Adventure Island Flyer 2 turns assassin skills plus points, and 3 turns and 4 turns are all said.

Updated on Game 2024-03-15
4 answers
  1. Anonymous users2024-02-06

    Other random assignments Comment: One of the main full two attack skills, because the supernatural power is currently a group attack, so. 3> Running type: full of two jumps - full of > fallen leaves - full of > transformation techniques The rest is distributed at will See me say it.

  2. Anonymous users2024-02-05

    The extra skill of the Adventure Knife Assassin --

    1 Ability Points: Plus Luck and Agility.

    Agility just needs to be added to the point where you can wear equipment.

    Everything else adds luck. This will be a high attack.

    2.Skill Points:

    1 turn (whether it is a standard or a knife) - 2 consecutive knives - give up (useless) double fly - full.

    Curse 3 points. Stealth - full (when full, does not affect speed).

    Remote Concealer - Full.

    Concentration - full.

    2 turns (Assassin) - top up the speed first (good upgrade).

    Power Throw - Full.

    Precise concealment is full.

    Recovery -3 points (plus more is also useless).

    Life Absorption - 29 HP.

    Quick Concealer - Full.

    3 turns (shadowless) - add a little 2 jumps first (run fast.) Shadow clone is full and filled) Shadow clone - full.

    Large standard - full. Money Attack - Full.

    Elixir - full. Shadow Network - Give Up.

    Wealth Accumulation - Full.

    This will give you a little more skill points, so add to 2 turns of life absorption for 4 turns - (Hermit).

    Adventure Island Warriors - Man.

    With Venom - full.

    Provocation - full. Triple Aura Break-Full.

    Hidden weapons hurt people - full.

    Ninja Impact - Give Up.

    Ninja Ambush - Full.

    Feints - full.

    Warrior's Will -1 point (currently only 1 point is added).

  3. Anonymous users2024-02-04

    First of all, it is better to be able to reach 60 agility at level 30. Around 40 to around 75 in agility.

    Second turn skill: first full 20 precision, then full 20 rage, full ultimate, full fast, full damage counterattack, it's almost time for three turns.

    Three-turn skills: full 30 fighting energy concentration, full of madness, full of despair, full of tiger roar, and then ......I don't know, I'm only 91, and I haven't added a lot yet. But you'll be able to experience it for yourself then.

    Finally, I want to say a little bit: agility 80 is basically OK, and if you don't have enough hits, you can rely on equipment to make up for it, and it's a waste to have more agility.

  4. Anonymous users2024-02-03

    Attribute Enhancement Method: Agility looks at the equipment to add, for example, your current level 10 and level 15 equipment needs 30 agility points. You increase your agility to 30 before 15, and everything else is added!

    Add skill points:

    1**Concentration surgery.

    Remote. Curses. Stealth.

    Double Fly Slash. Add point order: Double Fly Slash 20 = > Ranged 8 = > Concentrate 10 = > Curse 3 = > Invisibility 20 If invisibility is 10 points. Then the rest will be concentrated + full, it doesn't matter if it's concentrated + not + full, what is the use of 10 points of hit for Feifei! See for yourself!

    2**Precision.

    Recovery. Fast short knives. Light work.

    Magical powers. Roundabout Slash.

    Bonus order: Light Power 20 = > Roundabout Slash 30 = > Precision 5 = > Fast 20 = > Precision 20 = > Magical Power.

    10 = > recovery 1

    That's it.,If you don't understand, it's okay to m me.

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