Comparison of 3DMAX and MAYA, which has a good development prospect

Updated on Financial 2024-03-23
7 answers
  1. Anonymous users2024-02-07

    3DMAX and MAYA are both comprehensive 3D software, powerful, more than enough to learn to find a job, the difference is that 3DMAX is used by more companies in the industry to do games and interior design (it doesn't mean that it can't make movies, many movie special effects are made with 3DMAX), while Maya is used by more companies in the industry to do animation and movie special effects (there are also many companies that use Maya to make games). If you want to learn them well, you can find free tutorials in "Painting Masters" [click to enter] for a complete list of tutorials from beginner to proficient.

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

    If the self-control ability is relatively weak, it is recommended to go to a better training institution, 3DMAX and Maya training strength and scale in the top few large institutions in China, recommend the industry leader: Wang's Education.

    Wang's Education National Direct Campus face-to-face course audition.

    Wang's Education is the leader in the training institutions in the field of "3D model animation, game production, film and television special effects", and all campuses are chain campuses directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.

  2. Anonymous users2024-02-06

    A more detached view is that software is just a tool!

    The key is to look at your personal artistic accomplishment.

    Whether it's learning Maya or 3D practice, it's nothing more than modeling, materials, animation, rendering and other big plates, and these two software are very mature, very similar in this regard, learn Maya, as long as you are familiar with 3D operation, you will learn 3DMAX again.

    For example, in fact, these two software are like two brands of brushes, it doesn't matter which one you use, whether you can write brush words has nothing to do with these.

    Whether a person is good at Maya or 3D, he will not be called a Maya master or similar, but a CG master, because this line of work is actually only about the final effect, and it depends on what software you use, as long as it is done well.

    My opinion on you is to learn Maya. It's easy to learn Maya to understand 3D, but it's not necessarily because Maya is node-based. A very important reason is that no one can say which of the two software will be better or worse in the future, it depends on Autodesk.

    It's powerful and advantageous to use for game modeling.

    You can make money if you don't learn well, but the space is not very large. If you don't know maya, it's better to learn MAX, but once you learn it, the surrounding software is also more familiar, such as zbrush, df, etc., then you can be very developed, and opening your own studio is also a good direction, with high profits.

  3. Anonymous users2024-02-05

    Both have their own strengths and involve different fields.

    Maya is mostly used for 3D animation.

    3DMAX is mostly used for architectural roaming and game modeling (used in conjunction with zbrush) You ask this, two, and that development prospects are good, which is equivalent to asking which of the two industries has better development prospects, game and animation, this is not a sentence or two can be clear, there is a need for a market, the prospects will not be bad, the current development of both fields is good, and it will not be bad in the future.

  4. Anonymous users2024-02-04

    Maya and 3ds Max are both very popular 3D design software, and they both have a wide range of applications, such as film, games, architecture, product design, etc. In the design industry, both of these software are in great demand, so learning either of them has a promising future.

    If you plan to work in architecture, interior design, and more, then 3ds Max may be a better fit for you, as it has powerful rendering features and modeling tools to create high-quality architectural models and renderings. Maya has a wide range of applications in films, games, and other fields, especially in animation, so if you are interested in working in these fields, learning Maya may be more advantageous.

    No matter which software you choose, you'll need to keep learning and improving your skills, as the design industry changes very quickly and requires constant compliance with the latest technologies and trends. At the same time, if you choose the field of architecture, you also have to learn CAD, PS and other software, and choose movies, animation, games and other fields you also have to learn ZBrush and other software, in order to better adapt to various design needs.

  5. Anonymous users2024-02-03

    The future does not depend on the software you learn, but on the depth of your learning.

    But in terms of getting started and getting started, 3D is a bit easier, after all, there are a lot more companies using 3D than Maya.

    If you really want to be good in this business, learn one hard, and the other must also understand something.

    In fact, 3D software is interoperable, and it will be very easy to learn one and then understand the other.

  6. Anonymous users2024-02-02

    maya……

    3d……Personally, I think there are more people in 3D, but the current company does not require 3D

    Or maya

  7. Anonymous users2024-02-01

    The two are pretty much the same, both belong to 3D modeling,

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