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Break the shield once every 12 seconds and return to blue. It means your shield. The first shield broken after 12 seconds will give you 7% mana. Then you can get a built-in CD monitoring plugin to control the time of this CD.
Again. When the pressure of group brushing is not high, try to brush penance first, and then open the mind to focus on strong therapy. Because of the 24%** increase in penance. It allows you to use fewer skills to get more health. Especially DS old 7 brush plasma.
Try to use the fire of the heart when there is enough blue. Because of the strength of the spells it provides. The amount of ** that gives you more will will be much better than the instantaneous blue reduction of the will of the mind by 15%.
The Commandment Shepherd's instantaneous ability. Shield. Recover.
Healing prayers. Cover. Dispel magic.
Nanrat can do the same thing by increasing the power of the spell. Use fewer skills to complete. You'll save about as much blue as the Psychic Will provides.
Even better than it. The conclusion is. When the blue is higher than 20%, try to open the fire of the heart.
And finally. Shadow Fiend isn't empty and blue to get back to full. He regenerates 3% of blue per attack.
Attacks 10-12 times based on a 15 second duration. He can recover up to 30%-36% of his Blue, counting your own 5 seconds of combat Blue. Other words.
When you need to output ** non-stop. If your blue is below 50%, you should release Shadow Fiend. An earlier Shadow Demon means you can cast it one more time in battle.
Or 2 or more Shadow Fiends. That way you'll have a lot more blue. It should be noted that:
There's no need to deliberately change to some random intelligence-boosting equipment (such as Fire Prestige cosmetic items) in order to get Shadow Fiend back to be so blue. If it's triggered, it's your face good. It's not triggered, and there's no need to take care of it.
Although Shadow Fiend Plus hopes that the Anthem can return more blue. But hopefully, the chants are the whole group after all. So. This skill cannot be used to restore blue on its own. Instead, you need to take care of the other ** blue amount of the team to decide whether to use it.
If you add archangels and salvation. Then you can also regenerate 5% blue every 18 seconds. Not too much, though. But throughout the battle you can use wings as many times as you can. That's more than just a bit of blue.
In a word. The precepts are under the right pve talent. Playing a dungeon 2000+ spirit is completely sufficient. At least I'm only 1886 nowThere is no heart of the undead.
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Traditional precept shepherds rely primarily on talent"Give it your full attention"and the spirit of the blue.
In addition, Mind Concentration is an effective skill for saving blue. In general. If it's okay, use it.
Precept m after it is equipped. Longer battery life than others. There is almost no need to control the blue.
In the H Dragon. There is basically no chance to control the blue. Rather, it is by breaking the shield back to the blue.
High intelligence equipment. and the application of Shadow Fiend. to complete the task.
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First of all, you have to ** what are the characteristics of the two talents, and then choose according to the needs of the team.
The Commandments are mainly focused on reducing the team's damage and predicting damage reduction, such as early shielding, and rapid health raising, when the health of the whole group is low, the Commandments will be weaker, but the Commandments are better at preventing large areas of damage than the Priest.
The shepherd is mainly to improve the team's safety blood line, such as the team inevitably suffers a lot of damage, at this time, the advantage of the shepherd as an explosive team ** will be obvious, ring + you + 2 quick prayer, can quickly improve the team's blood line, and the holy hymn as wow's strongest group brush skill (no one), only 3 minutes cd under the talent of the shepherd, and the amount of ** increased by 100%, basically as long as this skill is read, there will be no dead people in the team at all.
To put it simply, the precept is to let your blood drop less, and the priest is that when your blood falls, I will help you add it.
Different bosses have their own talents, and it's hard to say which one is better.
If you have a precept, you can pray for a card, get a good shield, have less blood and 2 quick or penance, ensure the 3 layers of gifts on the tank when you are free, and then brush the shield and then the prayer when you are brushing.
The words of the priest, the card cd prays, the tank is under great pressure to cut the vein chakra, the card cd loses the number of the tank's body, with a strong blood, the group brush 2 fast + prayer, cut the chakra, the crowd loses you, the card cd loses the ring.
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Depending on the situation, it is better for long-lasting battles, and it is better for priests who need to deal with large amounts.
For example, it is better to play the first h and the third child, but the second child is easier to brush the priest, but in general, it depends on your habits.
The main thing to brush is to be quiet, strong**, small**, to recover, to heal, to pray that the precepts are shields, to be strong**, to small**, to restore and heal.
If you brush the group, the priest is blessed **Prayer **Ring Healing Prayer The precept is**Prayer Healing Prayer Reducing the number of obstacles.
In contrast, the priest has higher requirements for the control of blue, requiring a greater proportion of players to be effective** ** Various means.
The precepts require less control of blue, and the technique is simpler, but it requires the player to have a deeper understanding of the battle, and it is necessary to predict the direction of damage in battle.
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The key attribute of the precept ms is intelligence The rest depends on how you fight If you are playing the gold group to grab the ** amount at the high end of the talent points and equipment should pay attention to the gold group does not look at the absorption, only looks at the ** amount Generally, the shield is only used to return to the blue So the absorption of the shield is not important So at this time, the attribute is mainly stacked with crit and then haste At the same time, pay attention to the proficiency of FB Before the boss amplification skill Pre-read ** skill Good to grab ** amount at the first time Generally proficient 10-11 Crit more than 20% Rush 1780 or more Spirit Keep it at 2200 Blue control is mainly spiritual infusion Mind focus Focus on the will Back to the blue with a broken shield Archangel Shadow Demon and Sacred Hymn Card CD Card Pre-reading** The first time to grab ** amount is the key If you want to greatly suppress the milk ride, give T set of shields + lose recovery + healing prayer + pain suppression Other teammates lose recovery and**prayer Penance and fast** for people who have lost a lot of blood Add blood on the move with Holy Nova and recovery and healing prayers and lose shields If the speed is high, you can stop and read a quick in 7-9 seconds** I think this book If you play the precepts MS well, it's quite nb the key is familiarity.
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Both. Each boss has its own benefits. God M has a recovery stream, ** an introduction stream. But it's mainly the Holy Word + Ring.
Unfamiliar with the precepts. Brush t God m with Sacred Words: Quiet.
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pve I use the priest, pvp uses the precepts, it doesn't matter, as long as it's not a dead person, it's OK
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Now everyone says that God is good.
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The biggest difference is: ** and injury-free. So the image you see on behalf of the precepts is a shield, and the introduction says to use a magic shield to protect teammates from taking damage and ** them.
The priest is a redemptive soul, and the introduction says that he is a versatile **. It can be both a single body and a group, and it will continue after death, and 99% of the priests are occupations that exist for the sake of **.
Take a look at the skills in the Precepts: Shingon Technique: Barrier, Shield Precept, Pain Suppression, Divine Protection, and Soul Protector are all shields.
And the shield also triggers a lot of related skills, such as concentration and racing against the clock. So the precepts are also very good single brushes**.
And the priest is a very good synthesizer. Instantaneous, dot, big brush, group blood lift, increase ** aspect, very good. He has a very high degree of freedom and coordination in the team, the Fountain of Light, the Soul of Salvation, the Chakras, the Guardian Soul, the Sacred Hymn, embodies the group blood, coordinates the distant team members, can be controlled and can continue to support the team for a short time after death.
In the PVE, depending on the boss's skills, the use of priests or precepts is considered. So in the copy they are balanced.
Relatively simple examples:
When a person is losing blood and drops to 60%, the precept shepherd immediately puts on a shield to stabilize it! And then another penance will carry the blood up, and then that person may still have a divine shield on his body that he obtained from the penance crit.
If it is a priest, he may immediately be quiet and then slam a quick ** and then see that the blood has risen to 90%, it is estimated that there will be no serious loss of blood, and it may be lost to recover. . . But he bleed again, and the priest continued to brush it violently. . .
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The ability of the god herd to brush is strong, and the ability of the precept to brush alone or the number of people (5 10) is strong. If you talk about it in detail, the speed of the god's blood brushing is faster than the precepts, but at the same time, the blue consumption is more than the precepts, and the current salvation of the precepts is more powerful (you can see the details of the skills yourself) The precepts need to hit the boss when the blood is not nervous, and brush to 5 layers of buffs with ** and then quickly start to use the soul shell + ** prayer to collectively brush the shield before the large-scale blood injury, but some people want to ask what if the shield is broken and the group is still losing blood, the disadvantages of the precepts will come out, at this time you can only monomer the shield, Or continue to brush ** prayers, but the version of the broken shield back to blue is basically floating clouds, and that little blue is not enough for you to set another shield. The shepherd is relatively simple, after opening the will of the heart, he uses more instantaneous skills, sings hymns to cut the fire of the heart, and has no brains to pile up the spirit, but after the shepherd is empty, it is a tragedy, he returns to the blue without the precepts fast, so the whole scene should pay attention to the empty blue, and use more heart-destroying demons.
Having said so much, if you generally play with it, you should be well equipped, play the precepts, and if you are not well equipped, you will play the divine pastor (I do not rule out high-end divine herds).
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In the case of PVE, the difference between the sacred and the precepts is obvious.
The advantage of the Divine Talent is the team's health replenishment, and without counting the amount of blue, the Divine Talent is the first of all classes. However, most of the holy priests must have a good blue control technique, because the blue consumption of the divine priest is very large. In addition, the priest is also a good single output DPS class in PVE, a chakra:
The penalty makes the Divine Shepherd's DPS excellent.
The strength of the Discipline talent is the monomer** and damage absorption, reduction. A good precept shepherd, a shield and a penance are often the ones who save people's lives. A pain suppression can reduce a crisis.
It's not that the precept pastor can't farm the group blood, the main thing is that the skill of the precept pastor to brush the group blood is relatively poor, and the amount of blue consumed is also very large. The output of the precept pastor is basically based on the pressure of the team, and it can produce a certain amount of output at the same time.
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The precept priest is strong in terms of reducing injuries, and the holy priest is the largest in terms of reducing damage! This is in PVE, and in PVP, it's basically a precept. Durable !!
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Precept M can be used to pve pvp is ** and dispel tycoons. The single brush is strong, and the group brush is not weak. Instant blood is too fast. Has a Damage Immunity skill.
Sacred M is mostly used for PVP Generally not used for single brushes, group brushes are strong. Guardian Souls can save lives. Our Lady of Brother is back in the blue.
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