What does the development process of a game look like?

Updated on technology 2024-03-02
5 answers
  1. Anonymous users2024-02-06

    306&zdhhr-11y17r-52545144

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  2. Anonymous users2024-02-05

    Game development requires learning the C language series, UE4 and other common game engines, and the threshold is very high. However, the overall income level of the game development industry is indeed considered a high salary, and the return after completion is higher.

    Game development involves a lot of skills and knowledge, and it is difficult to grasp the difficulty of learning, so it is not recommended to learn on your own. Xiaobai recommends starting with UI, because there are relatively many simple, repetitive and trivial tasks in UI development.

    The main contents are as follows:

    1.Game Programming: Introduction to C++ Programming; basic data types and inputs and outputs; process control statements; arrays, pointers and references, functions; program structure and writing rules; Fan structures and associations, classes; inheritance and polymorphism; Exception handling and program debugging.

    2.Algorithms and Data Structures: Algorithm Analysis; Data structure; basic algorithms; the concept and use of STL; static and dynamic libraries; Use of XML libraries.

    Programming: Getting Started with Windows Programs; Windows Messages; GDI Drawing Game Tool with MFC; Fundamentals of Network Programming.

    4.Game Math and Intelligent Applications: Coordinate Systems in Games; vectors, matrices; geometric collisions; physical simulation; Artificial Intelligence and Wayfinding Algorithms.

    Game Technology and Application: Introduction to 2D Game Technology; game map system; GUI system; combat system design; task system; Excellent sound engine bass; Cocos2D-X engine; Box2D physics engine.

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  3. Anonymous users2024-02-04

    With the rapid development of the game industry, more and more people are focusing on the development of local games and casual games, so how to develop a game has become a problem that needs to be understood. Here's a quick introduction.

    If you want to develop a casual game, a local game, you should start from the following aspects:

    1.Pre-game project approval and customer demand analysis;

    2.Identification and standardization of the development process, as well as the division of labor;

    3.Improve the operability of the game through game testing and analysis;

    4.Publish the game and keep it updated and maintained.

    First of all, if you want to develop a game, you must first establish the category of the game you are developing and analyze the needs of the target audience. After determining the category of the game, it is necessary to determine and optimize all aspects of the game according to the needs of customers, such as operation, interface, character design, etc., so as to increase the market competitiveness of the game.

    The second is the determination and specification of the development process, as well as the division of labor. This process requires the creation of the entire game, including the creation and improvement of the game interface, game levels, game characters, game props and other aspects. It requires artists and programmers to work together.

    Thirdly, after the preliminary completion of the game, it is necessary to conduct multiple internal tests and analyses to fix various problems in the game one by one and further improve the operation of the game.

    After all the processes are completed, the game can be officially launched. At the same time, it also needs to be promoted to attract more players. At the same time, it is also necessary to set up relevant maintenance personnel to regularly maintain and update the game.

    Developing a game isn't a simple task, but the basic steps are largely similar.

  4. Anonymous users2024-02-03

    1. Planning stage: First of all, it is the project planning stage.

    1. Creative management: The first step is to hold a meeting, and the most common method in the meeting is to adopt the "brainstorming method". Everyone had to come up with their own suggestions and ideas, and then everyone discussed them together.

    In addition, there will be a special person to take minutes of the meeting in the venue. In the early stage of project development, there will be market research.

    2. Write a draft: The second step is to write a draft plan, also known as a letter of intent. The purpose of writing the draft plan is to give each member of the Harucha team a general idea of the project to be developed and to clarify the goals.

    3. Market analysis: the third step is market analysis. Decided whether or not to develop the game.

    4. Demand analysis: The fourth step is to write a demand analysis book. This includes the following three aspects:

    Second, the organization stage: secondly, the project organization stage.

    1. Determine the schedule: Determine the schedule and schedule of game development. It includes the following aspects:

    1) Demo version stage.

    2) Alpha version stage.

    3) Beta version stage.

    4) Release stage.

    5) GoldRelease release stage.

    2. Determine the personnel: determine the personnel required for each project. Including planning, programming, art, testing, sound fan sen rock music, operation and other aspects.

    3. Assign tasks: assign specific development tasks for each person.

    4. Write a plan: Formally write a game plan.

    3. Development stage: Third, it is the project development stage.

    As a planner, this stage of the state is mainly to maintain smooth communication with all parties and deal with various emergencies in the production of the game. Among them, it is necessary to communicate with colleagues, with supervisors, with leaders and bosses, etc.

    Fourth, the control stage: Finally, there is the project control stage.

    1. Time. 2. Quality.

    3. Emergencies.

    4. Control costs.

  5. Anonymous users2024-02-02

    Now most of the people who bow their heads are playing Youqi dramas, mobile games, page games, and terminal games. So how is a game made? Here's what I've done about the process of developing the game, so I hope you read it carefully!

    1. Preparation stage1. Expected market.

    2. The type of game.

    3. The content of the game.

    4. How can players participate in High Eggplant?

    Second, the development stageGame development team.

    1. Planning. System planning, numerical planning, copywriting planning, level planning, script planning, ......2. Procedure. Front-end development, back-end development.

    3. Fine arts. 2d/3d

    4. Testing. 3. Alpha testingThe alpha phase means that the functionality and flow of the game are complete.

    The QA team's lead test manager will develop a test plan for the game. Testers report bugs in the game through the bug database, and the development team fixes those that are relevant to their work.

    4. Beta TestingThe resources in the game are complete, the product is finalized, and the development team is just fixing bugs.

    Four types of bugs:

    Category A: Causes the game to be interrupted and the game cannot be released.

    Category B: Causes many player frustrations, including gameplay issues, such as characters walking through models.

    Category C: Graphics issues.

    Category D: Suggestions for improvement.

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