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The skills of one turn are not the same, the plot is not the same, and there are more plot tasks in the dark back.
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It's the same as the output: Skill Multi %5 Light +5% or Dark +%5
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I guess the story mission is different.
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1. One turn.
Skill: Fill it all up.
2. Second turn skill: give up the fairy.
Launch. 3. Three-turn skill: Give up the impact of the dark lock. This skill is basically useless.
4. Four-turn skills: fill them all. In the later stage, there will be extra skills that can be freely assigned.
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Level 140 unlocks super skills.
Skills are divided into three.
The first type of support skill.
Unified across the profession.
Stat-plus skills such as Holy Strength, Divine Agility, etc. (except for those that do not have Holy Attack and Mana).
The second type is skill enhancement.
There are a total of 9 enhanced skills (divided into three groups).
A skill has three sets of enhanced skills (each with the number of attacks, attack duration, and attack power).
The third type is to unleash an attack skill.
You have to be level 170 to have it.
Doomsday Judgment: Harnesses the power of the Dark Mage to render all enemies incapacitated while dealing damage. (Consumes 1000MP to attack up to 15 enemies for 1000% damage and immobilize them for 20 seconds.)
Cooldown: 120 seconds. Maximum damage 9999999).
The latter two levels are more demanding.
Oss the Hero: Relive the oath of the heroes of MapleStory and increase your damage and maximum damage. (Consumes 100MP, increases damage by 10% for 60 seconds, and maxes damage 50,000.) Cooldown: 120 seconds. Only applies to the Hero class group in the party member. )
Record: Immediately after use, enter equilibrium. (Consumes 1000MP to start equilibrium state.) Cooldown 150 seconds).
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Adventure Island Mobile Game Luminous Mage Skills Plus Points Luminous Mage**Equipment Introduction Many players may know that Luminous belongs to the hero group, and the profession also belongs to the mage category, novices can choose when creating characters, both men and women can choose, and when you create a character, the system will let you choose whether it is the road of light or darkness, which will be the skill direction of the hero to the luminous in a turn, so you must think about it. <>
Adventure Island Mobile Game Luminous Mage Skill Bonus Points:
Attribute points are full intelligence.
1. When you turn it, you will fill the skill point, and the status mirror will not appear when you turn it.
2. When the second turn is made, except for the flash light pillar, which can only be added to nine o'clock, the others must be filled. The state mirror will only appear when it is turned twice, and it can only be in the state of light erosion or dark erosion.
3. All skills will be maxed out when you turn three, but you can add Shine Redemption to four points.
And the characteristics of the luminous mage are the cross-use of light and darkness and balance skills, and the right skills can be used in the right state to ensure that the output is maximized, not with a certain move as the main offensive skill, otherwise you won't be able to play the style of the luminous mage.
4. When the fourth turn is full, it is all full, and the luminous mage at this time is very powerful, so you should be careful when you encounter a luminous mage after level 50. <>
Adventure Island Mobile Game Luminous Mage**Equipment Introduction:
The main ** of the luminous mage is Shiny Crewe, which is a one-handed **, and the second** is a jewel. The primary attribute is intelligence, and the secondary attribute is luck.
The Luminous Mage's ** can also choose the Fafner Mana Source Staff or the Dragontail Black Armor Spirit. If you have money, then you can bring a 3-piece set of Fafner's equipment +**, which is very powerful.
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You can add all the intelligence.,Add luck when the intelligence is full.,Super skills also need to add these two skills about the upstairs plus points.,The second turn full of fairies is not a void.。
3. Abandoning the secret lock is not salvation.
But in the end, it basically didn't work.
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It's okay to add all the intelligence, and if it's too troublesome, it's automatically assigned.
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That's statism.
Now Adventure Island has been revamped.
Removed the role of sub-attributes.
So you can add all the intellect.
Wait until level 200+ increases your intelligence to 999.
You can consider adding luck.
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Awesome, Piggy Adventure Island 073, gave us childhood dreams, the familiar shooter village, the terrifying bat demon, and full of memories.
Hello landlord!!
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