, and release the front b

    Hold down the left while the mouse pans c. to the left at a constant speedRelease left in the air while holding down right dHold down the right and jump when you land, while panning the mouse to the right at a constant speed

    Release the right in the air while holding down the left without letting go fHold down the left and jump when you land, while panning the mouse to the left at a constant speedAnd so on and so on ......Porphyry jyl rate:

    2008-11-12 22:42 Oh, yes, yes, I feel the same way with you... Here's my **, I've also learned a lot on this post, let's share it together...

    First of all, let's get a comprehensive understanding of Super Jump, many people praise Super Jump is very mysterious, in fact, it is nothing more than "spin jump + continuous jump + spin jump......"Even jumps that use spin acceleration in the air can be called super jumps The previous version of super jumps can be compared to flying The speed can reach several times that of walking At that time, the use of super jumps to grab points and other uses in the game was considered foul And jumping increased after the jump stagnation can no longer reach the original flight distance and movement speed It is just to break through the pause limit, but it still has a certain viewing value A few points that must be clear: Super jumps have always existed, but the effect is not the same Super jump is not a squat jump, nor is it a jump squat Super Jump doesn't allow you to jump higher unless you change Gravity Parameter 2General Super Jump Step A

    Keep the crosshair down about 45 degrees, run forward, jump, and release the front bHold down the left while the mouse pans c. to the left at a constant speedRelease left in the air while holding down right d

    Hold down the right and jump when you land, while panning the mouse to the right at a constant speedRelease the right in the air while holding down the left without letting go fHold down the left and jump when you land, while panning the mouse to the left at a constant speed

    And so on and so on ......Key points: The two steps A and B add up to a standard spin jump.

  3. Anonymous users2024-02-04

    Two methods: 1 Close to the box, press and hold ws, keep pressing, squat, jump, squat and jump, and repeat it rhythmically a few times 2 Use the method of continuous jumping, master the distance, and jump until you reach the place where you jump to the box, and quickly press and squat to jump.

  4. Anonymous users2024-02-03

    Press WS together, and when you jump to the top of the box, you can squat twice in a row! I couldn't get it!

  5. Anonymous users2024-02-02

    Change the knife first, press the spacebar, face up, and then press CRTL, commonly known as squat jump!

  6. Anonymous users2024-02-01

    w+s and then jump up after pressing the squat.

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W+S press together. Then squat jump squat. Once you get acquainted with it, you can jump on it in two clicks at most. I use it this way. Personal testing is available. Hope.